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path: root/indra/newview/llvoavatar.cpp
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2017-09-07Merged in MAINT-5013Andrey Kleshchev
Approved-by: Simon Linden <simon@lindenlab.com> Approved-by: Andrey Lihatskiy <andreylproductengine@lindenlab.com> Approved-by: Andrey Kleshchev <andreykproductengine@lindenlab.com>
2017-09-06Backed out changeset: ab07c3c8d1ea (MAINT-5013)andreykproductengine
2017-09-05MAINT-5013 Fixed Changing avatar sex while sitting breaks animations until ↵daianakproductengine
relogging
2017-08-30MAINT-7758 Fixed freeze on loading lsl scripts from unicode named windows ↵andreykproductengine
folder.
2017-08-15MAINT-5013 Fixed Changing avatar sex while sitting breaks animations until ↵daianakproductengine
relogging
2017-06-23MAINT-7065 Better information on animations running on the logged-in Avatarandreykproductengine
2017-05-22mergeBrad Payne (Vir Linden)
2017-04-19mergeBrad Payne (Vir Linden)
2017-04-18MAINT-7313 Connect the recent per attachment reported render weight cap to a ↵Mnikolenko Productengine
debug setting.
2017-04-13MAINT-7313 Connect the recent per attachment reported render weight cap to a ↵Mnikolenko Productengine
debug setting.
2017-04-11DRTVWR-434 - more TC build fixingBrad Payne (Vir Linden)
2017-04-11DRTVWR-434 - trivial code change to trigger TC rebuild, also slight ↵Brad Payne (Vir Linden)
improvement to a log message
2017-03-15MAINT-7168 Avatar rendering settings adjustmentsMnikolenko Productengine
2017-03-03MAINT-7168 SL Viewer should remember avatar rendering selectionMnikolenko Productengine
2017-02-13MAINT-6999 Cap attachment render weightandreykproductengine
2016-11-16mergeBrad Payne (Vir Linden)
2016-11-11MAINT-6915 - fixed a bug in Reset Skeletons And Animations. For self avatar, ↵Brad Payne (Vir Linden)
this will now be equivalent to reset skeleton + stop animating me.
2016-11-09MAINT-6915 - option for Reset Skeleton And Animations.Brad Payne (Vir Linden)
2016-11-04SL-524 - resetSkeleton() now includes collision volume joint positions. Also ↵Brad Payne (Vir Linden)
removed no-longer-needed LLJoint::mId field
2016-10-27SL-503 - fix for mac build whingingBrad Payne (Vir Linden)
2016-10-27SL-503 - more info in archetype dump filesBrad Payne (Vir Linden)
2016-10-24SL-503 - dumpArchetypeXML sort joints by name within each typeBrad Payne (Vir Linden)
2016-10-24SL-504 - try to prevent an intermittent crash in ↵Brad Payne (Vir Linden)
addAttachmentOverridesForObject()
2016-10-18MAINT-6841 - removed the joint remapping code, since it was designed to ↵Brad Payne (Vir Linden)
support a feature we no longer have. This also incidentally fixes any bugs caused by the joint remapping code.
2016-10-17MAINT-6833 HUD warning will no longer show for temp attached objectsandreykproductengine
2016-10-07MAINT-6792 Improvements for HUD warningandreykproductengine
2016-09-27SL-451 - support for getJoint() by number, use in initSkinningMatrixPalette()Brad Payne (Vir Linden)
2016-09-02SL-395 - partial support for joint scale locking via flag in skin infoBrad Payne (Vir Linden)
2016-09-02mergeBrad Payne (Vir Linden)
2016-08-25SL-427 - debug logging for AvatarBodySize will give details about when and ↵Brad Payne (Vir Linden)
why body size changed
2016-08-24SL-427 - trying less frequent computeBodySize() updates to avoid 'camera at ↵Brad Payne (Vir Linden)
sea' and related issues.
2016-08-17MAINT-6647 - ignore previously created slm files on model upload. SL-442 - ↵Brad Payne (Vir Linden)
change coloring for show bones, to highlight joint positions and rigging
2016-08-16MAINT-6637 DebugAvatarAppearanceMessage incorrectly reports all avatars ↵andreykproductengine
received COF version as -1
2016-08-15merge from viewer-releaseBrad Payne (Vir Linden)
2016-08-12MAINT-6631 - reluctantly, added support for animation of collision volumes, ↵Brad Payne (Vir Linden)
to avoid breaking existing content.
2016-08-09SL-126 - attachment logging under avatar at DEBUG level. Also fixed a typo ↵Brad Payne (Vir Linden)
in avatar_lad.xml
2016-08-02MAINT-4124 Warning user about render-heavy set of HUDsandreykproductengine
2016-07-05SL-109 - little bit of log spam cleanupBrad Payne (Vir Linden)
2016-07-05SL-402 - update mBodySize more frequently to avoid inconsistent vertical ↵Brad Payne (Vir Linden)
positioning of avatar.
2016-07-01SL-402 - more avatar height tracing in debug textBrad Payne (Vir Linden)
2016-06-29SL-426 - strings.xml fix for pec attachments, SL-402 - diagnostics for ↵Brad Payne (Vir Linden)
investigation
2016-06-27SL-124 - code cleanupBrad Payne (Vir Linden)
2016-06-15MAINT-6380, SL-399 - vertical flicker related to joint offsets for mPelvis. ↵Brad Payne (Vir Linden)
Having a joint offset for mPelvis is still a bad idea, but it won't cause as much flickering now.
2016-06-07MAINT-6484 - more on pelvis update detection when attachments get updated.Brad Payne (Vir Linden)
2016-06-07MAINT-6484 - make the attachment pos updates a bit smarter, so we don't flag ↵Brad Payne (Vir Linden)
the pelvis has having changed unless it has actually changed. Avoid excess calls to computeBodySize(), which can cause a vertical position glitch.
2016-06-07SL-395 - support scale overrides (currently no way to get these into a dae, ↵Brad Payne (Vir Linden)
so the actual scale values are fabricated at run-time based on the joint name)
2016-05-26SL-117, SL-315 - resetSkeleton() tweaks, additional validation of skeleton fileBrad Payne (Vir Linden)
2016-05-25SL-315 - arche_tool.py updates, resetSkeleton() now preserves mPelvis state, ↵Brad Payne (Vir Linden)
forces all params to be updated.
2016-05-24MAINT-6216 avatars are sometimes invisibleruslantproductengine
BUG-10330 Sitting avatars are sometimes invisible
2016-05-24MAINT-6403: Updated a couple comments and dropped a couple warning levels ↵Rider Linden
back down to DEBUG.