Age | Commit message (Collapse) | Author |
|
|
|
|
|
# Conflicts:
# autobuild.xml
# indra/llimage/llimage.cpp
# indra/llui/llsearcheditor.cpp
# indra/llui/llview.cpp
# indra/newview/llagent.cpp
# indra/newview/llappviewer.cpp
# indra/newview/llfloatercamera.cpp
# indra/newview/llfloatereditsky.cpp
# indra/newview/llfloatereditwater.cpp
# indra/newview/llinventoryfunctions.cpp
# indra/newview/lloutfitgallery.cpp
# indra/newview/lloutfitslist.cpp
# indra/newview/llpanelgroupbulkban.cpp
# indra/newview/llsidepanelappearance.cpp
# indra/newview/llvovolume.cpp
|
|
getIsCloud() is relatively expensive, especially for 'self', yet
getRezzedStatus() already checks it and return 0, no need to repeat.
|
|
|
|
DRTVWR-600-maint-A
# Conflicts:
# indra/llcommon/llapp.cpp
# indra/llcommon/llapp.h
# indra/llimage/llimageworker.cpp
# indra/llui/llcontainerview.cpp
# indra/llui/llcontainerview.h
# indra/llui/llkeywords.cpp
# indra/llui/lltabcontainer.cpp
# indra/llui/lltextbase.cpp
# indra/newview/llappviewer.cpp
# indra/newview/llfavoritesbar.cpp
# indra/newview/llfavoritesbar.h
# indra/newview/llfloaterimnearbychathandler.cpp
# indra/newview/llfloaterpreference.cpp
# indra/newview/llhudnametag.h
# indra/newview/llinventorypanel.cpp
# indra/newview/llinventorypanel.h
# indra/newview/llmeshrepository.cpp
# indra/newview/lloutfitgallery.cpp
# indra/newview/lloutfitslist.cpp
# indra/newview/llpaneleditwearable.cpp
# indra/newview/llpanelprofilepicks.cpp
# indra/newview/llpanelvoicedevicesettings.h
# indra/newview/llpreviewscript.cpp
# indra/newview/llpreviewscript.h
# indra/newview/llselectmgr.cpp
# indra/newview/lltranslate.cpp
# indra/newview/llviewerassetupload.cpp
# indra/newview/llviewermessage.cpp
|
|
# Conflicts:
# autobuild.xml
# indra/llcommon/llsys.cpp
|
|
|
|
|
|
|
|
|
|
|
|
|
|
SL-20635 - new data to ObjectUpdate and AvatarAppearance message
|
|
|
|
|
|
|
|
# Conflicts:
# indra/newview/llspatialpartition.cpp
|
|
|
|
# Conflicts:
# indra/llrender/llgl.cpp
# indra/llrender/llvertexbuffer.cpp
# indra/llui/llflatlistview.cpp
# indra/newview/lldrawpoolground.cpp
# indra/newview/llspatialpartition.cpp
# indra/newview/lltexturefetch.cpp
# indra/newview/llviewergenericmessage.cpp
# indra/newview/llviewertexture.cpp
# indra/newview/llvosky.cpp
# indra/newview/skins/default/xui/en/floater_preferences_graphics_advanced.xml
# indra/newview/skins/default/xui/en/floater_stats.xml
# indra/newview/skins/default/xui/en/floater_texture_fetch_debugger.xml
# indra/newview/skins/default/xui/en/notifications.xml
# indra/newview/skins/default/xui/en/panel_performance_preferences.xml
|
|
# Conflicts:
# indra/llcommon/CMakeLists.txt
# indra/newview/llspatialpartition.cpp
# indra/newview/llviewergenericmessage.cpp
# indra/newview/llvoavatar.cpp
|
|
# Conflicts:
# indra/llui/lltooltip.h
# indra/newview/llinventoryfunctions.cpp
# indra/newview/llvovolume.cpp
# indra/newview/skins/default/textures/textures.xml
|
|
# Conflicts:
# indra/newview/llinventorymodel.cpp
# indra/newview/llvovolume.cpp
|
|
# Conflicts:
# indra/newview/CMakeLists.txt
# indra/newview/VIEWER_VERSION.txt
# indra/newview/llagent.cpp
# indra/newview/llfloaternewfeaturenotification.cpp
# indra/newview/llinventorybridge.cpp
# indra/newview/llinventorymodel.cpp
# indra/newview/lloutfitgallery.cpp
# indra/newview/llpanelmaininventory.cpp
# indra/newview/llpanelmaininventory.h
# indra/newview/llsidepaneltaskinfo.cpp
# indra/newview/llsidepaneltaskinfo.h
# indra/newview/lltexturectrl.cpp
# indra/newview/lltexturectrl.h
# indra/newview/llviewerinventory.cpp
# indra/newview/llviewerobject.cpp
# indra/newview/llviewertexturelist.cpp
# indra/newview/llviewertexturelist.h
# indra/newview/skins/default/xui/en/floater_new_feature_notification.xml
# indra/newview/skins/default/xui/en/menu_inventory.xml
|
|
Animesh already subtracts complexity cost from the region. It's fine to
slow it down when it's far away, on low fps or when there is a bunch of
non-impostored avatars around. But slowing part of the region's
experience down point blank and permanently is just not pretty.
|
|
|
|
|
|
And fixed some typos
|
|
|
|
|
|
|
|
skin data
|
|
|
|
|
|
assertion stomping pass). Remove a couple unused debug settings and related code.
|
|
|
|
|
|
avatar GPU time into LLPerfStats. Incidental decruft.
|
|
|
|
timer without a frame stall.
|
|
render pipe and be representative of actual render cost instead of driver synchronization time.
* SL-19656 Rewrite avatar and attachment render metrics to not interfere with render pipe and be representative of actual render cost instead of driver synchronization time.
* SL-19656 Remove now dead code (trackAttachments et al).
* SL-19656 Fix for crash on GL <= 3.2
|
|
|
|
# Conflicts:
# indra/integration_tests/llui_libtest/CMakeLists.txt
# indra/newview/llfloateravatarrendersettings.cpp
|
|
|
|
|
|
SL-18869, SL-18772 Overhaul VBO management, restore occlusion culling, intel compatibility pass, etc
|
|
# Conflicts:
# autobuild.xml
# indra/newview/llagent.cpp
# indra/newview/llimview.cpp
# indra/newview/llimview.h
# indra/newview/llinventoryfunctions.cpp
# indra/newview/llpanelmediasettingsgeneral.cpp
# indra/newview/pipeline.cpp
|
|
lower than current framerate
|
|
|
|
# Conflicts:
# doc/contributions.txt
# indra/newview/llappviewer.cpp
# indra/newview/skins/default/colors.xml
|