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path: root/indra/newview/llviewertexturelist.cpp
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2023-05-02Merge branch 'main' into DRTVWR-580-maint-TAndrey Lihatskiy
2023-03-30Merge branch 'main' into DRTVWR-580-maint-TAndrey Lihatskiy
2023-03-16SL-18964 Smoke texture can fail to loadAndrey Kleshchev
Debt from SL-18221. Keep init together, after we got the cap; texture should finish loading before it's needed.
2022-12-13Merge branch 'main' into DRTVWR-539Mnikolenko Productengine
# Conflicts: # doc/contributions.txt # indra/newview/llappviewer.cpp # indra/newview/skins/default/colors.xml
2022-12-12Merge branch 'main' into DRTVWR-568Callum Prentice
2022-11-22Merge branch 'DRTVWR-568' into DRTVWR-539Mnikolenko Productengine
2022-11-03SL-18565 Built-in bump maps and some environment textures fail to loadAndrey Kleshchev
Due to udp texture fetching no longer being present
2022-10-24Merge master into DRTVWR-568 (and fix conflicts)Callum Linden
2022-10-21Merge branch 'master' into DRTVWR-539Mnikolenko Productengine
# Conflicts: # indra/newview/llfloaterpreference.cpp # indra/newview/llviewercontrol.cpp
2022-10-20Merge branch 'master' into DRTVWR-565-maint-PAndrey Lihatskiy
2022-09-23SL-18221 Water texture does not load after clearing cacheAndrey Kleshchev
Water texture should load only after having caps. Prefetch textures should load only after having caps. Prefetch list is now per grid
2022-09-21Merge branch 'master' into DRTVWR-539Mnikolenko Productengine
2022-08-30Merge branch 'master' into DRTVWR-568Callum Linden
2022-08-31Merge branch 'master' into DRTVWR-565-maint-PAndrey Lihatskiy
# Conflicts: # indra/newview/llfloateroutfitsnapshot.cpp
2022-08-31Merge branch 'master' into DRTVWR-548-maint-NAndrey Lihatskiy
2022-08-24DRTVWR-558: Eliminate many spurious set-not-used variables.Nat Goodspeed
With Xcode 13.4, these unused variables break Release builds.
2022-07-13SL-17723 Remove use of UDP image fetchMnikolenko Productengine
2022-06-29Merge branch 'master' into DRTVWR-539Mnikolenko Productengine
2022-06-29Merge branch 'master' into DRTVWR-548-maint-NAndrey Lihatskiy
# Conflicts: # doc/contributions.txt # indra/newview/llviewercontrol.cpp
2022-06-29Merge branch 'master' (DRTVWR-543) into DRTVWR-483Andrey Kleshchev
# Conflicts: # indra/newview/llviewertexturelist.cpp
2022-06-21SL-17635 remove unused variablesMaxim Nikolenko
2022-05-27Merge branch 'master' into DRTVWR-543-maintAndrey Lihatskiy
# Conflicts: # autobuild.xml # indra/cmake/LLCommon.cmake # indra/llcommon/CMakeLists.txt # indra/llrender/llgl.cpp # indra/newview/llappviewer.cpp # indra/newview/llface.cpp # indra/newview/llflexibleobject.cpp # indra/newview/llvovolume.cpp
2022-05-26Merge branch 'master' into DRTVWR-483Andrey Lihatskiy
# Conflicts: # indra/newview/llviewertexturelist.cpp
2022-04-26Merge branch 'DRTVWR-546' into DRTVWR-539Mnikolenko Productengine
2022-04-09SL-15312 Legacy profiles remake #3Andrey Kleshchev
2022-03-30SL-17096 Login screen fields are grayAndrey Kleshchev
2022-03-28SL-16937 New Profile capability, image uploader cap #6Andrey Kleshchev
2022-03-23SL-17041 Texture loading was slower at login on Performance viewerAndrey Kleshchev
2022-03-02Merge branch 'master' into DRTVWR-539Mnikolenko Productengine
# Conflicts: # autobuild.xml # doc/contributions.txt # indra/cmake/GLOD.cmake # indra/llcommon/tests/llprocess_test.cpp # indra/newview/VIEWER_VERSION.txt # indra/newview/lldrawpoolavatar.cpp # indra/newview/llfloatermodelpreview.cpp # indra/newview/llmodelpreview.cpp # indra/newview/llviewertexturelist.cpp # indra/newview/llvovolume.cpp # indra/newview/viewer_manifest.py
2022-03-01Merge branch 'master' (DRTVWR-557) into DRTVWR-546Andrey Kleshchev
# Conflicts: # autobuild.xml # doc/contributions.txt # indra/cmake/GLOD.cmake # indra/llcommon/tests/llprocess_test.cpp # indra/newview/VIEWER_VERSION.txt # indra/newview/lldrawpoolavatar.cpp # indra/newview/llfloatermodelpreview.cpp # indra/newview/llmodelpreview.cpp # indra/newview/llviewertexturelist.cpp # indra/newview/llvovolume.cpp # indra/newview/viewer_manifest.py
2022-02-28Calling a method on a pointer that is 100% certain to be inalid is aNicky
really bad idea ...
