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|  | attachments for purposes of visibility in mouselook. | 
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|  | for rigged meshes in animated objects | 
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|  | DebugAnimatedObjects output | 
|  | constrain encroachment by animated objects | 
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|  | some updates more efficient. addAttachmentOverrides() called in rebuildGeom() | 
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|  | for system avatars | 
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|  | attachments are using server bakes. pass the magic ids correctly across ui and texture entry. | 
|  | bakes on objects. handle magic bake ids in LLViewerObject. | 
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|  | Default female sit has stopped working, system uses male sit
MAINT-5013 needs to be fixed in a different way. | 
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|  | positions. Added DumpXML and Reset Skeleton support for animated objects when debugging. | 
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