Age | Commit message (Collapse) | Author |
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off.
Raise priorities of textures for self avatar to the highest.
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off.
Raise priorities of textures for self avatar to the highest.
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Fixed random to use ll_rand() so that it compiles across all architectures.
This should fix the trunk build.
Code reviewed by CG
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EXT-7598 FIXED dup - Consistent 'ruthing' of male avatars at meeting
final piece. all reviewed by nyx.
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to be reviewed by nyx.
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EXT-7526 FIXED Add baked texture information to texture view
First attempt at low res textures after timeout.
Added debug setting to control whether low res texture timeout is used.
Added baked texture load information to texture view debug display.
Trivial name changes to some variables.
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reviewed by Nyx.
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Final fixes for:
EXT-7209 camera to enter appearance edit mode
EXT-7366 change camera to face front of avatar in previews
EXT-7213 kill old appearance editor
Partial fix for:
EXT-7392 alpha mask checkboxes are not hooked up
All changes code reviewed by vir. Following commits (plus this one) reviewed with this checkin:
425d4e960450
15d04b6464a7
e92ae606de12
adc94512ea9b
24577dbbf7a4
6f28b241eae2
(sorry dessie! :) )
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Reviewed by Neal Orman at https://codereview.productengine.com/secondlife/r/434/
--HG--
branch : product-engine
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part 2 - correcting a few points that would have broken the build.
Final version will be reviewed before pushing.
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This is needed so that we don't duplicate this functionality for EXT-7392.
Its late, so will be reviewed tomorrow (but before code is pushed!)
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Adds a color swatch to tattoo wearable that allows users to color their tattoos.
Defaults to white so should not affect existing tattoo wearables.
Code reviewed by Vir.
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Superficial improvements to llinfos messaging.
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Added timestamp for avatar rez messages.
Added messaging when entering/leaving Edit Appearance Mode.
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Fixed memory leak.
Prettied up formatting for debug readouts.
Added more notifications for rez and cloud time.
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for each component texture at each discard level, as well as baked texture
upload times, and reports the timing of each texture to the console when your
avatar sends out its appearance data to the server.
Reviewed by Seraph, will be removed before release.
-Nyx
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Includes: DEV-45800, DEV-45803 - Grid Manager
DEV-45804 - SLURL refactor
DEV-45801 - Single username field (for Identity Evolution and SLE Ldap)
Also,
Includes Certificate Management code allowing the viewer to connect to
grids not signed by a well know key (just like any web browser). Also
contains secure storage for things like passwords.
The security/certificate code is modular with the intention of adding modules
to directly use the operating system facilities for crypto if available.
(that's much more secure than we'll ever be)
Also, refactor of voice to modularize it, and add a diamondware voice module.
CR: Aimee, James, Lynx, Mani, Karina and a list of thousands
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Refactored LLWearableDictionary to look more like LLAssetType/LLFolderType/etc. in terms of code design. This required a lot of superficial changes across many files. Overall functionality has not changed.
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Cleanup and log spam reduction.
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direction) when HTTP Textures is enabled.
turn on HTTP uploading cap check for baked textures and turn off HTTP downloading checking for baked textures.
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Changed from #define to debug setting "DebugAvatarRezTime".
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Adding viewer-side sanity check to make sure attachments have a legal slot.
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Diagnostic info.
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New versions of animations fix looping and other problems, reduced log spam.
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after pressing "Stand" to stand up from an object), also integrated the fix for EXT-6786 ('Stand' button is corrupted if movement control floater is opened). Added some clarifying comments.
Reviewed by Tofu Linden at https://codereview.productengine.com/secondlife/r/253/.
--HG--
branch : product-engine
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This pops up a notification whenever another avatar rezzes. Controlled by a #define, currently set to ON.
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--HG--
branch : product-engine
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If you or others are a cloud, then your nametag will include a "(Loading...)" string.
Note: this required a small bit of code refactor so that you can query if an avatar (yourself or others) is a cloud; this was basically a rename from updateIsFullyLoaded into getIsCloud.
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