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Megapahit's fork of the Second Life viewer.
Erik Kundiman
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llviewertexture.cpp
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Author
2020-10-19
DRTVWR-510 clean up obsolete downstream-from-mDebugGPU code
Dave Houlton
2020-03-05
SL-9775 FIXED EEP viewer crash when looking at the sun (which is playing parc...
maxim_productengine
2019-11-13
Merge in from viewer-release 6.3.5
Dave Houlton
2019-10-16
merge
Brad Payne (Vir Linden)
2019-10-15
Merge from viewer-release
andreykproductengine
2019-09-10
Merge viewer-release 6.3.2
Graham Linden
2019-09-10
Merged in lindenlab/viewer-release
andreykproductengine
2019-06-21
DRTVWR-493 LLViewerMedia to singleton
andreykproductengine
2019-05-31
SL-11338 Better logging for missing texture reference
andreykproductengine
2019-05-08
Fix merge fail.
Graham Linden
2019-04-02
Merged in lindenlab/viewer-release
AndreyL ProductEngine
2018-12-14
Merged in lindenlab/viewer-release
AndreyL ProductEngine
2018-11-22
Merged in lindenlab/viewer-lynx
AndreyL ProductEngine
2018-11-22
MAINT-8977 Only affect large LOD textures
andreykproductengine
2018-11-20
SL-4730 Prevent viewer from getting more texture details when low on memory
andreykproductengine
2018-11-05
SL-9991 FIXED Crash in LLViewerLODTexture::processTextureStats()
maxim_productengine
2018-09-27
Merged in lindenlab/viewer-release
AndreyL ProductEngine
2018-08-20
MAINT-8977 32bit viewer should have stricter image size cap
andreykproductengine
2019-05-06
SL-11074 FIXED "Cache Hit Rate" in Statistics is broken
maxim_productengine
2019-04-02
Merged in lindenlab/viewer-bear
AndreyL ProductEngine
2018-05-18
Merge 5.1.5
Graham Linden graham@lindenlab.com
2018-04-11
Add stats for tex cache read / decode / fetch latency for comparison of old c...
Graham Linden graham@lindenlab.com
2018-03-06
MAINT-6363 Normal and specular maps should not be downloaded if ALM is off
Andrey Kleshchev
2018-02-27
MAINT-8317 Fixed Local Textures for Advanced Lighting Projectors do not keep ...
andreykproductengine
2017-12-20
Backed out changeset: b500f22775dd
AndreyL ProductEngine
2017-12-20
Backed out changeset: 761e890970b2
AndreyL ProductEngine
2017-11-13
MAINT-7847 Remake of 'white alpfa' fix
andreykproductengine
2017-11-10
Backed out changeset: 544a91982eba
andreykproductengine
2017-06-06
[SL-711] - Eliminate some overheads in texturecache.
ruslantproductengine
2017-08-30
MAINT-7758 Fixed freeze on loading lsl scripts from unicode named windows fol...
andreykproductengine
2017-06-12
MAINT-7325 Fixed empty cached image being used instead of fetching
andreykproductengine
2017-05-31
MAINT-7325 Fixed issue of images being marked as missing due to uninitialized...
andreykproductengine
2016-11-10
MAINT-6882 4k monitor with maximized window overwhelms low end GPUs and crash...
pavelkproductengine
2016-11-29
MAINT-6729 Fix crash in LLImageGL::analyzeAlpha()
AndreyL ProductEngine
2018-11-16
SL-4730 Reduce bias trashing
andreykproductengine
2016-07-07
MAINT-6552 One more nullcheck
AndreyL ProductEngine
2016-07-06
MAINT-6552 Contribution: Viewer sometimes crashes when opening oversized text...
AndreyL ProductEngine
2016-05-19
Merged in lindenlab/viewer-release
AndreyL ProductEngine
2016-05-06
merge 4.0.4-release and MAINT-5974
Oz Linden
2016-05-06
MAINT-6376 Disable loading surface textures in the wireframe mode
AndreyL ProductEngine
2016-04-21
MAINT-6317 [QuickGraphics-RC] Some rigged mesh attachments render fully on je...
ruslantproductengine
2016-03-29
MAINT-6257 Textures loading issues.
andreykproductengine
2016-03-16
merge changes for DRTVWR-417
Oz Linden
2016-03-03
MAINT-2199 reverted previous change, refixed missing cloud and ban line
andreykproductengine
2016-02-27
MAINT-2199 restored original UI mechanics, removed icons from UI list
andreykproductengine
2016-03-07
Merged in lindenlab/viewer-lynx
AndreyL ProductEngine
2016-02-29
Merge from viewer-lynx and conflict resolution
andreykproductengine
2016-02-24
MAINT-5297 - icons were not removed from memory
andreykproductengine
2016-02-18
MAINT-2199 In some rare cases priorities can change, it shouldn't affect text...
andreykproductengine
2016-02-16
MAINT-2199 separating UI elements from in-world textures.
andreykproductengine
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