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path: root/indra/newview/llviewertexturelist.h
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2024-07-12Make image_list_t iterator const (#2010)Zi Ree
gcc complains about this iterator not being const
2024-07-03#1870 Tune up for better experience on integrated intel with low memory (#1872)Dave Parks
* More deterministic vsize calculation. Add control for choosing downscale method. * Quick hack to make GLTF preview work again
2024-06-271836 dont store texture in system memory unless absolutely necessary (#1843)Dave Parks
* #1836 Texture memory usage overhaul. Much decrufting - don't keep a copy of textures in system memory - use GPU to downrez textures instead of reloading from cache - use GPU to generate brightness/darkness bumpmaps
2024-06-10Merge remote-tracking branch 'origin/DRTVWR-600-maint-A' into ↵Brad Linden
project/gltf_development
2024-06-01Re-enable a lot of compiler warnings for MSVC and address the C4267 ↵Ansariel
"possible loss of precision" warnings
2024-05-30#1596 Fix for GLTF uploads failing after loading from .glb file (#1602)Dave Parks
2024-05-28Remove tinygltf dependency from LL::GLTF (#1541)Dave Parks
* #1535 Image loading/saving support in boost::json driven GLTF parser * #1536 GLB Support in boost::json drvien GLTF parser
2024-05-22Fix line endlingsAnsariel
2024-05-22Merge remote-tracking branch 'origin/main' into DRTVWR-600-maint-AAnsariel
# Conflicts: # autobuild.xml # indra/cmake/CMakeLists.txt # indra/cmake/GoogleMock.cmake # indra/llaudio/llaudioengine_fmodstudio.cpp # indra/llaudio/llaudioengine_fmodstudio.h # indra/llaudio/lllistener_fmodstudio.cpp # indra/llaudio/lllistener_fmodstudio.h # indra/llaudio/llstreamingaudio_fmodstudio.cpp # indra/llaudio/llstreamingaudio_fmodstudio.h # indra/llcharacter/llmultigesture.cpp # indra/llcharacter/llmultigesture.h # indra/llimage/llimage.cpp # indra/llimage/llimagepng.cpp # indra/llimage/llimageworker.cpp # indra/llimage/tests/llimageworker_test.cpp # indra/llmessage/tests/llmockhttpclient.h # indra/llprimitive/llgltfmaterial.h # indra/llrender/llfontfreetype.cpp # indra/llui/llcombobox.cpp # indra/llui/llfolderview.cpp # indra/llui/llfolderviewmodel.h # indra/llui/lllineeditor.cpp # indra/llui/lllineeditor.h # indra/llui/lltextbase.cpp # indra/llui/lltextbase.h # indra/llui/lltexteditor.cpp # indra/llui/lltextvalidate.cpp # indra/llui/lltextvalidate.h # indra/llui/lluictrl.h # indra/llui/llview.cpp # indra/llwindow/llwindowmacosx.cpp # indra/newview/app_settings/settings.xml # indra/newview/llappearancemgr.cpp # indra/newview/llappearancemgr.h # indra/newview/llavatarpropertiesprocessor.cpp # indra/newview/llavatarpropertiesprocessor.h # indra/newview/llbreadcrumbview.cpp # indra/newview/llbreadcrumbview.h # indra/newview/llbreastmotion.cpp # indra/newview/llbreastmotion.h # indra/newview/llconversationmodel.h # indra/newview/lldensityctrl.cpp # indra/newview/lldensityctrl.h # indra/newview/llface.inl # indra/newview/llfloatereditsky.cpp # indra/newview/llfloatereditwater.cpp # indra/newview/llfloateremojipicker.h # indra/newview/llfloaterimsessiontab.cpp # indra/newview/llfloaterprofiletexture.cpp # indra/newview/llfloaterprofiletexture.h # indra/newview/llgesturemgr.cpp # indra/newview/llgesturemgr.h # indra/newview/llimpanel.cpp # indra/newview/llimpanel.h # indra/newview/llinventorybridge.cpp # indra/newview/llinventorybridge.h # indra/newview/llinventoryclipboard.cpp # indra/newview/llinventoryclipboard.h # indra/newview/llinventoryfunctions.cpp # indra/newview/llinventoryfunctions.h # indra/newview/llinventorygallery.cpp # indra/newview/lllistbrowser.cpp # indra/newview/lllistbrowser.h # indra/newview/llpanelobjectinventory.cpp # indra/newview/llpanelprofile.cpp # indra/newview/llpanelprofile.h # indra/newview/llpreviewgesture.cpp # indra/newview/llsavedsettingsglue.cpp # indra/newview/llsavedsettingsglue.h # indra/newview/lltooldraganddrop.cpp # indra/newview/llurllineeditorctrl.cpp # indra/newview/llvectorperfoptions.cpp # indra/newview/llvectorperfoptions.h # indra/newview/llviewerparceloverlay.cpp # indra/newview/llviewertexlayer.cpp # indra/newview/llviewertexturelist.cpp # indra/newview/macmain.h # indra/test/test.cpp
2024-05-01Merge branch 'marchcat/w-whitespace' into marchcat/x-ws-mergeAndrey Lihatskiy
2024-04-29#824 Process source files in bulk: replace tabs with spaces, convert CRLF to ↵Andrey Lihatskiy
LF, and trim trailing whitespaces as needed
2024-04-12viewer-private#226 Unhandled PngError throws application into a loopAndrey Kleshchev
png_read_info triggered a PngError, LLAppViewer::frame() handled it instead of LLPngWrapper::readPng, and since status didn't change viewer tried to decode image again and again and again.
2024-03-12Merge branch 'main' of https://github.com/secondlife/viewer into ↵Ansariel
DRTVWR-600-maint-A # Conflicts: # autobuild.xml # indra/llrender/llfontbitmapcache.cpp # indra/llrender/llfontbitmapcache.h # indra/llrender/llfontfreetype.cpp # indra/llrender/llfontfreetype.h # indra/llrender/llfontgl.cpp # indra/llrender/llfontgl.h # indra/llui/llbutton.h # indra/llui/llfloater.cpp # indra/llui/llfloater.h # indra/llui/llfolderviewitem.cpp # indra/llui/lllineeditor.cpp # indra/llui/lllineeditor.h # indra/llui/llscrollcontainer.cpp # indra/llui/llscrollingpanellist.cpp # indra/llui/llscrollingpanellist.h # indra/llui/llscrolllistctrl.h # indra/llui/lltextbase.cpp # indra/llui/lltextbase.h # indra/llui/lltexteditor.cpp # indra/llui/lltexteditor.h # indra/llui/lluictrl.cpp # indra/llui/llview.cpp # indra/llui/llview.h # indra/newview/llchicletbar.h # indra/newview/llconversationlog.h # indra/newview/llfloaterimsessiontab.cpp # indra/newview/llfloaterimsessiontab.h # indra/newview/llfloateruipreview.cpp # indra/newview/llnavigationbar.h # indra/newview/llpaneltopinfobar.h # indra/newview/llpathfindingpathtool.h # indra/newview/lltextureview.cpp # indra/newview/lltoolbrush.h # indra/newview/lltoolcomp.h # indra/newview/lltooldraganddrop.h # indra/newview/lltoolface.h # indra/newview/lltoolfocus.h # indra/newview/lltoolindividual.h # indra/newview/lltoolobjpicker.h # indra/newview/lltoolpie.h # indra/newview/lltoolpipette.h # indra/newview/lltoolselectland.h # indra/newview/llviewermediafocus.h # indra/newview/llviewerparcelmediaautoplay.h # indra/newview/llviewerwindow.cpp # indra/newview/llvoicechannel.h # indra/newview/llvoicevivox.h # indra/newview/llworldmapview.cpp
2024-02-21Convert remaining BOOL to boolAnsariel
2023-12-05Merge branch 'main' into DRTVWR-489Alexander Gavriliuk
2023-10-08Merge branch main into DRTVWR-489Alexander Gavriliuk
2023-10-03Merge branch 'main' (DRTVWR-567) into DRTVWR-559Andrey Kleshchev
# Conflicts: # indra/newview/CMakeLists.txt # indra/newview/VIEWER_VERSION.txt # indra/newview/llagent.cpp # indra/newview/llfloaternewfeaturenotification.cpp # indra/newview/llinventorybridge.cpp # indra/newview/llinventorymodel.cpp # indra/newview/lloutfitgallery.cpp # indra/newview/llpanelmaininventory.cpp # indra/newview/llpanelmaininventory.h # indra/newview/llsidepaneltaskinfo.cpp # indra/newview/llsidepaneltaskinfo.h # indra/newview/lltexturectrl.cpp # indra/newview/lltexturectrl.h # indra/newview/llviewerinventory.cpp # indra/newview/llviewerobject.cpp # indra/newview/llviewertexturelist.cpp # indra/newview/llviewertexturelist.h # indra/newview/skins/default/xui/en/floater_new_feature_notification.xml # indra/newview/skins/default/xui/en/menu_inventory.xml
2023-09-10SL-20261 Allow and resize existing textures as necessary for thumbnailsAndrey Kleshchev
