Age | Commit message (Collapse) | Author | |
---|---|---|---|
2013-08-18 | SH-4433 WIP: Interesting: Statistics > Ping Sim is always 0 ms | Richard Linden | |
continued conversion to units system made units perform type promotion correctly and preserve type in arithmetic e.g. can now do LLVector3 in units added typedefs for remaining common unit types, including implicits | |||
2013-08-15 | moved unit types out of LLUnits namespace, since they are prefixed | Richard Linden | |
2013-08-09 | second phase summer cleaning | Richard Linden | |
replace llinfos, lldebugs, etc with new LL_INFOS(), LL_DEBUGS(), etc. | |||
2013-06-20 | merge with release | Richard Linden | |
2013-06-13 | SH-3931 WIP Interesting: Add graphs to visualize scene load metrics | Richard Linden | |
changed Units macros and argument order to make it more clear optimized units for integer types fixed merging of periodicrecordings...should eliminate duplicate entries in sceneloadmonitor history | |||
2013-06-05 | merge with viewer-release | Richard Linden | |
2013-06-04 | SH-3931 WIP Interesting: Add graphs to visualize scene load metrics | Richard Linden | |
fixed mem stat tracking...now properly tracks memory footprint with floating point precision cleaned up macros for unit declaration renamed units to SI standard for 1024 multiples (kibibytes, etc) fixed units output for scene monitor dump | |||
2013-05-01 | Merge vwr-dev-mat | Graham Madarasz | |
2013-04-30 | Merge 3.5.1 into Materials | Graham Madarasz | |
2013-04-25 | Merge 3.5.1 into Materials | Graham Madarasz | |
2013-04-22 | for SH-4133: create a debug tool to show textures in active fetching | Xiaohong Bao | |
2013-04-19 | merge changes for DRTVWR-294 | Oz Linden | |
2013-04-11 | First pass on alpha blended materials | Geenz | |
2013-03-29 | Update Mac and Windows breakpad builds to latest | Graham Madarasz | |
2013-03-25 | NORSPEC-54 Potential fix for crashing on all sorts of random operations. | Dave Parks | |
2013-03-22 | merge with viewer-release | Richard Linden | |
2013-03-11 | merge | prep | |
2013-03-08 | SH-3959 WIP - pass information about type of fetched image - server bake, ↵ | Brad Payne (Vir Linden) | |
host bake, map tile, etc - down the chain so LLTextureFetchWorker can adjust behavior as needed | |||
2013-01-24 | merging in viewer-beta. | Nyx Linden | |
Most of the merge was clean, a couple conflicts. Brought over a couple patches manually for llpolymesh. | |||
2013-01-08 | Merge | Xiaohong Bao | |
2013-01-04 | Automated merge with http://bitbucket.org/lindenlab/viewer-development | Richard Linden | |
2012-12-20 | SH-3344 WIP - additional debugging output for avatar local textures | Brad Payne (Vir Linden) | |
2012-12-04 | Pull and merge viewer-development | simon@Simon-PC.lindenlab.com | |
2012-11-28 | SH-3563. Pull and merge from viewer-development. Modest code changes to fix ↵ | prep | |
alignment issue in llAppearance. | |||
2012-11-19 | for SH-3561: capture the frame buffer contents and compare pixel differences ↵ | Xiaohong Bao | |
between frames. | |||
2012-11-08 | SH-3499 WIP Ensure asset stats output is correct | Richard Linden | |
Finished making LLUnit implicitly convertible to/from scalar integer values cleaned up test code | |||
2012-11-07 | Automated merge with http://bitbucket.org/lindenlab/viewer-beta | Dave Parks | |
2012-11-07 | MAINT-1815 Fix for excessive memory usage in Mayfair. Disable tcmalloc. ↵ | Dave Parks | |
Disable private memory pools. Make viewer large address aware on windows. Reviewed by Kelly | |||
2012-10-17 | SH-3275 Update viewer metrics system to be more flexible | Richard Linden | |
put template parameter back in LLUnit units added free function operators for mathematical manipulation of unit values converted texture memory tracking to units | |||
2012-09-05 | Merge in latest viewer-development | simon@Simon-PC.lindenlab.com | |
2012-09-04 | Cleanup actions from code review of llappearance with nyx | Don Kjer | |
2012-09-04 | Split gl-specific LLViewerTexture implementation into llrender/LLGLViewerTexture | Don Kjer | |
2012-09-03 | Extracted texture baking system into llappearance library. | Don Kjer | |
2012-06-26 | v-r to drano merge conflicts wip | Brad Payne (Vir Linden) | |
2012-06-12 | for SH-3073: implement a fast cache system for texture fetching | Xiaohong Bao | |
2012-05-25 | Merge pull from lindenlab/viewer-development as requested by Oz for DRTVWR-148 | simon@Simon-PC.lindenlab.com | |
2012-05-03 | For SH-3086: add functions to refetch all previous textures through HTTP and ↵ | Xiaohong Bao | |
from cache | |||
2012-05-01 | for SH-3118: add a toggle "TextureFetchDebuggerEnabled" to turn the console ↵ | Xiaohong Bao | |
on and off. | |||
2012-04-26 | For SH-3121: collect time of reloading all textures from cache and through ↵ | Xiaohong Bao | |
HTTP when all objects loading are done. | |||
2012-04-25 | for subtasks SH-3118, SH-3112, SH-3110, SH-3106, SH-3091 for SH-3086: | Xiaohong Bao | |
As a viewer architect, I would like to understand how fast each of the components of the texture pipeline can run in isolation | |||
2012-04-13 | Pull from viewer-thx1138 | Merov Linden | |
2012-04-12 | SH-3081 : Implement TextureCameraMotion settings as well as faster loading ↵ | Merov Linden | |
when the camera is still | |||
2012-04-12 | for SH-3074: clear ghost and stale texture fetching requests in time | Xiaohong Bao | |
2012-03-20 | added debug tools for visualizating texel density at various discard levels ↵ | Richard Linden | |
(current, requested, full) | |||
2012-03-07 | MAINT-708 Don't compress UI textures. Use GL_NICEST as compression hint to ↵ | Dave Parks | |
avoid artifacts. | |||
2012-03-02 | MAINT-708 Use texture compression to minimize memory bloat (experimental) | Dave Parks | |
2011-10-21 | fix for SH-2516: Full Bright Geometry Rendering Increases Rapidly, ↵ | Xiaohong Bao | |
Destroying Frame Rate. | |||
2011-08-31 | Merge | Xiaohong Bao | |
2011-08-11 | fix for SH-2194: viewer UI is visible on the login progress screen | Xiaohong Bao | |
2011-07-15 | Merge from viewer-development | Xiaohong Bao | |