Age | Commit message (Collapse) | Author |
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Old debugging code, should be very low risk to remove.
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some reason
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computations in build tools
Minor bug in ARC display computations, where wrong numbers were being used for child prims
Feature enhancement to not double-count textures reused within a linkset.
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glAlphaFunc when shaders are available).
Reviewed by Leslie
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LLVOAvatar::updateImpostors crash
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when not in edit mode, always accurately selectable while in edit mode).
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Modified avatar display to compute values correctly.
Also changed build tools XML temporarily so build tool
costs can be seen.
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a bunch of unnecesary header dependencies.
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avatar was having it's joints reet)
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(defunct branch).
Added butt and belly.
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(don't let rigged attachments stretch avatar bounding box beyond avatar skeleton).
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