2022-01-14SL-16606: Add profiler category TEXTUREPtolemy
2021-12-15DRTVWR-546 merge up to 6.5.2Dave Houlton
2021-12-15Merge branch 'master' into DRTVWR-530-maintAndrey Lihatskiy
2021-12-06SL-16202 Put Multi-threaded GL behind a feature flag and update featuretable ↵Dave Parks
(decruftify settings, compatibility pass).
2021-10-28SL-16148 SL-16244 SL-16270 SL-16253 Remove most BlockTimers, remove ↵Dave Parks
LLMemTracked, introduce alignas, hook most/all reamining allocs, disable synchronous occlusion, and convert frequently accessed LLSingletons to LLSimpleton
2021-10-11SL-16099 Multi-threaded OpenGL usage on Windows, enable Core Profile and ↵Dave Parks
VAOs by default.
2021-09-20SL-16006 and SL-16009 Rigged mesh rendering optimization passDave Parks
2021-04-29SL-15177 Fix the way of counting for gTextureTimerMnikolenko Productengine
2021-03-09This set of changes reverts the merge with master (git revert c83e740) and ↵Callum Prentice
results in a version of the DRTVWR-519 that matches what was presemt before it was deployed as a release viewer *plus* 3 small fixes from Maxim (See commits). This branch can now be used for additional fixes before eventually being used to release D-519 as normal
2021-03-08Revert "Merge branch 'master' of https://bitbucket.org/lindenlab/viewer into ↵Brad Payne (Vir Linden)
DRTVWR-519" This reverts commit e61f485a04dc8c8ac6bcf6a24848359092884d14, reversing changes made to 00c47d079f7e958e473ed4083a7f7691fa02dcd5.
2020-09-24Complete the change from lldiskcache -> llfilesystem and then addition of ↵Callum Prentice
new lldiskcache implementation
2020-09-16Renamed the references to LLVFile and llvfile.* source code plus cmake ↵Callum Prentice
scripts to use a different name - lldiskcache - since that more closely resembles what it is (or will be) now that the VFA is no more
2020-09-16First part of change to remove LLVFS from the Viewer. Consists of code ↵Callum Prentice
changes to remove LLVFS and LLVFSThread classes along with the associated source files. The existing llvfs folder is renamed to llcache. Also includes changes to CMake script in many places to reflect changes. Eventually, llvfile source file and class will be renamed but that is not in this change.
2019-10-16SL-12103 More reliable memory detectionandreykproductengine
2019-04-16SL-10344 Fix boost priorityandreykproductengine
2018-03-06MAINT-6363 Normal and specular maps should not be downloaded if ALM is offAndrey Kleshchev
2018-01-17Merged in lindenlab/viewer-releaseAndreyL ProductEngine
2017-12-15MAINT-4354 Render stalls in object heavy regionsAndrey Kleshchev
2017-05-02DRTVWR-418, MAINT-6996: Rationalize LLMemory wrt 64-bit support.Nat Goodspeed
There were two distinct LLMemory methods getCurrentRSS() and getWorkingSetSize(). It was pointless to have both: on Windows they were completely redundant; on other platforms getWorkingSetSize() always returned 0. (Amusingly, though the Windows implementations both made exactly the same GetProcessMemoryInfo() call and used exactly the same logic, the code was different in the two -- as though the second was implemented without awareness of the first, even though they were adjacent in the source file.) One of the actual MAINT-6996 problems was due to the fact that getWorkingSetSize() returned U32, where getCurrentRSS() returns U64. In other words, getWorkingSetSize() was both useless *and* wrong. Remove it, and change its one call to getCurrentRSS() instead. The other culprit was that in several places, the 64-bit WorkingSetSize returned by the Windows GetProcessMemoryInfo() call (and by getCurrentRSS()) was explicitly cast to a 32-bit data type. That works only when explicitly or implicitly (using LLUnits type conversion) scaling the value to kilobytes or megabytes. When the size in bytes is desired, use 64-bit types instead. In addition to the symptoms, LLMemory was overdue for a bit of cleanup. There was a 16K block of memory called reserveMem, the comment on which read: "reserve 16K for out of memory error handling." Yet *nothing* was ever done with that block! If it were going to be useful, one would think someone would at some point explicitly free the block. In fact there was a method freeReserve(), apparently for just that purpose -- which was never called. As things stood, reserveMem served only to *prevent* the viewer from ever using that chunk of memory. Remove reserveMem and the unused freeReserve(). The only function of initClass() and cleanupClass() was to allocate and free reserveMem. Remove initClass(), cleanupClass() and the LLCommon calls to them. In a similar vein, there was an LLMemoryInfo::getPhysicalMemoryClamped() method that returned U32Bytes. Its job was simply to return a size in bytes that could fit into a U32 data type, returning U32_MAX if the 64-bit value exceeded 4GB. Eliminate that; change all its calls to getPhysicalMemoryKB() (which getPhysicalMemoryClamped() used internally anyway). We no longer care about any platform that cannot handle 64-bit data types.