summaryrefslogtreecommitdiff
path: root/indra/newview/llvoavatar.cpp
AgeCommit message (Collapse)Author
2024-05-07secondlife/viewer#1333 BOOL to bool conversion leftovers: ternariesAlexander Gavriliuk
2024-05-06Merge branch 'main' of https://github.com/secondlife/viewer into ↵Roxie Linden
roxie/webrtc-voice
2024-05-01Merge branch 'marchcat/w-whitespace' into marchcat/x-ws-mergeAndrey Lihatskiy
2024-04-29#824 Process source files in bulk: replace tabs with spaces, convert CRLF to ↵Andrey Lihatskiy
LF, and trim trailing whitespaces as needed
2024-04-28secondlife/viewer#1331 The animation with null id is attempted to fetchAlexander Gavriliuk
2024-04-24Merge remote-tracking branch 'origin/main' into release/materials_featuretteBrad Linden
2024-04-24Merge branch 'main' into marchcat/a-mergeAndrey Lihatskiy
# Conflicts: # autobuild.xml # indra/llimage/llimage.cpp # indra/llui/llsearcheditor.cpp # indra/llui/llview.cpp # indra/newview/llagent.cpp # indra/newview/llappviewer.cpp # indra/newview/llfloatercamera.cpp # indra/newview/llfloatereditsky.cpp # indra/newview/llfloatereditwater.cpp # indra/newview/llinventoryfunctions.cpp # indra/newview/lloutfitgallery.cpp # indra/newview/lloutfitslist.cpp # indra/newview/llpanelgroupbulkban.cpp # indra/newview/llsidepanelappearance.cpp # indra/newview/llvovolume.cpp
2024-04-24Merge branch 'main' into marchcat/x-mergeAndrey Lihatskiy
2024-04-22Add demo script with idle and notification interactionsMnikolenko Productengine
2024-04-19viewer#1117 optimize one getIsCloud() awayAndrey Kleshchev
getIsCloud() is relatively expensive, especially for 'self', yet getRezzedStatus() already checks it and return 0, no need to repeat.
2024-04-15viewer#676 Use attacment info for rez state reportingAndrey Kleshchev
2024-04-12Merge branch 'main' into marchcat/x-mergeAndrey Lihatskiy
# Conflicts: # indra/llimage/llimageworker.cpp # indra/llimage/llimageworker.h # indra/newview/llcontrolavatar.cpp # indra/newview/llfloaterprofiletexture.cpp # indra/newview/lloutfitslist.cpp # indra/newview/lloutfitslist.h # indra/newview/lltexturefetch.cpp
2024-04-11Merge branch 'main' of https://github.com/secondlife/viewer into ↵Ansariel
DRTVWR-600-maint-A # Conflicts: # indra/llcommon/llapp.cpp # indra/llcommon/llapp.h # indra/llimage/llimageworker.cpp # indra/llui/llcontainerview.cpp # indra/llui/llcontainerview.h # indra/llui/llkeywords.cpp # indra/llui/lltabcontainer.cpp # indra/llui/lltextbase.cpp # indra/newview/llappviewer.cpp # indra/newview/llfavoritesbar.cpp # indra/newview/llfavoritesbar.h # indra/newview/llfloaterimnearbychathandler.cpp # indra/newview/llfloaterpreference.cpp # indra/newview/llhudnametag.h # indra/newview/llinventorypanel.cpp # indra/newview/llinventorypanel.h # indra/newview/llmeshrepository.cpp # indra/newview/lloutfitgallery.cpp # indra/newview/lloutfitslist.cpp # indra/newview/llpaneleditwearable.cpp # indra/newview/llpanelprofilepicks.cpp # indra/newview/llpanelvoicedevicesettings.h # indra/newview/llpreviewscript.cpp # indra/newview/llpreviewscript.h # indra/newview/llselectmgr.cpp # indra/newview/lltranslate.cpp # indra/newview/llviewerassetupload.cpp # indra/newview/llviewermessage.cpp
2024-04-10Merge branch 'main' into marchcat/y-mergeAndrey Lihatskiy
# Conflicts: # autobuild.xml # indra/llcommon/llsys.cpp
2024-04-09Merge remote-tracking branch 'origin/main' into release/materials_featuretteBrad Linden
2024-04-04viewer#1117 Use attacment info for declouding logicAndrey Kleshchev
2024-04-02https://github.com/secondlife/jira-archive-internal/issues/71062 Fix for ↵RunitaiLinden
avatar not responding to keyboard inputs when not visible (#1113)
2024-03-11fixup tabsRoxie Linden
2024-03-08HDRI Local Preview (#953)RunitaiLinden
* #926 WIP - HDRI import prototype v0 * #926 WIP -- add OpenEXR to autobuild.xml * #926 WIP -- Add OpenEXR cmake * #926 WIP -- Attempt at using OpenEXR autobuild package and don't hard code .exr file to load * #926 Unmangle autobuild.xml and get dll's in the right place (thanks, Caladbolg!) * implement mac shared libs plumbing for OpenEXR for secondlife/viewer#926 * Fix Xcode/clang compile error regarding new[]/delete[] mismatch * #926 HDRI Preview finishing touches. - Full ACES when HDRI is enabled - Fix for probes getting stuck paused - Add exposure and rotation controls --------- Co-authored-by: Brad Linden <brad@lindenlab.com>
2024-03-04secondlife/triage#59 Show 'Friends Only' rendering modeAndrey Kleshchev
2024-03-03Refactor for vivox spatial and p2pRoxie Linden
General refactoring to improve vivox spacial and p2p voice including generalizing voice info instead of just using sip uri and credentials. Voice server type is also passed around in the generalized voice info blob.
