Age | Commit message (Collapse) | Author |
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some updates more efficient. addAttachmentOverrides() called in rebuildGeom()
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for system avatars
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attachments are using server bakes. pass the magic ids correctly across ui and texture entry.
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bakes on objects. handle magic bake ids in LLViewerObject.
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Default female sit has stopped working, system uses male sit
MAINT-5013 needs to be fixed in a different way.
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positions. Added DumpXML and Reset Skeleton support for animated objects when debugging.
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often, no longer done in rebuildGeom()
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display is enabled
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animated objects.
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viewer-local avs used in upload previews
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code cleanup
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incrementally. Same dubious formula.
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it can be fixed.
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which don't need mesh data.
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LLControlAvatar::initInstance() as a potential hook for optimizations.
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must contain some triangles even if not at the root
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allow animesh skeletons to be reset, although there's no way currently to exercise the latter capability.
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agent's region. This assumes that all regions will have the same settings, which is normally a safe assumption.
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especially for animated objects.
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some triangle information that we may or may not ultimately keep. Surface area calcs still not working
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value to be revised after testing.
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limits that are also enforced on the server.
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object attachment count
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