Age | Commit message (Collapse) | Author |
|
Vsync was activated when the viewer is launched. This should fix the issue.
|
|
source for viewer 7.1.8.9375512768
|
|
source for viewer 7.1.7.8974243247
|
|
# Conflicts:
# doc/contributions.txt
# indra/newview/llfloaterimagepreview.cpp
|
|
|
|
|
|
LF, and trim trailing whitespaces as needed
|
|
(#1258)
* #1176 Somewhat working GLTF Node support for translate tool
* #1176 Missing file from last commit
* #1176 Better translation for rotated nodes.
* #1176 Fix for objects snapping back to original position
* #1176 GLTF Samples compatibility pass -- attempt at improving rotation manip support, incidental cleanup, GLTF node debug display
* #1176 Clean out some unused and not working functions.
* #1176 Fix for mac build, incidental cleanup
* Mac build fix
|
|
source for viewer 7.1.4.8149792635
|
|
release/materials_featurette
|
|
|
|
# Conflicts:
# indra/llcommon/llstring.cpp
# indra/llcommon/llstring.h
|
|
source for viewer 7.1.3.7878383867
|
|
release/materials_featurette
|
|
instead of being printed alongside.
For now, it always gets reset from the start after pressing Return,
which is to be fixed next.
|
|
It should work well enough with most, but on Japanese (I assume all CJK),
for now the composition part is still left printed out along with the result
(as opposed to just replaced by the result). It's to be fixed next.
|
|
|
|
DRTVWR-583
|
|
a preset...' option of the 'Preferences' floater
|
|
# Conflicts:
# indra/newview/llmaterialeditor.cpp
|
|
# Conflicts:
# indra/newview/VIEWER_VERSION.txt
|
|
|
|
# Conflicts:
# indra/llrender/llgl.cpp
# indra/llrender/llvertexbuffer.cpp
# indra/llui/llflatlistview.cpp
# indra/newview/app_settings/settings.xml
# indra/newview/lldrawpoolground.cpp
# indra/newview/llinventorybridge.cpp
# indra/newview/llinventorygallery.cpp
# indra/newview/llspatialpartition.cpp
# indra/newview/llviewercontrol.cpp
# indra/newview/llviewertexture.cpp
# indra/newview/llvosky.cpp
# indra/newview/skins/default/xui/en/menu_inventory.xml
|
|
|
|
|
|
|
|
We now support masking mirrors in the GBuffer.
We also now support the concept of one arbitrary clip plane.
DRTVWR-583
|
|
DebugInventoryFilters
DebugShowXUINames
DebugSlshareLogTag
DebugStat****
DefaultBlankNormalTexture
DefaultObjectNormalTexture
DefaultObjectSpecularTexture
DefaultUploadCost
DisplayAvatarAgentTarget
DisplayChat
DisplayDebug
DisplayDebugConsole
DisplayIM
DisplayLinden
DisplayRegion
DragAndDropToolTipDelay
DragAndDropDistanceThreshold
DropShadowButton
DropShadowFloater
DropShadowSlider
DropShadowTooltip
UIImgWhiteUUID
UseEnvironmentFromRegion
UseDayCycle
WaterPresetName
SkyPresetName
DayCycleName
DestinationGuideHintTimeout
SidePanelHintTimeout
DisablePrecacheDelayAfterTeleporting
|
|
List of removed preferences (usused per statistics):
BottomPanelNew
BrowserHomePage
BlockSomeAvatarAppearanceVisualParams
ButtonHPad
ButtonHeight
ButtonHeightSmall
CacheNumberOfRegionsForObjects
ChatBarStealsFocus
ChatLoadGroupTimeout
ChatPersistTime
ChatShowTimestamps
ContextConeInAlpha
ContextConeOutAlpha
ContextConeFadeTime
ConversationHistoryPageSize
ContactsTornOff
CurlMaximumNumberOfHandles
CurlUseMultipleThreads
CustomServer
DebugShowPrivateMem
|
|
|
|
|
|
|
|
|
|
|
|
Incidental decruft and camera FoV network spam reduction.
|
|
|
|
|
|
|
|
* SL-19331: Have media updates on the LLImageGL thread even when texture updates are on the main thread. Add config.
Off-thread media updates seem work best performance-wise when using glTexImage2D, not sub_image_lines. Otherwise, there are lots of main thread stalls.
* SL-19331: Bump featuretable
* SL-19331: Cleanup, annotate comment
|
|
|
|
|
|
|
|
|
|
blending. (#63)
* SL-19203 WIP -- Integrate SSR with reflection probes. Decruft LLRenderTarget.
* SL-19203 WIP -- Re-integrate SSR. Incidental decruft.
* SL-19203 WIP -- SSR frame delta correction (still broken for Z)
* SL-19203 WIP -- SSR frame delta Z fix
* SL-19203 WIP -- Make SSR toggleable again and disable SSR in cube snapshots.
* SL-19203 WIP -- Soften sphere probe transitions and fix reflections on void water (make fallback probe a simple terrain+water+sky probe). Remove parallax correction for automatic probes to reduce artifacts.
* SL-19203 Tune probe blending.
* SL-19203 Cleanup.
|
|
|
|
SL-18869, SL-18772 Overhaul VBO management, restore occlusion culling, intel compatibility pass, etc
|
|
rendering to a place where the main camera has taken a stab at object updates for this frame before shadow map rendering has at them.
|
|
|
|
|
|
# Conflicts:
# doc/contributions.txt
# indra/newview/app_settings/shaders/class1/deferred/materialF.glsl
# indra/newview/llfloater360capture.cpp
|