Age | Commit message (Collapse) | Author | |
---|---|---|---|
2013-06-05 | merge | Brad Payne (Vir Linden) | |
2013-06-05 | SH-3635 WIP - logging cleanup, moved some big dumps into separate XML files | Brad Payne (Vir Linden) | |
2013-05-31 | SH-3635 WIP | Brad Payne (Vir Linden) | |
2013-05-30 | SH-4147 FIX Macro avatar hover gets reset on relog | Nyx Linden | |
Hover minimum enforcement was getting triggered on relog for macro avatars before the joint offsets were applied when loading the avatar. Added code to verify that all attachments in COF have been rezzed, and all attached objects are not in the process of being rebuilt to the enforcement code. This should verify that we only apply the hover value enforcement when all rigged meshes are actually loaded before enforcing minimum hover value | |||
2013-05-29 | SH-4222 FIX, SH-3635 WIP - start of stuck-appearance checker, always ↵ | Brad Payne (Vir Linden) | |
increment folder version when a contained item is updated. | |||
2013-05-06 | SH-4147 FIX macro avatars with low hover look wrong after relog | Nyx Linden | |
Preventing hover limit from being applied during startup or shutdown when the rigged mesh may not be fully loaded. | |||
2013-05-03 | SH-4147 FIX Macro avatars with hover==0 look incorrect on relog | Nyx Linden | |
Inverted logic meant that we would enforce minimums only while in preview renders, not for actual user adjustments. This seems to fix it. | |||
2013-05-02 | merge | Nyx Linden | |
2013-05-02 | SH-4060 FIX avatar hover being set to minimum at seemingly random times | Nyx Linden | |
avatar hover was being temporarily set to -2.0 for the preview render, which was triggering the minimum enforcement, even when the user's requested value is no where near the minimum. Added a flag to disable the minimum enforcement if we are temporarily changing the value. | |||
2013-05-01 | merge | Brad Payne (Vir Linden) | |
2013-04-25 | merge | Nyx Linden | |
2013-04-25 | SH-4050 FIX camera goes underground if hover set low enough | Nyx Linden | |
Changing viewer limit for avatar height to match server limit, camera does not go underground. Also clarified where we do not need avatar offset in the code, through comments | |||
2013-04-17 | SH-4125 FIX - problem was unpredictable ordering of avatar and ↵ | Brad Payne (Vir Linden) | |
llviewerregion deletion. Avoid trying to send metrics when we're shutting down and it's too late anyway. Reviewed by Nyx | |||
2013-04-15 | SH-4061 WIP - simulated failures/image fetch retries | Brad Payne (Vir Linden) | |
2013-04-08 | merge | Brad Payne (Vir Linden) | |
2013-04-08 | SH-4061 WIP - added ability to un-set missing asset, do this in the case of ↵ | Brad Payne (Vir Linden) | |
FTT_SERVER_BAKE images. This is needed because 'missing' is not necessarily permanent for such images. | |||
2013-04-05 | SH-4061 WIP - spelling fix, allow un-set of missing asset flag for textures | Brad Payne (Vir Linden) | |
2013-04-03 | merge | Nyx Linden | |
2013-04-03 | SH-4050 FIX camera goes below ground when avatar offset set to 0 | Nyx Linden | |
Added a constraint to ensure that the avatar's height (with offset) does not go below 0.1 meters. Camera was getting confused since the avatar's effective height was negative. Note the avatar is mostly underground/contorted even at 0.1 meters, but most users setting values this low will be making ultra-tinies and would be hiding the avatar mesh. Camera stays above ground when height is at 0.1. | |||
2013-04-03 | SH-4058 - log spam reduction initiative. | Brad Payne (Vir Linden) | |
2013-04-02 | SH-4057 FIX - cleaned up old canUseHTTP logic, now lives in llviewertexture.cpp | Brad Payne (Vir Linden) | |
2013-04-02 | Removed setCanUseHTTP override in llvoavatar | Brad Payne (Vir Linden) | |
2013-04-02 | SH-4044 FIX voice dot is offset vertically if using avatar height offset | Nyx Linden | |
