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path: root/indra/newview/llvoavatar.cpp
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2023-10-03Merge branch 'main' into DRTVWR-588-maint-WAndrey Lihatskiy
# Conflicts: # indra/llui/lltooltip.h # indra/newview/llinventoryfunctions.cpp # indra/newview/llvovolume.cpp # indra/newview/skins/default/textures/textures.xml
2023-09-13SL-20272 Animesh characters animate at 1 frame per second without clear reasonAndrey Kleshchev
Animesh already subtracts complexity cost from the region. It's fine to slow it down when it's far away, on low fps or when there is a bunch of non-impostored avatars around. But slowing part of the region's experience down point blank and permanently is just not pretty.
2023-09-05SL-19887 Water cuts avatar's name bubble (update)Alexander Gavriliuk
2023-08-28SL-20171 use nametag position to draw voice indication dotMnikolenko Productengine
2023-08-17SL-20162 Better cof version loggingAndrey Kleshchev
And fixed some typos
2023-08-03SL-19887 Water cuts avatar's name bubbleAlexander Gavriliuk
2023-03-31Merge branch 'main' into DRTVWR-539Mnikolenko Productengine
# Conflicts: # indra/integration_tests/llui_libtest/CMakeLists.txt # indra/newview/llfloateravatarrendersettings.cpp
2023-03-20SL-19426 AutoFPS - when enabled always render at least 5 avatarsMnikolenko Productengine
2023-01-12Merge branch 'main' into DRTVWR-573-maint-RAndrey Lihatskiy
# Conflicts: # autobuild.xml # indra/newview/llagent.cpp # indra/newview/llimview.cpp # indra/newview/llimview.h # indra/newview/llinventoryfunctions.cpp # indra/newview/llpanelmediasettingsgeneral.cpp # indra/newview/pipeline.cpp
2023-01-11SL-18933 FIXED Maximum render time cycles if the Desired framerate is much ↵Maxim Nikolenko
lower than current framerate
2023-01-10SL-12437 Long avatar names should stay as one stringAndrey Kleshchev
2022-12-13Merge branch 'main' into DRTVWR-539Mnikolenko Productengine
# Conflicts: # doc/contributions.txt # indra/newview/llappviewer.cpp # indra/newview/skins/default/colors.xml
2022-11-17SL-18641 fix for 'Always display friends in full detail' settingMaxim Nikolenko
2022-10-21Merge branch 'master' into DRTVWR-539Mnikolenko Productengine
# Conflicts: # indra/newview/llfloaterpreference.cpp # indra/newview/llviewercontrol.cpp
2022-10-20Merge branch 'master' into DRTVWR-565-maint-PAndrey Lihatskiy
2022-09-27SL-18202 impostor too slow avatars and add autotune settings button to ↵Mnikolenko Productengine
Preference
2022-09-21SL-18202 WIP merging autotune contribution and updating UIMnikolenko Productengine
2022-09-21Merge branch 'master' into DRTVWR-539Mnikolenko Productengine
2022-09-15Merge branch 'master' into DRTVWR-548-maint-NAndrey Lihatskiy
# Conflicts: # indra/newview/llmodelpreview.h
2022-09-15Merge branch 'master' into DRTVWR-565-maint-PAndrey Lihatskiy
2022-08-19SL-17990 Give user a popup warning when they attach a rigged mesh object to ↵Mnikolenko Productengine
an HUD
2022-08-04Merge branch 'master' into DRTVWR-539Mnikolenko Productengine
2022-08-04Merge branch 'master' into DRTVWR-544-maintAndrey Lihatskiy
# Conflicts: # indra/newview/llpanelface.cpp # indra/newview/llpanelface.h # indra/newview/llpanelobject.cpp
2022-08-04Merge branch 'master' into DRTVWR-548-maint-NAndrey Lihatskiy
# Conflicts: # indra/newview/llfloaterworldmap.cpp # indra/newview/llvovolume.cpp
2022-08-04Merge branch 'master' into DRTVWR-565-maint-PAndrey Lihatskiy
2022-07-15SL-17473 Viewer not clearing all Vertex Buffers in some casesAndrey Kleshchev
Image thread doesn't need mBuffer and buffer isn't thread safe so no point allocating it in an image thread.
