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path: root/indra/newview/llvoavatar.cpp
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2012-02-27avatar logging and cleanupBrad Payne (Vir Linden)
2012-04-17CHUI-86: Removing the LLHUDEffect parent class from the LLVoiceVisualizer. ↵Todd Stinson
#ifdef'ing the code out for now, to be removed later.
2012-04-13fixed buildRichard Linden
all param values now support named values uniformly
2012-04-12fixed UI not working at all due to bad param blocksRichard Linden
2012-04-11mergeRichard Linden
2012-04-11CHUI-89 FIX Make nametags appear consistently next to avatar headsRichard Linden
tweaked nametag positioning
2012-04-11CHUI-89 FIX Make nametags appear consistently next to avatar headsRichard Linden
2012-04-05CHUI-89 FIX Make nametags appear consistently next to avatar headsRichard Linden
nametags now track avatar head avatar_skeleton now loaded as param block vector3 param block parsing support fixes for param block recursion
2012-02-23SH-2689 WIPBrad Payne (Vir Linden)
2012-02-21SH-2689 WIP - move first_fully_visible static into avatar class, ↵Brad Payne (Vir Linden)
bake-related logging
2012-02-17SH-2968 WIP - log avatar name in more placesBrad Payne (Vir Linden)
2012-02-17made avatar rotation threshold configurable via a settingRichard Linden
2012-02-17SH-2968 WIP - simplified and consolidated DebugAvatarRezTime loggingBrad Payne (Vir Linden)
2012-02-08mergeBrad Payne (Vir Linden)
2012-01-20SH-2889 Add visual auto-muting controlsDave Parks
2012-01-11mergeBrad Payne (Vir Linden)
2011-12-15SH-2789 WIP - build without tcmalloc, force alignment in various placesBrad Payne (Vir Linden)
2011-11-29mergeDave Parks
2011-11-28mergeBrad Payne (Vir Linden)
2011-11-23SH-2712 FIX -- added caching to isFullyLoadedLeslie Linden
2011-11-14SH-2650 Fix for avatar eyeballs protruding from lower eyelidsDave Parks
2011-11-11STORM-1679 Adjusted ARC_LIMIT to 20,000 per updated instructions from Nyx.Jonathan Yap
2011-11-03STORM-1679 Avatar Draw Weight number is always redJonathan Yap
2011-10-19mergeDave Parks
2011-10-14Merge backout of b782a75c99e6Dave Parks
2011-10-14Backed out changeset b782a75c99e6Dave Parks
2011-10-13SH-1650 Mitigate memory fragmentation by holding onto and reusing VBOsDave Parks
2011-09-26mergeDave Parks
2011-09-23SH-2244 Better VAO support -- still slower than non-VAO implementation for ↵Dave Parks
some reason
2011-09-06mergeBrad Payne (Vir Linden)
2011-08-31MergeXiaohong Bao
2011-08-22mergeBrad Payne (Vir Linden)
2011-08-18BUILDFIX SH-1246 fixed a bug in the ARC computations, and texture cost ↵Nyx (Neal Orman)
computations in build tools Minor bug in ARC display computations, where wrong numbers were being used for child prims Feature enhancement to not double-count textures reused within a linkset.
2011-08-08mergeDave Parks
2011-07-29SH-2181 Fix for alpha flickering when basic shaders enabled (don't use ↵Dave Parks
glAlphaFunc when shaders are available). Reviewed by Leslie
2011-07-26merge with latest mesh-devNyx (Neal Orman)
2011-07-15Merge from viewer-developmentXiaohong Bao
2011-07-14Potential fix for SH-1854 and SH-1125 (caps issues)Don Kjer
2011-07-09mergeBrad Payne (Vir Linden)
2011-07-07Merge latest from viewer trunksimon@lindenlab.com
2011-07-01merge viewer-development -> mesh-developmentBrad Payne (Vir Linden)
2011-06-21fix for SH-369: [PUBLIC-JIRA-USERS] [crashhunters] ↵Xiaohong Bao
LLVOAvatar::updateImpostors crash
2011-06-21Merge with latest lindenlab/viewer-developmentsimon@lindenlab.com
2011-06-18Fix for annoying assert that gets triggered when your first login attempt fails.Dave Parks
2011-06-07SH-1595 Make rigged attachment selection more reliable (never selectable ↵Dave Parks
when not in edit mode, always accurately selectable while in edit mode).
2011-06-01SH-812 Fix for rigged meshes not showing up as rigged until LoD switch.Dave Parks
2011-05-24Merge latest from lindenlab/viewer-developmentDave SIMmONs
2011-05-23Fix for sh-788prep
2011-05-17SH-1246 WIP fix render cost in the viewerNyx (Neal Orman)
Modified avatar display to compute values correctly. Also changed build tools XML temporarily so build tool costs can be seen.
2011-05-17merging up latest mesh-development to nyx-mesh-developmentNyx (Neal Orman)