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2024.09-ExtraFPS
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Megapahit's fork of the Second Life viewer.
Erik Kundiman
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llviewertexture.h
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Author
2013-06-05
merge with viewer-release
Richard Linden
2013-06-04
SH-3931 WIP Interesting: Add graphs to visualize scene load metrics
Richard Linden
2013-05-01
Merge vwr-dev-mat
Graham Madarasz
2013-04-30
Merge 3.5.1 into Materials
Graham Madarasz
2013-04-25
Merge 3.5.1 into Materials
Graham Madarasz
2013-04-22
for SH-4133: create a debug tool to show textures in active fetching
Xiaohong Bao
2013-04-19
merge changes for DRTVWR-294
Oz Linden
2013-04-15
SH-4061 WIP - moved all retry logic into lltexturefetch, some cleanup. Debug ...
Brad Payne (Vir Linden)
2013-04-11
Merge
simon
2013-04-11
First pass on alpha blended materials
Geenz
2013-04-10
SH-4061 WIP - capture http status codes from requests, restrict SB fetch retr...
Brad Payne (Vir Linden)
2013-04-08
SH-4061 FIX - texture fetch failures added retry logic and fault injection fo...
Brad Payne (Vir Linden)
2013-04-08
SH-4061 WIP - added ability to un-set missing asset, do this in the case of F...
Brad Payne (Vir Linden)
2013-04-05
SH-4061 WIP - spelling fix, allow un-set of missing asset flag for textures
Brad Payne (Vir Linden)
2013-03-29
Update Mac and Windows breakpad builds to latest
Graham Madarasz
2013-03-25
NORSPEC-54 Potential fix for crashing on all sorts of random operations.
Dave Parks
2013-03-22
merge with viewer-release
Richard Linden
2013-03-11
merge
prep
2013-03-08
SH-3959 WIP - pass information about type of fetched image - server bake, hos...
Brad Payne (Vir Linden)
2013-01-30
merge downstream code from viewer-lion
simon@Simon-PC.lindenlab.com
2013-01-24
merging in viewer-beta.
Nyx Linden
2013-01-08
Merge
Xiaohong Bao
2013-01-04
Automated merge with http://bitbucket.org/lindenlab/viewer-development
Richard Linden
2012-12-20
fix for SH-3151: Some textures not in view load when avatar sits down.
Xiaohong Bao
2012-12-20
SH-3344 WIP - additional debugging output for avatar local textures
Brad Payne (Vir Linden)
2012-12-04
Pull and merge viewer-development
simon@Simon-PC.lindenlab.com
2012-11-28
SH-3563. Pull and merge from viewer-development. Modest code changes to fix a...
prep
2012-11-20
Automated merge with https://bitbucket.org/lindenlab/viewer-development
Dave Parks
2012-11-19
for SH-3561: capture the frame buffer contents and compare pixel differences ...
Xiaohong Bao
2012-11-08
SH-3499 WIP Ensure asset stats output is correct
Richard Linden
2012-11-07
Automated merge with http://bitbucket.org/lindenlab/viewer-beta
Dave Parks
2012-11-07
MAINT-1815 Fix for excessive memory usage in Mayfair. Disable tcmalloc. Dis...
Dave Parks
2012-10-17
SH-3275 Update viewer metrics system to be more flexible
Richard Linden
2012-09-05
Merge in latest viewer-development
simon@Simon-PC.lindenlab.com
2012-09-04
Cleanup actions from code review of llappearance with nyx
Don Kjer
2012-09-04
Split gl-specific LLViewerTexture implementation into llrender/LLGLViewerTexture
Don Kjer
2012-09-03
Extracted texture baking system into llappearance library.
Don Kjer
2012-06-26
v-r to drano merge conflicts wip
Brad Payne (Vir Linden)
2012-06-12
for SH-3073: implement a fast cache system for texture fetching
Xiaohong Bao
2012-05-25
Merge pull from lindenlab/viewer-development as requested by Oz for DRTVWR-148
simon@Simon-PC.lindenlab.com
2012-05-03
For SH-3086: add functions to refetch all previous textures through HTTP and ...
Xiaohong Bao
2012-05-01
for SH-3118: add a toggle "TextureFetchDebuggerEnabled" to turn the console o...
Xiaohong Bao
2012-04-26
For SH-3121: collect time of reloading all textures from cache and through HT...
Xiaohong Bao
2012-04-25
for subtasks SH-3118, SH-3112, SH-3110, SH-3106, SH-3091 for SH-3086:
Xiaohong Bao
2012-04-13
Pull from viewer-thx1138
Merov Linden
2012-04-12
SH-3081 : Implement TextureCameraMotion settings as well as faster loading wh...
Merov Linden
2012-04-12
for SH-3074: clear ghost and stale texture fetching requests in time
Xiaohong Bao
2012-03-20
added debug tools for visualizating texel density at various discard levels (...
Richard Linden
2012-03-07
MAINT-708 Don't compress UI textures. Use GL_NICEST as compression hint to a...
Dave Parks
2012-03-02
MAINT-708 Use texture compression to minimize memory bloat (experimental)
Dave Parks
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