2022-07-07SL-16598 Stuck in Ground SitAndrey Kleshchev
'Sitting' motion was in a loading state, but not active, which resulted in viewer dropping 'sitting' state
2022-05-31Merge branch 'master' into DRTVWR-544-maintAndrey Lihatskiy
# Conflicts: # indra/llprimitive/llmodel.cpp # indra/llprimitive/llmodel.h # indra/newview/llappviewer.cpp # indra/newview/llappviewer.h
2022-05-26SL-17473 Viewer not clearing all Vertex Buffers in some casesAndrey Kleshchev
Image thread doesn't need mBuffer and buffer isn't thread safe so no point allocating it in an image thread.
2022-05-26Merge branch 'master' into DRTVWR-539Mnikolenko Productengine
2022-05-26Merge branch 'master' into DRTVWR-548-maint-NAndrey Lihatskiy
2022-05-18SL-17449 Fix for Alexa's hairDave Parks
2022-05-18SL-10163 - allow joint aliases in animation uploads. Names are canonicalized ↵Brad Payne (Vir Linden)
before sending to simulator. # Conflicts: # indra/newview/llviewerassetupload.cpp # indra/newview/llvoavatar.cpp # scripts/content_tools/anim_tool.py
2022-05-18SL-288, SL-10163 - error reporting for animation upload failures.Brad Payne (Vir Linden)
2022-05-18SL-288, SL-10163 - allow joint aliases, but otherwise reject upload of ↵Brad Payne (Vir Linden)
animations containing invalid joint names # Conflicts: # indra/newview/llviewerassetupload.cpp # indra/newview/llvoavatar.cpp
2022-05-17SL-17415 Movement of scripted attached objects is no longer interpolated.Andrey Kleshchev
2022-05-16SL-17412 Crash at isWearingWearableTypeAndrey Kleshchev
Related to "Allow Select Avatar" feature, selection manager made avatar to persist longer.
2022-05-14SL-16746 Hide hair and fix missing light for animation previewAndrey Kleshchev
2022-05-05Merge branch 'DRTVWR-546' into DRTVWR-539Mnikolenko Productengine
2022-04-28SL-16721 Crash at LLVOAvatar::idleUpdateMiscAndrey Kleshchev
2022-04-26merge fixMnikolenko Productengine
2022-04-26Merge branch 'DRTVWR-546' into DRTVWR-539Mnikolenko Productengine
2022-04-18Merge branch master (D540) into DRTVWR-546Andrey Kleshchev
# Conflicts: # indra/llcommon/llsdutil.cpp # indra/newview/VIEWER_VERSION.txt # indra/newview/lldrawpoolalpha.cpp # indra/newview/lldrawpoolwater.cpp
2022-04-18Merge branch 'master' into DRTVWR-544-maintAndrey Lihatskiy
# Conflicts: # indra/newview/app_settings/settings.xml # indra/newview/llfloatersearch.cpp # indra/newview/llgroupactions.cpp # indra/newview/llvovolume.cpp
2022-03-07SL-16721 Crash on idleUpdateMisc #2Andrey Kleshchev
2022-03-02Merge branch 'DRTVWR-546' into DRTVWR-539Mnikolenko Productengine
# Conflicts: # indra/llcommon/tests/llprocess_test.cpp # indra/llui/llcombobox.cpp # indra/llui/llcombobox.h # indra/newview/VIEWER_VERSION.txt # indra/newview/llviewertexturelist.cpp # indra/newview/llvovolume.cpp
2022-02-21SL-16056 Load cloud texture only onceAndrey Kleshchev
2022-02-08Merged in SL-98 (pull request #864)Howard Stearns
SL-98 - Render a "ground plane" in the model upload preview, so users can see any added offset Approved-by: Andrey Kleshchev Approved-by: Andrey Lihatskiy
2022-02-08SL-98 - Remove dead codeHoward Stearns
2022-02-04SL-98 - move new renderGroundPlane from LLVOAvatar to LLModelPreviewHoward Stearns