2024-02-21Convert remaining BOOL to boolAnsariel
2024-02-17misc: BOOL to boolLars Næsbye Christensen
2024-02-12more misc: BOOL (int) to real boolLars Næsbye Christensen
2024-02-12miscellaneous: BOOL (int) to real boolLars Næsbye Christensen
2024-01-17Merge pull request #565 from secondlife/simon/sl-20635-new-dataVir Linden
SL-20635 - new data to ObjectUpdate and AvatarAppearance message
2024-01-16SL-20783 Avatar turning animation was affected by framerateAndrey Kleshchev
2024-01-03Merge remote-tracking branch 'origin/main' into simon/sl-20635-new-datasimon
2023-12-21SL-20743 Use LLMutex in LLImageBase for internal data thread-safetyAlexander Gavriliuk
2023-12-18Merge branch 'main' into DRTVWR-591-maint-XAndrey Lihatskiy
# Conflicts: # doc/contributions.txt # indra/newview/llpanelprofile.cpp # indra/newview/llspatialpartition.cpp
2023-12-14Merge branch 'DRTVWR-587-maint-V' into DRTVWR-588-maint-WAndrey Lihatskiy
# Conflicts: # indra/newview/llspatialpartition.cpp
2023-12-08More sl-20635 - moved new attachment data to AvatarAppearance messagesimon
2023-11-30Merge branch 'DRTVWR-591-maint-X' into marchcat/591-x-pbr-mergeAndrey Lihatskiy
# Conflicts: # indra/llrender/llgl.cpp # indra/llrender/llvertexbuffer.cpp # indra/llui/llflatlistview.cpp # indra/newview/app_settings/settings.xml # indra/newview/lldrawpoolground.cpp # indra/newview/llinventorybridge.cpp # indra/newview/llinventorygallery.cpp # indra/newview/llspatialpartition.cpp # indra/newview/llviewercontrol.cpp # indra/newview/llviewertexture.cpp # indra/newview/llvosky.cpp # indra/newview/skins/default/xui/en/menu_inventory.xml
2023-11-30Merge branch 'DRTVWR-588-maint-W' into marchcat/588-w-pbr-mergeAndrey Lihatskiy
# Conflicts: # indra/llrender/llgl.cpp # indra/llrender/llvertexbuffer.cpp # indra/llui/llflatlistview.cpp # indra/newview/lldrawpoolground.cpp # indra/newview/llspatialpartition.cpp # indra/newview/lltexturefetch.cpp # indra/newview/llviewergenericmessage.cpp # indra/newview/llviewertexture.cpp # indra/newview/llvosky.cpp # indra/newview/skins/default/xui/en/floater_preferences_graphics_advanced.xml # indra/newview/skins/default/xui/en/floater_stats.xml # indra/newview/skins/default/xui/en/floater_texture_fetch_debugger.xml # indra/newview/skins/default/xui/en/notifications.xml # indra/newview/skins/default/xui/en/panel_performance_preferences.xml
2023-11-29Merge branch 'DRTVWR-559' into marchcat/587-v-pbr-mergeAndrey Lihatskiy
# Conflicts: # indra/llcommon/CMakeLists.txt # indra/newview/llspatialpartition.cpp # indra/newview/llviewergenericmessage.cpp # indra/newview/llvoavatar.cpp
2023-10-03Merge branch 'main' into DRTVWR-591-maint-XAndrey Lihatskiy
# Conflicts: # indra/newview/app_settings/settings.xml # indra/newview/llinventorybridge.cpp # indra/newview/lltexturectrl.h # indra/newview/llvovolume.cpp
2023-10-03Merge branch 'main' into DRTVWR-588-maint-WAndrey Lihatskiy
# Conflicts: # indra/llui/lltooltip.h # indra/newview/llinventoryfunctions.cpp # indra/newview/llvovolume.cpp # indra/newview/skins/default/textures/textures.xml
2023-10-03Merge branch 'main' into DRTVWR-587-maint-VAndrey Lihatskiy
