Age | Commit message (Collapse) | Author |
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globals and magic strings, enforce naming conventions
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passed on the command line, fix crash in analysis phase
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screen blurry when first presented to user as the image fully loads
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Patch by Merov ported and reviewed by Tofu, from SG2.
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2.x and 1.23.
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complete) implementation in llimagej2c
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back-out the back-out for this branch. yay.
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Backing out this merge that I pushed (prematurely) to the wrong place.
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Improved the following:
1, make sure the texture callback queue is properly handled and cleaned in time;
2, estimate the LLVOTree pixel area more accurately;
3, eliminate the possibility of back and forth stopping/restarting a texture fetching
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problem?
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feeeeling.
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llviewertexture.cpp]
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EXT-7399: FIXED: 2.0.2 with http textures loads textures slower than 1.23.5
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fix for EXT-7500: Texture Jamming problems with http texture off;
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off.
Raise priorities of textures for self avatar to the highest.
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Added TextureDiscardLevel override for specifying texture discard levels.
Aesthetic change to add debug- flag to all avatar debug reporting metrics.
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either direction) when HTTP Textures is enabled
Fixed baked textures downloading. Uploading will be fixed on the server side.
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and possible fix for EXT-5704: FPS drop, and this could be cause freez and crash.
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llimage.cpp:271]
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pipeline; EXT-4612: failing assert LLViewerTexture::setDecodePriority: ASSERT (!mInImageList); EXT-4912: Texture alpha mask is not applied on the first frame after decode.
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for EXT-5550: Viewer locks up consistently on the same sim.
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and beyond: remove saved raw image automatically.
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sometimes returns bad values
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returns bad values.
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problem.
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