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path: root/indra/newview/llviewertexture.h
AgeCommit message (Collapse)Author
2013-08-22mergeBrad Payne (Vir Linden)
2013-08-16merge cleanup - one file did not merge cleanly.Nyx Linden
2013-06-20Automated merge with http://bitbucket.org/lindenlab/viewer-releaseDave Parks
2013-06-13SH-4250 WIP - logging tweaks and cleanupBrad Payne (Vir Linden)
2013-05-01Merge vwr-dev-matGraham Madarasz
2013-04-30Merge 3.5.1 into MaterialsGraham Madarasz
2013-04-25Merge 3.5.1 into MaterialsGraham Madarasz
2013-04-19merge changes for DRTVWR-294Oz Linden
2013-04-15SH-4061 WIP - moved all retry logic into lltexturefetch, some cleanup. Debug ↵Brad Payne (Vir Linden)
setting now defines a fake failure rate.
2013-04-11Mergesimon
2013-04-11First pass on alpha blended materialsGeenz
2013-04-10SH-4061 WIP - capture http status codes from requests, restrict SB fetch ↵Brad Payne (Vir Linden)
retries to 5xx errors
2013-04-08SH-4061 FIX - texture fetch failures added retry logic and fault injection ↵Brad Payne (Vir Linden)
for testing
2013-04-08SH-4061 WIP - added ability to un-set missing asset, do this in the case of ↵Brad Payne (Vir Linden)
FTT_SERVER_BAKE images. This is needed because 'missing' is not necessarily permanent for such images.
2013-04-05SH-4061 WIP - spelling fix, allow un-set of missing asset flag for texturesBrad Payne (Vir Linden)
2013-03-29Update Mac and Windows breakpad builds to latestGraham Madarasz
2013-03-25NORSPEC-54 Potential fix for crashing on all sorts of random operations.Dave Parks
2013-03-11mergeprep
2013-03-08SH-3959 WIP - pass information about type of fetched image - server bake, ↵Brad Payne (Vir Linden)
host bake, map tile, etc - down the chain so LLTextureFetchWorker can adjust behavior as needed
2013-01-30merge downstream code from viewer-lionsimon@Simon-PC.lindenlab.com
2013-01-24merging in viewer-beta.Nyx Linden
Most of the merge was clean, a couple conflicts. Brought over a couple patches manually for llpolymesh.
2012-12-20fix for SH-3151: Some textures not in view load when avatar sits down.Xiaohong Bao
2012-12-20SH-3344 WIP - additional debugging output for avatar local texturesBrad Payne (Vir Linden)
2012-12-04Pull and merge viewer-developmentsimon@Simon-PC.lindenlab.com
2012-11-28SH-3563. Pull and merge from viewer-development. Modest code changes to fix ↵prep
alignment issue in llAppearance.
2012-11-20Automated merge with https://bitbucket.org/lindenlab/viewer-developmentDave Parks
2012-11-07Automated merge with http://bitbucket.org/lindenlab/viewer-betaDave Parks
2012-11-07MAINT-1815 Fix for excessive memory usage in Mayfair. Disable tcmalloc. ↵Dave Parks
Disable private memory pools. Make viewer large address aware on windows. Reviewed by Kelly
2012-09-05Merge in latest viewer-developmentsimon@Simon-PC.lindenlab.com
2012-09-04Cleanup actions from code review of llappearance with nyxDon Kjer
2012-09-04Split gl-specific LLViewerTexture implementation into llrender/LLGLViewerTextureDon Kjer
2012-09-03Extracted texture baking system into llappearance library.Don Kjer
2012-06-26v-r to drano merge conflicts wipBrad Payne (Vir Linden)
2012-06-12for SH-3073: implement a fast cache system for texture fetchingXiaohong Bao
2012-05-25Merge pull from lindenlab/viewer-development as requested by Oz for DRTVWR-148simon@Simon-PC.lindenlab.com
2012-05-03For SH-3086: add functions to refetch all previous textures through HTTP and ↵Xiaohong Bao
from cache
2012-05-01for SH-3118: add a toggle "TextureFetchDebuggerEnabled" to turn the console ↵Xiaohong Bao
on and off.
2012-04-26For SH-3121: collect time of reloading all textures from cache and through ↵Xiaohong Bao
HTTP when all objects loading are done.
2012-04-25for subtasks SH-3118, SH-3112, SH-3110, SH-3106, SH-3091 for SH-3086:Xiaohong Bao
As a viewer architect, I would like to understand how fast each of the components of the texture pipeline can run in isolation
2012-04-13Pull from viewer-thx1138Merov Linden
2012-04-12SH-3081 : Implement TextureCameraMotion settings as well as faster loading ↵Merov Linden
when the camera is still
2012-04-12for SH-3074: clear ghost and stale texture fetching requests in timeXiaohong Bao
2012-03-20added debug tools for visualizating texel density at various discard levels ↵Richard Linden
(current, requested, full)
2012-03-07MAINT-708 Don't compress UI textures. Use GL_NICEST as compression hint to ↵Dave Parks
avoid artifacts.
2012-03-02MAINT-708 Use texture compression to minimize memory bloat (experimental)Dave Parks
2011-10-21fix for SH-2516: Full Bright Geometry Rendering Increases Rapidly, ↵Xiaohong Bao
Destroying Frame Rate.
2011-08-31MergeXiaohong Bao
2011-08-11fix for SH-2194: viewer UI is visible on the login progress screenXiaohong Bao
2011-07-15Merge from viewer-developmentXiaohong Bao
2011-06-15fix for SH-1788: Assert in texture load when uploading textured mesh modelXiaohong Bao
and beyond: fixed the thread-safe and highest texture resolution flaws in the mesh texture uploading flow.