# Conflicts: # indra/newview/llinventorymodel.cpp # indra/newview/llvovolume.cpp
2023-10-03Merge branch 'main' (DRTVWR-567) into DRTVWR-559Andrey Kleshchev
# Conflicts: # indra/newview/CMakeLists.txt # indra/newview/VIEWER_VERSION.txt # indra/newview/llagent.cpp # indra/newview/llfloaternewfeaturenotification.cpp # indra/newview/llinventorybridge.cpp # indra/newview/llinventorymodel.cpp # indra/newview/lloutfitgallery.cpp # indra/newview/llpanelmaininventory.cpp # indra/newview/llpanelmaininventory.h # indra/newview/llsidepaneltaskinfo.cpp # indra/newview/llsidepaneltaskinfo.h # indra/newview/lltexturectrl.cpp # indra/newview/lltexturectrl.h # indra/newview/llviewerinventory.cpp # indra/newview/llviewerobject.cpp # indra/newview/llviewertexturelist.cpp # indra/newview/llviewertexturelist.h # indra/newview/skins/default/xui/en/floater_new_feature_notification.xml # indra/newview/skins/default/xui/en/menu_inventory.xml
2023-09-22SL-15039 Prune unused preferences #2Andrey Kleshchev
List of removed preferences (usused per statistics): BottomPanelNew BrowserHomePage BlockSomeAvatarAppearanceVisualParams ButtonHPad ButtonHeight ButtonHeightSmall CacheNumberOfRegionsForObjects ChatBarStealsFocus ChatLoadGroupTimeout ChatPersistTime ChatShowTimestamps ContextConeInAlpha ContextConeOutAlpha ContextConeFadeTime ConversationHistoryPageSize ContactsTornOff CurlMaximumNumberOfHandles CurlUseMultipleThreads CustomServer DebugShowPrivateMem
2023-09-22SL-15039 Prune unused preferences #1Andrey Kleshchev
List of removed preferences (usused per statistics): AdvanceOutfitSnapshot AnimationDebug AskedAboutCrashReports AudioLevelDoppler AudioLevelRolloff AudioLevelUnderwaterRolloff AudioLevelWind AutoAcceptNewInventory AutoLoadWebProfiles AvatarBacklight AvatarPickerSortOrder AvatarPosFinalOffset AvatarBakedTextureUploadTimeout AvatarBakedLocalTextureUpdateTimeout AnimatedObjectsIgnoreLimits AnimatedObjectsGlobalScale AvatarBoundingBoxComplexity StartUpChannelUUID NearByChatChannelUUID NotificationChannelUUID AlertChannelUUID AssetStorageLogFrequency AvatarInspectorTooltipDelay AllowBottomTrayButtonReordering AvatarRotateThresholdSlow AvatarRotateThresholdFast
2023-09-13SL-20272 Animesh characters animate at 1 frame per second without clear reasonAndrey Kleshchev
Animesh already subtracts complexity cost from the region. It's fine to slow it down when it's far away, on low fps or when there is a bunch of non-impostored avatars around. But slowing part of the region's experience down point blank and permanently is just not pretty.
2023-09-05SL-19887 Water cuts avatar's name bubble (update)Alexander Gavriliuk
2023-08-28SL-20171 use nametag position to draw voice indication dotMnikolenko Productengine
2023-08-17SL-20162 Better cof version loggingAndrey Kleshchev
And fixed some typos
2023-08-03SL-19887 Water cuts avatar's name bubbleAlexander Gavriliuk
2023-07-27SL-18619 Eyes not rendering in Shape floater thumbnailsAlexander Gavriliuk
2023-07-26SL-18619 Eyes not rendering in Shape floater thumbnailsAlexander Gavriliuk
2023-06-23SL-5161 Avatars should stay hidden longer if they are waiting for meshes or ↵Andrey Kleshchev
skin data
2023-05-23SL-19560 Better fix for blurry BoM textures.RunitaiLinden