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path: root/indra/newview/llviewertexture.h
AgeCommit message (Collapse)Author
2013-04-11Mergesimon
2013-04-11First pass on alpha blended materialsGeenz
2013-04-10SH-4061 WIP - capture http status codes from requests, restrict SB fetch ↵Brad Payne (Vir Linden)
retries to 5xx errors
2013-04-08SH-4061 FIX - texture fetch failures added retry logic and fault injection ↵Brad Payne (Vir Linden)
for testing
2013-04-08SH-4061 WIP - added ability to un-set missing asset, do this in the case of ↵Brad Payne (Vir Linden)
FTT_SERVER_BAKE images. This is needed because 'missing' is not necessarily permanent for such images.
2013-04-05SH-4061 WIP - spelling fix, allow un-set of missing asset flag for texturesBrad Payne (Vir Linden)
2013-03-29Update Mac and Windows breakpad builds to latestGraham Madarasz
2013-03-25NORSPEC-54 Potential fix for crashing on all sorts of random operations.Dave Parks
2013-03-22merge with viewer-releaseRichard Linden
2013-03-11mergeprep
2013-03-08SH-3959 WIP - pass information about type of fetched image - server bake, ↵Brad Payne (Vir Linden)
host bake, map tile, etc - down the chain so LLTextureFetchWorker can adjust behavior as needed
2013-01-30merge downstream code from viewer-lionsimon@Simon-PC.lindenlab.com
2013-01-24merging in viewer-beta.Nyx Linden
Most of the merge was clean, a couple conflicts. Brought over a couple patches manually for llpolymesh.
2013-01-08MergeXiaohong Bao
2013-01-04Automated merge with http://bitbucket.org/lindenlab/viewer-developmentRichard Linden
2012-12-20fix for SH-3151: Some textures not in view load when avatar sits down.Xiaohong Bao
2012-12-20SH-3344 WIP - additional debugging output for avatar local texturesBrad Payne (Vir Linden)
2012-12-04Pull and merge viewer-developmentsimon@Simon-PC.lindenlab.com
2012-11-28SH-3563. Pull and merge from viewer-development. Modest code changes to fix ↵prep
alignment issue in llAppearance.
2012-11-20Automated merge with https://bitbucket.org/lindenlab/viewer-developmentDave Parks
2012-11-19for SH-3561: capture the frame buffer contents and compare pixel differences ↵Xiaohong Bao
between frames.
2012-11-08SH-3499 WIP Ensure asset stats output is correctRichard Linden
Finished making LLUnit implicitly convertible to/from scalar integer values cleaned up test code
2012-11-07Automated merge with http://bitbucket.org/lindenlab/viewer-betaDave Parks
2012-11-07MAINT-1815 Fix for excessive memory usage in Mayfair. Disable tcmalloc. ↵Dave Parks
Disable private memory pools. Make viewer large address aware on windows. Reviewed by Kelly
2012-10-17SH-3275 Update viewer metrics system to be more flexibleRichard Linden
put template parameter back in LLUnit units added free function operators for mathematical manipulation of unit values converted texture memory tracking to units
2012-09-05Merge in latest viewer-developmentsimon@Simon-PC.lindenlab.com
2012-09-04Cleanup actions from code review of llappearance with nyxDon Kjer
2012-09-04Split gl-specific LLViewerTexture implementation into llrender/LLGLViewerTextureDon Kjer
2012-09-03Extracted texture baking system into llappearance library.Don Kjer
2012-06-26v-r to drano merge conflicts wipBrad Payne (Vir Linden)
2012-06-12for SH-3073: implement a fast cache system for texture fetchingXiaohong Bao
2012-05-25Merge pull from lindenlab/viewer-development as requested by Oz for DRTVWR-148simon@Simon-PC.lindenlab.com
2012-05-03For SH-3086: add functions to refetch all previous textures through HTTP and ↵Xiaohong Bao
from cache
2012-05-01for SH-3118: add a toggle "TextureFetchDebuggerEnabled" to turn the console ↵Xiaohong Bao
on and off.
2012-04-26For SH-3121: collect time of reloading all textures from cache and through ↵Xiaohong Bao
HTTP when all objects loading are done.
2012-04-25for subtasks SH-3118, SH-3112, SH-3110, SH-3106, SH-3091 for SH-3086:Xiaohong Bao
As a viewer architect, I would like to understand how fast each of the components of the texture pipeline can run in isolation
2012-04-13Pull from viewer-thx1138Merov Linden
2012-04-12SH-3081 : Implement TextureCameraMotion settings as well as faster loading ↵Merov Linden
when the camera is still
2012-04-12for SH-3074: clear ghost and stale texture fetching requests in timeXiaohong Bao
2012-03-20added debug tools for visualizating texel density at various discard levels ↵Richard Linden
(current, requested, full)
2012-03-07MAINT-708 Don't compress UI textures. Use GL_NICEST as compression hint to ↵Dave Parks
avoid artifacts.
2012-03-02MAINT-708 Use texture compression to minimize memory bloat (experimental)Dave Parks
2011-10-21fix for SH-2516: Full Bright Geometry Rendering Increases Rapidly, ↵Xiaohong Bao
Destroying Frame Rate.
2011-08-31MergeXiaohong Bao
2011-08-11fix for SH-2194: viewer UI is visible on the login progress screenXiaohong Bao
2011-07-15Merge from viewer-developmentXiaohong Bao
2011-06-15fix for SH-1788: Assert in texture load when uploading textured mesh modelXiaohong Bao
and beyond: fixed the thread-safe and highest texture resolution flaws in the mesh texture uploading flow.
2011-03-08fix for STORM-1049: [crashhunters] crash at ↵Xiaohong Bao
LLViewerFetchedTexture::forceToSaveRawImage(int,bool)
2011-02-23Merge from viewer-developmentXiaohong Bao
2010-12-03first iteration of memory pool codeXiaohong Bao