Age | Commit message (Collapse) | Author |
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EXT-2649 [BSI] Confirm on Drop
EXT-3416 Can't name a new gesture on creation (and renaming is HARD)
reviewed by James
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Resolved conflicts in llalertdialog.h and llnotify.cpp (local deletion vs
remote change) by removing them.
--HG--
branch : product-engine
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Favorites bar has been hidden) and
partially fixed EXT-2742 (Invalid menu appearance after hiding navigation bar and/or favorites bar). Problem
in fixed part of EXT-2742 was the same as the one which caused EXT-2724.
--HG--
branch : product-engine
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--HG--
branch : product-engine
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EXT-2176 - Avatar movements seem to be transmitted after the release of a movement control
reviewed by James
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Review #49
This change adjusts each media's priority based on whether the viewer is minimized (media priority becomes HIDDEN) or unfocused (media priority becomes LOW). However, due to the fact that updateMedia() was no longer being called when minimized, I moved its call out of LLViewerTextureList::updateImages() (a seemingly odd place anyway) and into its own idle callback.
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floaters can now overlap sidetray
fixed text selection background color to be inverse of text fg color
EXT-2713 Script editor automatically scrolls to the top of script text when text is longer than the window.
reviewed by James
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llviewermessages.cpp
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Cuts number of includes of llnotifications.h from 300+ to 40.
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--HG--
branch : product-engine
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EXT-2504 - black bars present at top and bottom when in mouselook
reviewed by Leyla
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Only happens with small windows because of some code that does font resizing on high res. Changed the scale factor threshold to cover vast majority of cases.
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hooked up xml
EXT-2237 Preferences > Alerts shows "$ignoretext" in the list
EXT-1582 The current edit coordinates are displaced from their background
EXT-1466 Change Mouselook text "Press ESC to return to World View" to match stylesheet
reviewed by James
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The buttons are now attached to the movement controls floater while it's visible (EXT-984).
--HG--
branch : product-engine
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and reduce unnecessary dependencies and incredibuild wedging. Hopefully in
the long run this will reduce build time. Also cleaned up a lot of header
file usage to conform better to the coding standard.
reviewed by james and steve.
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when minimizing the viewer while in appearance editing mode with unsaved changes
kicks you out of appearance editing mode and leaves you unable to recover as
the editor always starts itself on the shape tab. Fixed this in two ways:
1) if a wearable is dirty when the editor is opened, that is the tab that is
selected.
2) the camera mode is not forcibly changed away from appearance editing mode
on minimize. This only needs to happen if we are in mouselook.
Code reviewed by Vir.
--HG--
branch : avatar-pipeline
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with an event API. In addition to the LLEventPump name on which to listen,
LLEventAPI accepts a documentation string for event API introspection.
Give every LLEventDispatcher::add() overload a new documentation string
parameter for event API introspection.
Convert every existing event API to new conventions, introducing suitable
documentation strings for the API and each of its operations.
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getWorldViewRect (scaled vs. raw)
Reduces chance of future UI bugs related to UI size.
Discussed with Richard.
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converted mWorldViewPlaceholder to a LLHandle<LLView>
improved layout of panel_bottomtray
reviewed by James
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EXT-1219 Side tray slide-out animation
cleaned up some layout of bottom tray contents
reviewed by James
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Otherwise it discards a typed line in progress.
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See Communications Spec for design. Arrow keys still move you if text chat field
is empty. Also fixed ctrl-up/ctrl-down for recently chatted lines.
Reviewed with Richard.
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EXT-1936 - [BSI] Reversion - clicking on avatar name in group chat should bring up profile
also fixed buttons not working on avatar list in IM window
reviewed by Leyla
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floaters still cannot be moved into the space they previously occupied)
--HG--
branch : product-engine
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--HG--
branch : product-engine
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LLSingleton and explicitly destroying it with the rest of the UI.
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private, added documentation
--HG--
branch : product-engine
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