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Megapahit's fork of the Second Life viewer.
Erik Kundiman
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indra
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llviewertexture.cpp
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Author
2023-12-08
SL-20674 Fix for textures ignoring texture scale when determining what resolu...
RunitaiLinden
2023-11-30
Merge branch 'DRTVWR-588-maint-W' into marchcat/588-w-pbr-merge
Andrey Lihatskiy
2023-11-21
SL-20411 Thumbnail textures should have less of an impact on performance #1
Andrey Kleshchev
2023-10-24
SL-20090 Don't use llassert_always in texture fetching code.
RunitaiLinden
2023-09-28
Fix integer overflow when framebuffers are extremely high resolution resultin...
Rye Mutt
2023-09-11
SL-20090 BugSplat Crash: LLViewerFetchedTexture::updateFetch(2099)
Alexander Gavriliuk
2023-08-23
SL-20189 Crash at LLViewerMediaTexture::addFace
Andrey Kleshchev
2023-08-07
SL-20090 BugSplat Crash: LLViewerFetchedTexture::updateFetch(2099)
Alexander Gavriliuk
2023-06-01
DRTVWR-559 Revert skies to be very close to release and disable tone mapping ...
RunitaiLinden
2023-05-23
SL-19560 Better fix for blurry BoM textures.
RunitaiLinden
2023-04-05
SL-19331: Move media updates off-thread on select hardware (#153)
cosmic-linden
2023-03-29
Merge remote-tracking branch 'origin/main' into DRTVWR-559
Brad Linden
2023-03-30
Merge branch 'main' into DRTVWR-580-maint-T
Andrey Lihatskiy
2023-03-16
SL-18964 Smoke texture can fail to load
Andrey Kleshchev
2023-03-10
Fixing unused variables for mac build after SL-19172 work
Brad Linden
2023-03-10
SL-19352 Bump sky dome detail across the board.
Dave Parks
2023-03-10
SL-19172 Texture streaming tune up. Incidental decruft.
Dave Parks
2023-02-12
SL-18964 Move creating of LLViewerFetchedTexture::sSmokeImagep to LLDrawPoolA...
Alexander Gavriliuk
2023-02-10
SL-18122 Fix for HUD text disappearing.
Dave Parks
2023-01-19
Optimizations, decruft, and intel compatibility pass (#53)
RunitaiLinden
2022-12-13
SL-18808 Fix for highlight transparent texture missing.
Dave Parks
2022-11-29
SL-12069 Backed out changeset: 544a91982eba (#13)
akleshchev
2022-11-19
Fix a thread safety issue in the GL image worker.
Henri Beauchamp
2022-11-16
SL-18154 Profile guided optimizations vs release viewer. Trim some unused ab...
Dave Parks
2022-10-14
SL-18293 Fix for broken wireframe mode.
Dave Parks
2022-09-20
SL-18065 Fix bake textures' fetch loop
Andrey Kleshchev
2022-09-17
SL-18065 Viewer tries to get missing texture endlessly #2
Andrey Kleshchev
2022-09-17
SL-18065 Viewer tries to get missing texture endlessly
Andrey Kleshchev
2022-08-31
SL-17703: Fix merge
Ptolemy
2022-08-31
SL-18065 WIP -- Clamp virtual size of fetched textures.
Dave Parks
2022-08-31
SL-18065 WIP -- Adjust max virtual size to keep debug floater readable. Make...
Dave Parks
2022-08-30
SL-17703: PBR: Fix albedo being in wrong color space, add support for debug d...
Ptolemy
2022-08-30
Merge remote-tracking branch 'remotes/origin/DRTVWR-563' into DRTVWR-559
Dave Parks
2022-08-29
Revert "SL-17703: PBR: Fix missing ORM to use 1,0,0"
Ptolemy
2022-08-29
SL-17703: PBR: Fix missing ORM to use 1,0,0
Ptolemy
2022-06-16
SL-17619 Add support for embedded textures to GLTF importer
Dave Parks
2022-06-13
Merge branch 'DRTVWR-564' of bitbucket.org:lindenlab/viewer into SL-17485
Howard Stearns
2022-06-13
SL-17485 - Make mac compiler happier.
Howard Stearns
2022-06-08
SL-17005 Tweak target VRAM usage and add some log spam to help zero in on goo...
Dave Parks
2022-06-07
Merged in SL-17489 (pull request #1010)
Sabrina Shanman
2022-06-07
SL-17547 Fix for crash on shutdown introduced in last commit.
Dave Parks
2022-06-07
SL-17547 Fix for crash in getCurrentDiscardLevelForFetching (and add runtime ...
Dave Parks
2022-06-07
SL-17489: Fix map tile log spam and resulting excessive invalid texture reque...
Cosmic Linden
2022-06-06
SL-17486 Force desired discard level to 0 for high boosted textures (fix for ...
Dave Parks
2022-05-31
SL-17490 Only update a subset of textures each frame and remove dead debug code.
Dave Parks
2022-05-24
SL-17486 Fix for many texture types failing to load.
Dave Parks
2022-05-10
SL-17219: Delete some unused declarations.
Nat Goodspeed
2022-04-15
SL-17219 WIP - Texture pipeline overhaul
Dave Parks
2022-03-29
SL-17005 WIP - Use D3D/DXGI to query for available VRAM on Windows
Dave Parks
2022-03-11
SL-17005 WIP Simplify what feeds texture loading bias to only pay attention t...
Dave Parks
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