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path: root/indra/newview/llvoavatar.cpp
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2024-06-20Merge branch 'release/luau-scripting' into lua-speedometer-demoNat Goodspeed
2024-05-15Merge branch 'main' into marchcat/x-mf-mergeAndrey Lihatskiy
# Conflicts: # doc/contributions.txt # indra/newview/llfloaterimagepreview.cpp
2024-05-15Post-merge spaces fixAndrey Lihatskiy
2024-05-01Merge branch 'marchcat/w-whitespace' into marchcat/x-ws-mergeAndrey Lihatskiy
2024-04-29#824 Process source files in bulk: replace tabs with spaces, convert CRLF to ↵Andrey Lihatskiy
LF, and trim trailing whitespaces as needed
2024-04-24Merge remote-tracking branch 'origin/main' into release/materials_featuretteBrad Linden
2024-04-24Merge branch 'main' into marchcat/x-mergeAndrey Lihatskiy
2024-04-22Add demo script with idle and notification interactionsMnikolenko Productengine
2024-04-12Merge branch 'main' into marchcat/x-mergeAndrey Lihatskiy
# Conflicts: # indra/llimage/llimageworker.cpp # indra/llimage/llimageworker.h # indra/newview/llcontrolavatar.cpp # indra/newview/llfloaterprofiletexture.cpp # indra/newview/lloutfitslist.cpp # indra/newview/lloutfitslist.h # indra/newview/lltexturefetch.cpp
2024-04-10Merge branch 'main' into marchcat/y-mergeAndrey Lihatskiy
# Conflicts: # autobuild.xml # indra/llcommon/llsys.cpp
2024-04-09Merge remote-tracking branch 'origin/main' into release/materials_featuretteBrad Linden
2024-04-02https://github.com/secondlife/jira-archive-internal/issues/71062 Fix for ↵RunitaiLinden
avatar not responding to keyboard inputs when not visible (#1113)
2024-03-08HDRI Local Preview (#953)RunitaiLinden
* #926 WIP - HDRI import prototype v0 * #926 WIP -- add OpenEXR to autobuild.xml * #926 WIP -- Add OpenEXR cmake * #926 WIP -- Attempt at using OpenEXR autobuild package and don't hard code .exr file to load * #926 Unmangle autobuild.xml and get dll's in the right place (thanks, Caladbolg!) * implement mac shared libs plumbing for OpenEXR for secondlife/viewer#926 * Fix Xcode/clang compile error regarding new[]/delete[] mismatch * #926 HDRI Preview finishing touches. - Full ACES when HDRI is enabled - Fix for probes getting stuck paused - Add exposure and rotation controls --------- Co-authored-by: Brad Linden <brad@lindenlab.com>
2024-01-16SL-20783 Avatar turning animation was affected by framerateAndrey Kleshchev
2023-12-18Merge branch 'main' into DRTVWR-591-maint-XAndrey Lihatskiy
# Conflicts: # doc/contributions.txt # indra/newview/llpanelprofile.cpp # indra/newview/llspatialpartition.cpp
2023-12-14Merge branch 'DRTVWR-587-maint-V' into DRTVWR-588-maint-WAndrey Lihatskiy
# Conflicts: # indra/newview/llspatialpartition.cpp
2023-11-30Merge branch 'DRTVWR-591-maint-X' into marchcat/591-x-pbr-mergeAndrey Lihatskiy
# Conflicts: # indra/llrender/llgl.cpp # indra/llrender/llvertexbuffer.cpp # indra/llui/llflatlistview.cpp # indra/newview/app_settings/settings.xml # indra/newview/lldrawpoolground.cpp # indra/newview/llinventorybridge.cpp # indra/newview/llinventorygallery.cpp # indra/newview/llspatialpartition.cpp # indra/newview/llviewercontrol.cpp # indra/newview/llviewertexture.cpp # indra/newview/llvosky.cpp # indra/newview/skins/default/xui/en/menu_inventory.xml
2023-11-30Merge branch 'DRTVWR-588-maint-W' into marchcat/588-w-pbr-mergeAndrey Lihatskiy
