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path: root/indra/newview/llviewerwindow.cpp
AgeCommit message (Collapse)Author
2011-03-16Automated merge up from viewer-development into mesh-developmentLoren Shih
2011-03-11SH-477 Put estimated streaming cost back in the debug display -- use ↵Dave Parks
newfangled equation.
2011-03-10SH-874 Followup -- use GL_NVX_gpu_memory_info for NVIDIA chips to detect ↵Dave Parks
actual installed and available VRAM.
2011-03-10mergeDave Parks
2011-03-10SH-874 Properly detect available video memory on ATI cards and disable ↵Dave Parks
vertex buffer objects when available vram is under 256MB.
2011-03-09Automated merge up from viewer-development into mesh-developmentLoren Shih
2011-03-04STORM-1040 Added code for media beacons, which are coming in Storm-1019Jonathan Yap
2011-03-04STORM-1040 Text that shows what Beacons you are viewing is always in EnglishJonathan Yap
2011-03-02SOCIAL-593 FIX Profile Window cannot be resized in minimal skinRichard Linden
floater view snapping rectangle is now driven by floater_snap_region view
2011-03-01SH-1072 Fix for DoF focal point being incorrect.Dave Parks
2011-02-28SOCIAL-601 FIX avatar picker hintRichard Linden
2011-02-25updates destination guide and avatar picker urlsRichard Linden
added close button to destination guide and avatar picker
2011-02-24MergeXiaohong Bao
2011-02-24STORM-1019 Minor adjustment to media beacon nameJonathan Yap
2011-02-23STORM-1019 Add ability to display beacons for Media on a Prim objectsRobin Cornelius
Changes merged into viewer 2 by Jonathan Yap
2011-02-23Added headless client keyboardDon Kjer
2011-02-22Merge with viewer-developmentDon Kjer
2011-02-19Fix for more instances of dereferencing gKeyboard in headless client.Don Kjer
2011-02-19Merge of ssh://hg.lindenlab.com/nat/viewer-eventapi2/Don Kjer
2011-02-18Cleanup of headless client (was: DisableRendering mode)Don Kjer
* Now called 'HeadlessClient' instead of 'DisableRendering' * Removed most cases where we skipped certain behaviors in the client when in this mode. This gets us closer to a 'true' client, for testing purposes.
2011-02-15partial fix for SH-895/STORM-336: memory leaking. fixed vertex buffer caused ↵Xiaohong Bao
leaking.
2011-02-02Automated merge up from viewer-development into mesh-developmentLoren Shih
2011-02-01Automated merge up from viewer-development into mesh-developmentLoren Shih
2011-02-01mergeDave Parks
2011-02-01SH-483 Fix for varioius issues with hi-rez snapshots -- mainly disable the ↵Dave Parks
ability to take hi-rez snapshots if UI or HUD attachments are in the snapshot, and go back to old tile compositing method instead of using huge framebuffer objects.
2011-01-26SH-469 Stop using framebuffer objects for hi-res snapshots.Dave Parks
2011-01-26for SH-846: design and implement the debug code to locate memory leakingXiaohong Bao
2011-01-21Fix for leaking occlusion queries -- try not to hold onto so many stale ↵Dave Parks
occlusion query references.
2011-01-21Merge viewer-development-shining up to REV 3bf724ecb7c6 (fix for SH-829: ↵Xiaohong Bao
Viewer attempting to load precached images in file types that are not being used.)
2011-01-19SH-821 Selectively show/hide mesh render infoleyla_linden
2011-01-18debug tool to show texture info for SH-659: small textures not loaded.Xiaohong Bao
2010-12-17SH-506 Remove (now obsolete) streaming cost info display.Dave Parks
2010-12-13Automated merge up from viewer-developmentLoren Shih
2010-12-03Apparently the new standard is to NOT suffix ARB extension function pointers ↵Dave Parks
with ARB.
2010-12-02MergeDave Parks
2010-12-02SH-373 Update glext.h, disable anti-aliasing on ATI when rendering deferred. ↵Dave Parks
Get rid of RenderUseFBO debug setting (only use FBO when rendering deferred). Use GL_ARB_framebuffer_objects instead of GL_EXT_...
2010-12-02mergeMonroe Linden
2010-12-01Automated merge up from viewer-developmentLoren Shih
2010-11-24Depth of Field whenever "Lighting and Shadows" is enabled and ↵Dave Parks
global-illumination is not (experimental).
2010-11-18STORM-560 FIXED Implemented preference that allows users to select default ↵Andrew Productengine
behavior when pressing letter keys. - Added check to LLViewerWindow::handleKey() that gives focus to nearby chat if "Pressing letter keys starts local chat" option is selected, key is not special (and no modifier key is held except Shift), camera is not in mouselook and no view currently has keyboard focus. - The choice of what should happen when letter keys are pressed is saved in new setting added in this fix- "LetterKeysFocusChatBar".
2010-11-15mergeRichard Linden
2010-11-11mergeDave Parks
2010-11-09merge fixes for STORM-546Oz Linden
2010-11-09Merge from betaKent Quirk
2010-11-09SH-412 -- fix the way that redraws happen to eliminate flickering on resize ↵Kent Quirk
-- patch from davep and seraph, I'm just applying it.
2010-11-09SH-412 Only blank screen if the actual window resized, fixes blinking on ↵Dave Parks
snapshot etc.
2010-11-09merge up from v-dTofu Buzzard
2010-11-08Fix for manual merge errors.Loren Shih
2010-11-08Manual merge of llviewerwindow.cpp from mesh-development.Loren Shih
2010-11-08Backout merge of llviewerwindow; need to do manual merge since this is messy.Loren Shih
This checkin causes llviewerwindow to become the viewer-development version.