| Age | Commit message (Collapse) | Author | 
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|  | * #1836 Texture memory usage overhaul.  Much decrufting
- don't keep a copy of textures in system memory
- use GPU to downrez textures instead of reloading from cache
- use GPU to generate brightness/darkness bumpmaps | 
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|  | project/gltf_development | 
|  | DRTVWR-600-maint-A
# Conflicts:
#	indra/llappearance/llavatarappearance.h
#	indra/llimage/llimage.cpp
#	indra/llmath/llvolume.cpp
#	indra/llmath/llvolume.h
#	indra/llprimitive/llgltfmaterial.h
#	indra/llrender/llrendertarget.cpp
#	indra/llrender/llshadermgr.cpp
#	indra/newview/lldynamictexture.cpp
#	indra/newview/llenvironment.cpp
#	indra/newview/llfetchedgltfmaterial.cpp
#	indra/newview/llfloaterimagepreview.cpp
#	indra/newview/llfloaterimagepreview.h
#	indra/newview/llfloaterregioninfo.cpp
#	indra/newview/llfloaterregioninfo.h
#	indra/newview/llmaniprotate.cpp
#	indra/newview/llmaniptranslate.cpp
#	indra/newview/llpanelvolume.cpp
#	indra/newview/llselectmgr.cpp
#	indra/newview/llselectmgr.h
#	indra/newview/llsurface.cpp
#	indra/newview/llsurface.h
#	indra/newview/llsurfacepatch.cpp
#	indra/newview/lltexturectrl.cpp
#	indra/newview/lltexturectrl.h
#	indra/newview/lltinygltfhelper.cpp
#	indra/newview/llviewertexture.cpp
#	indra/newview/llviewerwindow.cpp
#	indra/newview/llviewerwindow.h
#	indra/newview/llvlcomposition.cpp
#	indra/newview/llvlcomposition.h
#	indra/newview/llvocache.cpp
#	indra/newview/llvovolume.cpp
#	indra/newview/pipeline.cpp | 
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|  | brad/merge-maint-a-to-dev | 
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|  | # Conflicts:
#	autobuild.xml
#	indra/cmake/CMakeLists.txt
#	indra/cmake/GoogleMock.cmake
#	indra/llaudio/llaudioengine_fmodstudio.cpp
#	indra/llaudio/llaudioengine_fmodstudio.h
#	indra/llaudio/lllistener_fmodstudio.cpp
#	indra/llaudio/lllistener_fmodstudio.h
#	indra/llaudio/llstreamingaudio_fmodstudio.cpp
#	indra/llaudio/llstreamingaudio_fmodstudio.h
#	indra/llcharacter/llmultigesture.cpp
#	indra/llcharacter/llmultigesture.h
#	indra/llimage/llimage.cpp
#	indra/llimage/llimagepng.cpp
#	indra/llimage/llimageworker.cpp
#	indra/llimage/tests/llimageworker_test.cpp
#	indra/llmessage/tests/llmockhttpclient.h
#	indra/llprimitive/llgltfmaterial.h
#	indra/llrender/llfontfreetype.cpp
#	indra/llui/llcombobox.cpp
#	indra/llui/llfolderview.cpp
#	indra/llui/llfolderviewmodel.h
#	indra/llui/lllineeditor.cpp
#	indra/llui/lllineeditor.h
#	indra/llui/lltextbase.cpp
#	indra/llui/lltextbase.h
#	indra/llui/lltexteditor.cpp
#	indra/llui/lltextvalidate.cpp
#	indra/llui/lltextvalidate.h
#	indra/llui/lluictrl.h
#	indra/llui/llview.cpp
#	indra/llwindow/llwindowmacosx.cpp
#	indra/newview/app_settings/settings.xml
#	indra/newview/llappearancemgr.cpp
#	indra/newview/llappearancemgr.h
#	indra/newview/llavatarpropertiesprocessor.cpp
#	indra/newview/llavatarpropertiesprocessor.h
#	indra/newview/llbreadcrumbview.cpp
#	indra/newview/llbreadcrumbview.h
#	indra/newview/llbreastmotion.cpp
#	indra/newview/llbreastmotion.h
#	indra/newview/llconversationmodel.h
#	indra/newview/lldensityctrl.cpp
#	indra/newview/lldensityctrl.h
#	indra/newview/llface.inl
#	indra/newview/llfloatereditsky.cpp
#	