Age | Commit message (Collapse) | Author |
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cleaned up LLStat and removed unnecessary includes
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texture fetching queue ONLY once during a teleporting.
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continued clean up of llstats stuff
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settings.xml
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LLViewerTextureList::removeImageFromList(LLViewerFetchedTexture *) [secondlife-bin llviewertexturelist.cpp]
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from cache
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compression rate as well.
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deselect until the next LoD update
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avoid artifacts.
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crash at LLViewerTextureList::removeImageFromList(LLViewerFetchedTexture *)
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(when --noprobe switch is used)
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Destroying Frame Rate.
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height map into a normal map -- use the GPU instead via a shader. Also, WTF glFinish?
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added ability to specify clip rects in textures.xml
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stalls in renderer by never using the fixed function pipeline if shaders are available.
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LLViewerTextureList::removeImageFromList(LLViewerFetchedTexture *) [secondlife-bin llviewertexturelist.cpp]
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LLViewerTextureList::addImageToList
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compression, enhanced error handling on image upload
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images of all formats, reviewed by richard
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LLViewerTextureList::removeImageFromList(LLViewerFetchedTexture *)
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* Now called 'HeadlessClient' instead of 'DisableRendering'
* Removed most cases where we skipped certain behaviors in the client when in this mode. This gets us closer to a 'true' client, for testing purposes.
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