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path: root/indra/newview/llvoavatar.h
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2020-09-22Merged master (DRTVWR-503) into DRTVWR-482Andrey Kleshchev
2020-05-15SL-12237 Remade updates for invisible avatarsAndrey Kleshchev
2020-05-05Merge branch 'DRTVWR-501-maint' into DRTVWR-503-maintAndrey Lihatskiy
# Conflicts: # indra/newview/llinventorybridge.cpp # indra/newview/llinventorypanel.cpp # indra/newview/lltexturectrl.cpp # indra/newview/skins/default/xui/de/floater_texture_ctrl.xml # indra/newview/skins/default/xui/es/floater_texture_ctrl.xml # indra/newview/skins/default/xui/fr/floater_texture_ctrl.xml # indra/newview/skins/default/xui/it/floater_texture_ctrl.xml # indra/newview/skins/default/xui/ja/floater_texture_ctrl.xml # indra/newview/skins/default/xui/pt/floater_texture_ctrl.xml # indra/newview/skins/default/xui/ru/floater_texture_ctrl.xml # indra/newview/skins/default/xui/tr/floater_texture_ctrl.xml # indra/newview/skins/default/xui/zh/floater_texture_ctrl.xml
2020-05-04Merge branch 'master' into DRTVWR-482Andrey Lihatskiy
2020-03-31SL-379 Render selected joint yellow when Avatar tab is openAndrey Kleshchev
2020-03-25SL-12478 Long names are not beautiful in nametagsAndrey Kleshchev
2020-03-24SL-12237 Invisible avatars don't need detailed updatesAndrey Kleshchev
2020-03-24SL-12237 Small adjustment to render complexity performanceAndrey Kleshchev
2020-02-07SL-379 WIP Joint overrides tabAndrey Kleshchev
2020-02-05SL-4354 Not loaded avatars should stay cloud longerAndrey Kleshchev
2020-02-05Revert SL-4354Andrey Kleshchev
2020-02-04SL-4354 Used wrong conditionAndrey Kleshchev
2020-01-29SL-4354 Mesh avatars look broken while loading.andreykproductengine
2020-01-17SL-379 WIP Joint overrides tabandreykproductengine
2019-09-30SL-4354 Hide partially loaded avatar with cloud more reliablyandreykproductengine
2019-05-10MergeAnchor
2019-04-26Merged SL-10400 and SL-10401AndreyL ProductEngine
2019-04-23SL-10401 - get agent attachment limit from SimulatorFeatures if availableBrad Payne (Vir Linden)
2018-12-03SL-10080 clamp instead of llmaxandreykproductengine
2018-11-28MergeAnchor
2018-10-15SL-9805 - reduce frequency of dynamic box updates to every N frames, ↵Brad Payne (Vir Linden)
staggered. Currently N is 4.
2018-10-12SL-9857 - suppress constraint adjustments immediately after region crossingBrad Payne (Vir Linden)
2018-10-10SL-9849 - color tweaks for dynamic bounding box. show impostor extents ↵Brad Payne (Vir Linden)
varies line thickness depending on how recently impostor was generated
2018-10-10SL-9849 - animated object attachments get isImpostor() state from av they're ↵Brad Payne (Vir Linden)
attached to
2018-10-08SL-9805 - optimization for avatar rigging info updatesBrad Payne (Vir Linden)
2018-10-01SL-9773 - treat animated object attachments the same as other rigged ↵Brad Payne (Vir Linden)
attachments for purposes of visibility in mouselook.
2018-06-27[MAINT-8513] - fix "Edit My Outfit" Changes Don't UpdateAnchor Linden
2018-06-13SL-915, MAINT-8554 - cleanup/reorg, added encroachment fix info to ↵Brad Payne (Vir Linden)
DebugAnimatedObjects output
2018-06-13SL-915, MAINT-8554 - WIP on managing dynamic avatar bounding box, using to ↵Brad Payne (Vir Linden)
constrain encroachment by animated objects
2018-06-12SL-915 - avoid excess updates to avatar spatial extentBrad Payne (Vir Linden)
2018-06-08SL-915 - face-level caching, bug fixBrad Payne (Vir Linden)
2018-06-07SL-915 - more on dynamic extent tracking, possible fix for 32-bit crash issuesBrad Payne (Vir Linden)
2018-06-04SL-915 - tracking joint is rigged stateBrad Payne (Vir Linden)
2018-04-20MAINT-8549, MAINT-8554 - improvements to animesh ARC, restrict joint ↵Brad Payne (Vir Linden)
position overrides to +/-5m
2018-04-13MAINT-8239 - joint offsetsBrad Payne (Vir Linden)
2018-04-06MAINT-8239 - avatar remembers which meshes it knows overrides for, making ↵Brad Payne (Vir Linden)
some updates more efficient. addAttachmentOverrides() called in rebuildGeom()
2018-03-02[MAINT 8081] - show/hide avatar base mesh regions if avatar joint ↵Anchor Linden
attachments are using server bakes. pass the magic ids correctly across ui and texture entry.
2018-02-28[MAINT-8081] - bakes on mesh. 1st pass. changed texture panel to select ↵Anchor Linden
bakes on objects. handle magic bake ids in LLViewerObject.
2018-02-02MAINT-8239 - problems with some instances failing to load some joint ↵Brad Payne (Vir Linden)
positions. Added DumpXML and Reset Skeleton support for animated objects when debugging.
2018-01-22MAINT-8159 - animation state management during link/unlink commandsBrad Payne (Vir Linden)
2017-12-04SL-704 - made avatar hierarchy more consistent by adding lluiavatar for ↵Brad Payne (Vir Linden)
viewer-local avs used in upload previews
2017-11-17SL-704 - attachment surface area now computed in bulk rather than updated ↵Brad Payne (Vir Linden)
incrementally. Same dubious formula.
2017-10-03SL-808 - more work on arc display. area calculations still have some issues, ↵Brad Payne (Vir Linden)
especially for animated objects.
2017-10-02SL-808 - updated ARC display to largely work with animated objects. Gives ↵Brad Payne (Vir Linden)
some triangle information that we may or may not ultimately keep. Surface area calcs still not working
2017-09-22SL-794, SL-790 - viewer-side enforcement in UI for various animated object ↵Brad Payne (Vir Linden)
limits that are also enforced on the server.
2017-09-18SL-790 - Adding UI checks for actions that would increase the animated ↵Brad Payne (Vir Linden)
object attachment count
2017-09-12SL-726 - more refactoring on updateCharacter()Brad Payne (Vir Linden)
2017-09-11SL-726, SL-718 - refactoring updateCharacter()Brad Payne (Vir Linden)
2017-09-08SL-718 - better support for transforms of animated attachmentsBrad Payne (Vir Linden)
2017-07-18SL-727 - right-click menus and hover info ignore control avatars.Brad Payne (Vir Linden)