# Conflicts: # indra/llrender/llgl.cpp # indra/llrender/llvertexbuffer.cpp # indra/llui/llflatlistview.cpp # indra/newview/lldrawpoolground.cpp # indra/newview/llspatialpartition.cpp # indra/newview/lltexturefetch.cpp # indra/newview/llviewergenericmessage.cpp # indra/newview/llviewertexture.cpp # indra/newview/llvosky.cpp # indra/newview/skins/default/xui/en/floater_preferences_graphics_advanced.xml # indra/newview/skins/default/xui/en/floater_stats.xml # indra/newview/skins/default/xui/en/floater_texture_fetch_debugger.xml # indra/newview/skins/default/xui/en/notifications.xml # indra/newview/skins/default/xui/en/panel_performance_preferences.xml
2023-11-29Merge branch 'DRTVWR-559' into marchcat/587-v-pbr-mergeAndrey Lihatskiy
# Conflicts: # indra/llcommon/CMakeLists.txt # indra/newview/llspatialpartition.cpp # indra/newview/llviewergenericmessage.cpp # indra/newview/llvoavatar.cpp
2023-10-03Merge branch 'main' into DRTVWR-591-maint-XAndrey Lihatskiy
# Conflicts: # indra/newview/app_settings/settings.xml # indra/newview/llinventorybridge.cpp # indra/newview/lltexturectrl.h # indra/newview/llvovolume.cpp
2023-10-03Merge branch 'main' into DRTVWR-588-maint-WAndrey Lihatskiy
# Conflicts: # indra/llui/lltooltip.h # indra/newview/llinventoryfunctions.cpp # indra/newview/llvovolume.cpp # indra/newview/skins/default/textures/textures.xml
2023-10-03Merge branch 'main' into DRTVWR-587-maint-VAndrey Lihatskiy
# Conflicts: # indra/newview/llinventorymodel.cpp # indra/newview/llvovolume.cpp
2023-10-03Merge branch 'main' (DRTVWR-567) into DRTVWR-559Andrey Kleshchev
# Conflicts: # indra/newview/CMakeLists.txt # indra/newview/VIEWER_VERSION.txt # indra/newview/llagent.cpp # indra/newview/llfloaternewfeaturenotification.cpp # indra/newview/llinventorybridge.cpp # indra/newview/llinventorymodel.cpp # indra/newview/lloutfitgallery.cpp # indra/newview/llpanelmaininventory.cpp # indra/newview/llpanelmaininventory.h # indra/newview/llsidepaneltaskinfo.cpp # indra/newview/llsidepaneltaskinfo.h # indra/newview/lltexturectrl.cpp # indra/newview/lltexturectrl.h # indra/newview/llviewerinventory.cpp # indra/newview/llviewerobject.cpp # indra/newview/llviewertexturelist.cpp # indra/newview/llviewertexturelist.h # indra/newview/skins/default/xui/en/floater_new_feature_notification.xml # indra/newview/skins/default/xui/en/menu_inventory.xml
2023-09-22SL-15039 Prune unused preferences #2Andrey Kleshchev
List of removed preferences (usused per statistics): BottomPanelNew BrowserHomePage BlockSomeAvatarAppearanceVisualParams ButtonHPad ButtonHeight ButtonHeightSmall CacheNumberOfRegionsForObjects ChatBarStealsFocus ChatLoadGroupTimeout ChatPersistTime ChatShowTimestamps ContextConeInAlpha ContextConeOutAlpha ContextConeFadeTime ConversationHistoryPageSize ContactsTornOff CurlMaximumNumberOfHandles CurlUseMultipleThreads CustomServer DebugShowPrivateMem
2023-09-22SL-15039 Prune unused preferences #1Andrey Kleshchev
List of removed preferences (usused per statistics): AdvanceOutfitSnapshot AnimationDebug AskedAboutCrashReports AudioLevelDoppler AudioLevelRolloff AudioLevelUnderwaterRolloff AudioLevelWind AutoAcceptNewInventory AutoLoadWebProfiles AvatarBacklight AvatarPickerSortOrder AvatarPosFinalOffset AvatarBakedTextureUploadTimeout AvatarBakedLocalTextureUpdateTimeout AnimatedObjectsIgnoreLimits AnimatedObjectsGlobalScale AvatarBoundingBoxComplexity StartUpChannelUUID NearByChatChannelUUID NotificationChannelUUID AlertChannelUUID AssetStorageLogFrequency AvatarInspectorTooltipDelay AllowBottomTrayButtonReordering AvatarRotateThresholdSlow AvatarRotateThresholdFast
2023-09-13SL-20272 Animesh characters animate at 1 frame per second without clear reasonAndrey Kleshchev
Animesh already subtracts complexity cost from the region. It's fine to slow it down when it's far away, on low fps or when there is a bunch of non-impostored avatars around. But slowing part of the region's experience down point blank and permanently is just not pretty.
