Age | Commit message (Expand) | Author |
2013-10-08 | fix a texture issue that unpaused callbacks never get fired. | Xiaohong Bao |
2013-09-23 | fix the bug that texture aux channel data can not be reloaded. | Xiaohong Bao |
2013-08-22 | merge | Brad Payne (Vir Linden) |
2013-08-16 | merge cleanup - one file did not merge cleanly. | Nyx Linden |
2013-06-20 | Automated merge with http://bitbucket.org/lindenlab/viewer-release | Dave Parks |
2013-06-13 | SH-4250 WIP - logging tweaks and cleanup | Brad Payne (Vir Linden) |
2013-05-01 | Merge vwr-dev-mat | Graham Madarasz |
2013-04-30 | Merge 3.5.1 into Materials | Graham Madarasz |
2013-04-25 | Merge 3.5.1 into Materials | Graham Madarasz |
2013-04-19 | merge changes for DRTVWR-294 | Oz Linden |
2013-04-15 | SH-4061 WIP - moved all retry logic into lltexturefetch, some cleanup. Debug ... | Brad Payne (Vir Linden) |
2013-04-11 | Merge | simon |
2013-04-11 | First pass on alpha blended materials | Geenz |
2013-04-10 | SH-4061 WIP - capture http status codes from requests, restrict SB fetch retr... | Brad Payne (Vir Linden) |
2013-04-08 | SH-4061 FIX - texture fetch failures added retry logic and fault injection fo... | Brad Payne (Vir Linden) |
2013-04-08 | SH-4061 WIP - added ability to un-set missing asset, do this in the case of F... | Brad Payne (Vir Linden) |
2013-04-05 | SH-4061 WIP - spelling fix, allow un-set of missing asset flag for textures | Brad Payne (Vir Linden) |
2013-03-29 | Update Mac and Windows breakpad builds to latest | Graham Madarasz |
2013-03-25 | NORSPEC-54 Potential fix for crashing on all sorts of random operations. | Dave Parks |
2013-03-11 | merge | prep |
2013-03-08 | SH-3959 WIP - pass information about type of fetched image - server bake, hos... | Brad Payne (Vir Linden) |
2013-01-30 | merge downstream code from viewer-lion | simon@Simon-PC.lindenlab.com |
2013-01-24 | merging in viewer-beta. | Nyx Linden |
2012-12-20 | fix for SH-3151: Some textures not in view load when avatar sits down. | Xiaohong Bao |
2012-12-20 | SH-3344 WIP - additional debugging output for avatar local textures | Brad Payne (Vir Linden) |
2012-12-04 | Pull and merge viewer-development | simon@Simon-PC.lindenlab.com |
2012-11-28 | SH-3563. Pull and merge from viewer-development. Modest code changes to fix a... | prep |
2012-11-20 | Automated merge with https://bitbucket.org/lindenlab/viewer-development | Dave Parks |
2012-11-07 | Automated merge with http://bitbucket.org/lindenlab/viewer-beta | Dave Parks |
2012-11-07 | MAINT-1815 Fix for excessive memory usage in Mayfair. Disable tcmalloc. Dis... | Dave Parks |
2012-09-05 | Merge in latest viewer-development | simon@Simon-PC.lindenlab.com |
2012-09-04 | Cleanup actions from code review of llappearance with nyx | Don Kjer |
2012-09-04 | Split gl-specific LLViewerTexture implementation into llrender/LLGLViewerTexture | Don Kjer |
2012-09-03 | Extracted texture baking system into llappearance library. | Don Kjer |
2012-06-26 | v-r to drano merge conflicts wip | Brad Payne (Vir Linden) |
2012-06-12 | for SH-3073: implement a fast cache system for texture fetching | Xiaohong Bao |
2012-05-25 | Merge pull from lindenlab/viewer-development as requested by Oz for DRTVWR-148 | simon@Simon-PC.lindenlab.com |
2012-05-03 | For SH-3086: add functions to refetch all previous textures through HTTP and ... | Xiaohong Bao |
2012-05-01 | for SH-3118: add a toggle "TextureFetchDebuggerEnabled" to turn the console o... | Xiaohong Bao |
2012-04-26 | For SH-3121: collect time of reloading all textures from cache and through HT... | Xiaohong Bao |
2012-04-25 | for subtasks SH-3118, SH-3112, SH-3110, SH-3106, SH-3091 for SH-3086: | Xiaohong Bao |
2012-04-13 | Pull from viewer-thx1138 | Merov Linden |
2012-04-12 | SH-3081 : Implement TextureCameraMotion settings as well as faster loading wh... | Merov Linden |
2012-04-12 | for SH-3074: clear ghost and stale texture fetching requests in time | Xiaohong Bao |
2012-03-20 | added debug tools for visualizating texel density at various discard levels (... | Richard Linden |
2012-03-07 | MAINT-708 Don't compress UI textures. Use GL_NICEST as compression hint to a... | Dave Parks |
2012-03-02 | MAINT-708 Use texture compression to minimize memory bloat (experimental) | Dave Parks |
2011-10-21 | fix for SH-2516: Full Bright Geometry Rendering Increases Rapidly, Destroying... | Xiaohong Bao |
2011-08-31 | Merge | Xiaohong Bao |
2011-08-11 | fix for SH-2194: viewer UI is visible on the login progress screen | Xiaohong Bao |