Added the height offset in one too many places. fixing. | |||
2013-03-29 | merge | Nyx Linden | |
2013-03-29 | SUN-57 SH-4039 FIX bake fail on non-ssb regions | Nyx Linden | |
We were getting the texture ID from the type,index couple, but were not passing in index, which defaulted to 0. texture ID is available from the texture object itself, so using that and removing the index parameter to prevent future confusion. | |||
2013-03-29 | Merged in Chui beta6+ fixes | prep@lindenlab.com | |
2013-03-22 | Moved LastUpdateCOF stuff to avatar, so we can track last received for ↵ | Brad Payne (Vir Linden) | |
non-self avs | |||
2013-03-21 | CHUI-871, CHUI-738 : Fixed! Name tags existence was using a bogus test. ↵ | Merov Linden | |
Using a boolean for existence and straight logic, no intermediate string | |||
2013-03-20 | Merge with viewer-chui | prep@lindenlab.com | |
2013-03-18 | CHUI-826 FIX [CHUIBUG]User nametags (nametag floaters) intermittently ↵ | Cho | |
disappear in CHUI builds. Added check in LLVOAvatar::idleUpdateNameTagText() to account for case where mNameString is literally "" (two quotes) | |||
2013-03-11 | merge | prep | |
2013-03-11 | merge | prep | |
2013-03-11 | Viewer-chui merge | prep | |
2013-03-11 | merge | Brad Payne (Vir Linden) | |
2013-03-08 | SH-3941 SH-3954 FIX local appearance does not update properly | Nyx Linden | |
We were using an indicator of whether there *was* a baked texture to whether we were *using* a baked texture. Switched to one of the (several) proper indicators of whether a baked texture was in use. This should allow local texture data to get marked for download when we enter appearance mode. Local testing confirms that old apperances linger for a second or two, but are soon replaced by the correct local renders. | |||
2013-03-08 | SH-3959 WIP - pass information about type of fetched image - server bake, ↵ | Brad Payne (Vir Linden) | |
host bake, map tile, etc - down the chain so LLTextureFetchWorker can adjust behavior as needed | |||
2013-03-07 | CHUI-738 FIXED Your own nametag disappears - mysteriously: reset display ↵ | AlexanderP ProductEngine | |
time when nametag is changes | |||
2013-03-06 | merge | Brad Payne (Vir Linden) | |
2013-03-06 | make it clearer when DebugForceAppearanceRequestFailure is on | Brad Payne (Vir Linden) | |
2013-03-05 | Adding debug setting to allow overriding appearance service url | Don Kjer | |
2013-02-28 | merge | Nyx Linden | |
2013-02-28 | SH-3909 Support avatar height offset | Nyx Linden | |
Adding a new visual param that allows users to manually adjust an offset for how far off the ground (+ or -) their avatar's root bone is. Supports the +-2m range people are used to adjusting in their viewers, but new implementation should support server-generated appearances. | |||
2013-02-26 | SH-3899 WIP - more logging of appearance message info | Brad Payne (Vir Linden) | |
2013-02-25 | SH-3860 WIP, SH-3899 WIP - make folder version management more debuggable, ↵ | Brad Payne (Vir Linden) | |
log appearance request results | |||
2013-02-20 | SH-3891 WIP - separate first-time rezzing stats from subsequent state changes | Brad Payne (Vir Linden) | |
2013-02-20 | merge | Brad Payne (Vir Linden) | |
2013-02-19 | SH-3792 WIP - changed local texture loading to be consistent with ↵ | Brad Payne (Vir Linden) | |
viewer_development - this fixes the gray head issue. There is still some remaining issue with bakes not uploading at full resolution, probably due to a bad image asset. | |||
2013-02-15 | Fix to allow horde bots to render other avatars in the area | Don Kjer | |
2013-02-14 | tweaked and added some log messages, including more detail when an image is ↵ | Brad Payne (Vir Linden) | |
flagged as missing | |||
2013-02-14 | removed some no-op code, enhanced display of DebugAvatarAppearanceMessage ↵ | Brad Payne (Vir Linden) | |
status line |