2023-08-18SL-20099 Thumbnail upload scale textures to be squareAndrey Kleshchev
thumbnail copy&paste only allows square textures and wasn't allowing none square ones despite those already being used as thumbnails
2023-02-25SL-19108 Only permit 64 to 256 px images for thumbnailsAndrey Kleshchev
2023-02-14DRTVWR-489-emoji: As part of the work to get macOS version of the Viewer ↵Callum Prentice
working, the flag was introduced to warn (and therefore error out) when a virtual override was not marked with the 'override' keyword. Fixing this up involved a large number of changes and this commit represents just those changes - nothing specially from the DRTVWR-489 viewer (Cherry pick of 3 commits from Callum to declutter the emoji PR: 3185bdea27b19e155c2ccc03c80624e113d312a6, 923733e591eb547ad5dfec395ce7d3e8f0468c16 and 6f31fabbc2d082b77c8f09bce30234ec9c506e33)
2022-12-12Merge remote-tracking branch 'origin/main' into DRTVWR-559Brad Linden
2022-10-17SL-18221 Water texture does not load after clearing cacheAndrey Kleshchev
Water texture should load only after having caps. Prefetch textures should load only after having caps. Prefetch list is now per grid
2022-09-23SL-18221 Water texture does not load after clearing cacheAndrey Kleshchev
Water texture should load only after having caps. Prefetch textures should load only after having caps. Prefetch list is now per grid
2022-09-16SL-17723 Remove use of UDP image fetchMnikolenko Productengine
2022-09-01SL-18078, SL-18065 -- Experimentally allow uploading of lossless normal ↵Dave Parks
maps, fix for crash on shutdown.
2022-08-31Merge branch 'master' into DRTVWR-565-maint-PAndrey Lihatskiy
# Conflicts: # indra/newview/llfloateroutfitsnapshot.cpp
2022-08-31Merge branch master (DRTVWR-483) into DRTVWR-559Andrey Kleshchev
# Conflicts: # indra/newview/lllocalbitmaps.cpp # indra/newview/lllocalbitmaps.h # indra/newview/llviewerregion.cpp # lllocalgltfmaterials.* were modified to match lllocalbitmaps*
2022-08-30Merge remote-tracking branch 'remotes/origin/DRTVWR-563' into DRTVWR-559Dave Parks
2022-08-23SL-17653 Basic local gltf materialsAndrey Kleshchev
2022-07-13SL-17723 Remove use of UDP image fetchMnikolenko Productengine
2022-05-31SL-17490 Only update a subset of textures each frame and remove dead debug code.Dave Parks
2022-04-15SL-17219 WIP - Texture pipeline overhaulDave Parks
2022-03-28SL-16937 New Profile capability, image uploader cap #6Andrey Kleshchev
2021-04-29SL-15177 Fix the way of counting for gTextureTimerMnikolenko Productengine
2017-12-15MAINT-4354 Render stalls in object heavy regionsAndrey Kleshchev
2016-09-15MAINT-5232: Normalize LLSingleton subclasses.Nat Goodspeed
A shocking number of LLSingleton subclasses had public constructors -- and in several instances, were being explicitly instantiated independently of the LLSingleton machinery. This breaks the new LLSingleton dependency-tracking machinery. It seems only fair that if you say you want an LLSingleton, there should only be ONE INSTANCE! Introduce LLSINGLETON() and LLSINGLETON_EMPTY_CTOR() macros. These handle the friend class LLSingleton<whatevah>; and explicitly declare a private nullary constructor. To try to enforce the LLSINGLETON() convention, introduce a new pure virtual LLSingleton method you_must_use_LLSINGLETON_macro() which is, as you might suspect, defined by the macro. If you declare an LLSingleton subclass without using LLSINGLETON() or