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path: root/indra/newview/llviewerwindow.cpp
AgeCommit message (Expand)Author
2022-05-04SL-17283 LLReflectionMapManager prototype. Remove snapshot code related over...Dave Parks
2022-04-29SL-17124 switchContext and loadShaderFile crashesAndrey Kleshchev
2022-04-18Merge branch master (D540) into DRTVWR-546Andrey Kleshchev
2022-04-18Merge branch 'master' into DRTVWR-544-maintAndrey Lihatskiy
2022-04-18Merge branch 'master' into DRTVWR-543-maintAndrey Lihatskiy
2022-03-14SL-16845 PTT Mic doesn't close when leaving window and releasing keyAndrey Kleshchev
2022-03-11SL-17005 WIP Simplify what feeds texture loading bias to only pay attention t...Dave Parks
2022-03-01Merge branch 'master' (DRTVWR-557) into DRTVWR-546Andrey Kleshchev
2022-02-28Merge branch 'master' into DRTVWR-544-maintAndrey Lihatskiy
2022-02-28Merge branch 'master' into DRTVWR-543-maintAndrey Lihatskiy
2022-02-28Merge branch 'master' into DRTVWR-540-maintAndrey Lihatskiy
2022-02-14SL-16418 Media texture update stall fix. Make media texture updates use LLIm...Dave Parks
2022-02-11SL-1370 Add more memory logging to mesh repositoryAndrey Kleshchev
2022-02-01Revert "Merged in euclid-16418 (pull request #846)"Dave Houlton
2022-01-27SL-16418 bg thread for media texture updatesDave Houlton
2022-01-19SL-16653 Fix for some textures having incorrect texel colors after the first ...Runitai Linden
2022-01-14SL-16606: Add profiler category UIPtolemy
2021-12-26Merge branch 'master' into DRTVWR-543-maintAndrey Lihatskiy
2021-12-26Merge branch 'master' into DRTVWR-540-maintAndrey Lihatskiy
2021-12-17Merge branch 'DRTVWR-546' of ssh://bitbucket.org/lindenlab/viewer into DRTVWR...Runitai Linden
2021-12-17SL-16478 Fix for octree and render batch debug display not working with rigge...Runitai Linden
2021-12-15DRTVWR-546 merge up to 6.5.2Dave Houlton
2021-12-15Merge branch 'master' into DRTVWR-530-maintAndrey Lihatskiy
2021-12-06SL-16202 Put Multi-threaded GL behind a feature flag and update featuretable ...Dave Parks
2021-11-30SL-16386 remove references to (const true) LLPipeline::mVertexShadersEnabledDave Houlton
2021-11-30SL-16386 remove references to (const true) LLGLSLShader::sNoFixedFunctionDave Houlton
2021-11-19Merge branch 'master' into DRTVWR-540-maintAndrey Lihatskiy
2021-11-19Merge branch 'master' into DRTVWR-543-maintAndrey Lihatskiy
2021-11-16DRTVWR-546 merge in master v6.5.1Dave Houlton
2021-11-16Merge branch 'master' into DRTVWR-534Andrey Lihatskiy
2021-11-16Merge branch 'master' into DRTVWR-530-maintAndrey Lihatskiy
2021-11-09SL-16330 Clean up vertical sync handling, add to UIMnikolenko Productengine
2021-10-25Merged DRTVWR-546 into SL-15999Vir Linden
2021-10-22mergeBrad Payne (Vir Linden)
2021-10-22SL-16203 Fix for wonky handling of mouse deltas.Dave Parks
2021-10-19SL-14977 Fix passing wrong codes to ToUnicodeExAndrey Kleshchev
2021-10-11SL-16099 Multi-threaded OpenGL usage on Windows, enable Core Profile and VAOs...Dave Parks
2021-10-11SL-16141 Load fonts and generate glyphs on startupMnikolenko Productengine
2021-09-29SL-16034 init LLNavigationBar to allow setting title with location info laterMnikolenko Productengine
2021-09-29Merge branch 'SL-15999' of ssh://bitbucket.org/lindenlab/viewer into SL-15999Brad Payne (Vir Linden)
2021-09-29SL-15999 - noninteractive sessions should quit cleanly when they get a close ...Brad Payne (Vir Linden)
2021-09-29SL-15999 - don't create floaters in noninteractive modeBrad Payne (Vir Linden)
2021-09-29SL-16034 Disable all displays and UI in noninteractive modeMnikolenko Productengine
2021-09-27SL-16093 Don't force the console window to be open on developer builds becaus...Dave Parks
2021-09-21SL-16022 Fixed Tab not cycling through all optionsAndrey Kleshchev
2021-08-31SL-15918 - supplementary fix to prevent screen flickr during capturesCallum Prentice
2021-08-30SL-15918 Experimental feature to perform multiple render passes and reduce mi...Callum Prentice
2021-08-20DRTVWR-534: Batch of modifications to 360 capture project after moving from i...Callum Prentice
2021-08-19SL-15855 skip scroll wheel handling when quittingMnikolenko Productengine
2021-07-28SL-15676 Allow Right Alt + Shift + H shortcut to show/hide HUDs when a floate...Mnikolenko Productengine