indra/newview/llfloatereditwater.cpp
#	indra/newview/llfloateremojipicker.h
#	indra/newview/llfloaterimsessiontab.cpp
#	indra/newview/llfloaterprofiletexture.cpp
#	indra/newview/llfloaterprofiletexture.h
#	indra/newview/llgesturemgr.cpp
#	indra/newview/llgesturemgr.h
#	indra/newview/llimpanel.cpp
#	indra/newview/llimpanel.h
#	indra/newview/llinventorybridge.cpp
#	indra/newview/llinventorybridge.h
#	indra/newview/llinventoryclipboard.cpp
#	indra/newview/llinventoryclipboard.h
#	indra/newview/llinventoryfunctions.cpp
#	indra/newview/llinventoryfunctions.h
#	indra/newview/llinventorygallery.cpp
#	indra/newview/lllistbrowser.cpp
#	indra/newview/lllistbrowser.h
#	indra/newview/llpanelobjectinventory.cpp
#	indra/newview/llpanelprofile.cpp
#	indra/newview/llpanelprofile.h
#	indra/newview/llpreviewgesture.cpp
#	indra/newview/llsavedsettingsglue.cpp
#	indra/newview/llsavedsettingsglue.h
#	indra/newview/lltooldraganddrop.cpp
#	indra/newview/llurllineeditorctrl.cpp
#	indra/newview/llvectorperfoptions.cpp
#	indra/newview/llvectorperfoptions.h
#	indra/newview/llviewerparceloverlay.cpp
#	indra/newview/llviewertexlayer.cpp
#	indra/newview/llviewertexturelist.cpp
#	indra/newview/macmain.h
#	indra/test/test.cpp | 
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|  | gltf-dev-maint-a-merge | 
|  | LF, and trim trailing whitespaces as needed | 
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|  | for minimap gen. Fix some emissive maps. | 
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|  | probably other odd cases | 
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|  | possible. Not persistent. | 
|  | and update dropdown to match | 
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|  | respect simulator feature PBRTerrainEnabled | 
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|  | materials (still not accurate, but better...) | 
|  | PBR as that is not needed at the moment | 
|  | texture repeats currently broken | 
|  | hooking up code for PBR-specific terrain geometry updates. Unfortunately, this version has a bug which can cause rebuilds to be skipped. Needs more work/testing""
This reverts commit 2318d657660320b921e1566b54d3833c0401a34c. | 
|  | code for PBR-specific terrain geometry updates. Unfortunately, this version has a bug which can cause rebuilds to be skipped. Needs more work/testing"
This reverts commit de9184479cfc179ba6e9d6ff388aff7da7f0b4ab. | 
|  | PBR-specific terrain geometry updates. Unfortunately, this version has a bug which can cause rebuilds to be skipped. Needs more work/testing | 
|  | restarting viewer | 
|  | flickering | 
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|  | copy/paste for now. Use same draw pool | 
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|  | when terrain textures do not load | 
|  | work removed the getDecodePriority() method. | 
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|  | (long long round) in VS2013 | 
|  | replace llinfos, lldebugs, etc with new LL_INFOS(), LL_DEBUGS(), etc. | 
|  | consolidated most indra-specific constants in llcommon under indra_constants.h
fixed issues with operations on mixed unit types (implicit and explicit)
made LL_INFOS() style macros variadic in order to subsume other logging methods
such as ll_infos
added optional tag output to error recorders |