LLSINGLETON_EMPTY_CTOR() in the class body, you can't instantiate the subclass for lack of a you_must_use_LLSINGLETON_macro() implementation -- which will hopefully remind the coder. Trawl through ALL LLSingleton subclass definitions, sprinkling in LLSINGLETON() or LLSINGLETON_EMPTY_CTOR() as appropriate. Remove all explicit constructor declarations, public or private, along with relevant 'friend class LLSingleton<myself>' declarations. Where destructors are declared, move them into private section as well. Where the constructor was inline but nontrivial, move out of class body. Fix several LLSingleton abuses revealed by making ctors/dtors private: LLGlobalEconomy was both an LLSingleton and the base class for LLRegionEconomy, a non-LLSingleton. (Therefore every LLRegionEconomy instance contained another instance of the LLGlobalEconomy "singleton.") Extract LLBaseEconomy; LLGlobalEconomy is now a trivial subclass of that. LLRegionEconomy, as you might suspect, now derives from LLBaseEconomy. LLToolGrab, an LLSingleton, was also explicitly instantiated by LLToolCompGun's constructor. Extract LLToolGrabBase, explicitly instantiated, with trivial subclass LLToolGrab, the LLSingleton instance. (WARNING: LLToolGrabBase methods have an unnerving tendency to go after LLToolGrab::getInstance(). I DO NOT KNOW what should be the relationship between the instance in LLToolCompGun and the LLToolGrab singleton instance.) LLGridManager declared a variant constructor accepting (const std::string&), with the comment: // initialize with an explicity grid file for testing. As there is no evidence of this being called from anywhere, delete it. LLChicletBar's constructor accepted an optional (const LLSD&). As the LLSD parameter wasn't used, and as there is no evidence of it being passed from anywhere, delete the parameter. LLViewerWindow::shutdownViews() was checking LLNavigationBar:: instanceExists(), then deleting its getInstance() pointer -- leaving a dangling LLSingleton instance pointer, a land mine if any subsequent code should attempt to reference it. Use deleteSingleton() instead. ~LLAppViewer() was calling LLViewerEventRecorder::instance() and then explicitly calling ~LLViewerEventRecorder() on that instance -- leaving the LLSingleton instance pointer pointing to an allocated-but-destroyed instance. Use deleteSingleton() instead.
2016-05-06merge 4.0.4-release and MAINT-5974Oz Linden
2016-03-29MAINT-6257 Textures loading issues.andreykproductengine
2016-03-16merge changes for DRTVWR-417Oz Linden
2016-03-03MAINT-2199 reverted previous change, refixed missing cloud and ban lineandreykproductengine
2016-02-27MAINT-2199 restored original UI mechanics, removed icons from UI listandreykproductengine
2016-02-18MAINT-2199 In some rare cases priorities can change, it shouldn't affect ↵andreykproductengine
texture list.
2016-02-16MAINT-2199 separating UI elements from in-world textures.andreykproductengine
2015-11-10remove execute permission from many files that should not have itOz Linden
2015-04-02detect xml errors in parsing xml files and remove those filesOz Linden
2013-11-05fixed focus issue on inventoryRichard Linden
2013-09-09merge with viewer-releaseRichard Linden
2013-08-18SH-4433 WIP: Interesting: Statistics > Ping Sim is always 0 msRichard Linden
continued conversion to units system made units perform type promotion correctly and preserve type in arithmetic e.g. can now do LLVector3 in units added typedefs for remaining common unit types, including implicits
2013-08-16SH-4433 WIP: Interesting: Statistics > Ping Sim is always 0 msRichard Linden
converted many values over to units system in effort to track down source of 0 ping