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path: root/indra/newview/llvoavatar.cpp
AgeCommit message (Collapse)Author
2011-07-07Merge latest from viewer trunksimon@lindenlab.com
2011-06-21fix for SH-369: [PUBLIC-JIRA-USERS] [crashhunters] ↵Xiaohong Bao
LLVOAvatar::updateImpostors crash
2011-06-21Merge with latest lindenlab/viewer-developmentsimon@lindenlab.com
2011-06-07SH-1595 Make rigged attachment selection more reliable (never selectable ↵Dave Parks
when not in edit mode, always accurately selectable while in edit mode).
2011-06-01SH-812 Fix for rigged meshes not showing up as rigged until LoD switch.Dave Parks
2011-05-24Merge latest from lindenlab/viewer-developmentDave SIMmONs
2011-05-23Fix for sh-788prep
2011-05-16mergeDave Parks
2011-05-13Merge latest from lindenlab/viewer-developmentDave SIMmONs
2011-05-05Work in progress on CHOP-609 / CHOP-624 build time improvements. Eliminated ↵brad kittenbrink
a bunch of unnecesary header dependencies.
2011-05-03Fix minor indentation issueDave SIMmONs
2011-04-05merge changes for STORM-1051Oz Linden
2011-03-17Work in progress. Big code cleanup ported from TheShining/avatar-physics ↵Loren Shih
(defunct branch). Added butt and belly.
2011-04-19mergeDave Parks
2011-04-04Automated merge up from viewer-development into mesh-developmentLoren Shih
2011-03-28Fix for issue caused by uploading the TurboSquid book collection (that ↵prep
avatar was having it's joints reet)
2011-03-24Crash fix for SH-1176 and WIP for pelvis z offsetprep
2011-03-16WIP:Manual pelvis offsetprep linden
2011-03-09SH-1063 Fix for some rigged attachments preventing avatars from impostoring ↵Dave Parks
(don't let rigged attachments stretch avatar bounding box beyond avatar skeleton).
2011-03-03SH-1085 Fix for crash when unchecking "mirror." Basically got LLFace to be ↵Dave Parks
paranoid about who gets to touch its LLVertexBuffer members. Reviewed by Nyx.
2011-02-19Automated merge with file:///Users/oz/Work/V-DOz Linden
2011-02-19Merge of ssh://hg.lindenlab.com/nat/viewer-eventapi2/Don Kjer
2011-02-18Cleanup of headless client (was: DisableRendering mode)Don Kjer
* Now called 'HeadlessClient' instead of 'DisableRendering' * Removed most cases where we skipped certain behaviors in the client when in this mode. This gets us closer to a 'true' client, for testing purposes.
2011-02-18Code cleanup and removed hacky code support for some old legacy rig typesprep linden
2011-02-17Another part of the pelvis fix. Sh-634prep
2011-02-16Fix for problem with pelvis offsetprep
2011-02-16Fix for SH-816prep
2011-02-11SH-912 Fix for avatar impostors glitching out at weird angles.Dave Parks
2011-02-10Automated merge up from viewer-development into mesh-developmentLoren Shih
2011-02-07SH-930 FIX revert ARC algorithm for merge to viewer-developmentNyx (Neal Orman)
Reverting incomplete changes to ARC so that we don't change RC when we merge down.
2011-01-28SH-808 making sure the 10m vs. 64m scale limit switch happens for both the ↵leyla_linden
spinner and the manipulation tools etc.
2011-01-27Renamed functionprep linden
2011-01-27Renamed functionprep linden
2011-01-27Optimization so that updateRiggedAttachments is not called every frame - ↵prep linden
still a WIP.
2011-01-27Rebuild attached rigs during attachObjectprep linden
2011-01-14mergeprep linden
2011-01-14voice dot is positioned consistentlyprep linden
2011-01-13merge up to latest viewer-developmentOz Linden
2011-01-13Automated merge up from viewer-developmentLoren Shih
2011-01-12Fix for Sh-780 and tweak for nametag height (Sh-638).prep linden
2011-01-10Fix for SH-638prep
2011-01-05Fix for SH-579prep
2010-12-30STORM-955: VWR-24312: Massively duplicated objectsAleric Inglewood
Turns out that most of my SNOW-800 patch was included in Viewer 2 (albeit without crediting me). However, not everything was used and some more cleaning up was possible. After this patch, and when compiling with optimization, there are no duplicates left anymore that shouldn't be there in the first place. Apart from the debug stream iostream guard variable, there are several static variables with the same name (r, r1, r2, etc) but that indeed actually different symbol objects. Then there are a few constant POD arrays that are duplicated a hand full of times because they are accessed with a variable index (so optimizing them away is not possible). I left them like that (although defining those as extern as well would have been more consistent and not slower; in fact it would be faster theoretically because those arrays could share the same cache page then).
2010-12-22removing some very old debug spamAndrew Meadows
2010-12-15correct merge error in llvoavatarOz Linden
2010-12-14Automated merge with file:///Users/oz/Work/viewer-developmentOz Linden
2010-12-13Automated merge up from viewer-developmentLoren Shih
2010-12-08merge with viewer-devRichard Linden
2010-12-07Automated merge up from viewer-developmentLoren Shih
2010-12-07Bug fix. Joint ids were not being reset. The issue was noticeable when you ↵prep linden
attached and then reattached a rigged mesh with offsets. The reattached mesh would not be offset correctly.