2023-09-05SL-19887 Water cuts avatar's name bubble (update)Alexander Gavriliuk
2023-08-28SL-20171 use nametag position to draw voice indication dotMnikolenko Productengine
2023-08-17SL-20162 Better cof version loggingAndrey Kleshchev
And fixed some typos
2023-08-03SL-19887 Water cuts avatar's name bubbleAlexander Gavriliuk
2023-07-27SL-18619 Eyes not rendering in Shape floater thumbnailsAlexander Gavriliuk
2023-07-26SL-18619 Eyes not rendering in Shape floater thumbnailsAlexander Gavriliuk
2023-06-23SL-5161 Avatars should stay hidden longer if they are waiting for meshes or ↵Andrey Kleshchev
skin data
2023-05-23SL-19560 Better fix for blurry BoM textures.RunitaiLinden
2023-05-17Merge branch 'DRTVWR-559' of github.com:secondlife/viewer into DRTVWR-559RunitaiLinden
2023-05-17SL-19655 Remove concept of "low priority" updates (RenderDebugGLSession ↵RunitaiLinden
assertion stomping pass). Remove a couple unused debug settings and related code.
2023-05-17Fix crash during avatar profile callback (#218)Rye Mutt
2023-05-16DRTVWR-559 Decruft deprecated OpenGL flags.RunitaiLinden
2023-05-11SL-19656 Remove LLPerfStats thread and fold into General thread. Hook ↵RunitaiLinden
avatar GPU time into LLPerfStats. Incidental decruft.
2023-05-03DRTVWR-559 WIP - optimize ARC calculation et al.RunitaiLinden
2023-05-02DRTVWR-559 Optimization pass, make it so profileAvatar can read back GPU ↵RunitaiLinden
timer without a frame stall.
2023-05-01SL-19656 Rewrite avatar and attachment render metrics to not interfere with ↵RunitaiLinden
render pipe and be representative of actual render cost instead of driver synchronization time. * SL-19656 Rewrite avatar and attachment render metrics to not interfere with render pipe and be representative of actual render cost instead of driver synchronization time. * SL-19656 Remove now dead code (trackAttachments et al). * SL-19656 Fix for crash on GL <= 3.2
2023-04-26Merge remote-tracking branch 'origin/DRTVWR-539' into DRTVWR-559-merge-539Brad Linden
2023-03-31Merge branch 'main' into DRTVWR-539Mnikolenko Productengine
# Conflicts: # indra/integration_tests/llui_libtest/CMakeLists.txt # indra/newview/llfloateravatarrendersettings.cpp
2023-03-29Merge remote-tracking branch 'origin/main' into DRTVWR-559Brad Linden
2023-03-20SL-19426 AutoFPS - when enabled always render at least 5 avatarsMnikolenko Productengine
2023-01-19Optimizations, decruft, and intel compatibility pass (#53)RunitaiLinden
SL-18869, SL-18772 Overhaul VBO management, restore occlusion culling, intel compatibility pass, etc
2023-01-12Merge branch 'main' into DRTVWR-573-maint-RAndrey Lihatskiy
# Conflicts: # autobuild.xml # indra/newview/llagent.cpp # indra/newview/llimview.cpp # indra/newview/llimview.h # indra/newview/llinventoryfunctions.cpp # indra/newview/llpanelmediasettingsgeneral.cpp # indra/newview/pipeline.cpp
2023-01-11SL-18933 FIXED Maximum render time cycles if the Desired framerate is much ↵Maxim Nikolenko
lower than current framerate
2023-01-10SL-12437 Long avatar names should stay as one stringAndrey Kleshchev