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2024.09-ExtraFPS
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Megapahit's fork of the Second Life viewer.
Erik Kundiman
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indra
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llviewerstats.cpp
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Author
2013-05-29
SH-3931 WIP Interesting: Add graphs to visualize scene load metrics
Richard Linden
2013-05-20
SH-3931 WIP Interesting: Add graphs to visualize scene load metrics
Richard Linden
2013-05-20
SH-3931 WIP Interesting: Add graphs to visualize scene load metrics
Richard Linden
2013-04-10
SH-3931 WIP Interesting: Add graphs to visualize scene load metrics
Richard Linden
2013-03-22
merge with viewer-release
Richard Linden
2013-03-18
SH-3931 WIP Interesting: Add graphs to visualize scene load metrics
Richard Linden
2013-03-06
renamed LLTrace stat gathering classes/methods to make the structure of LLTra...
Richard Linden
2013-01-11
SH-3406 WIP convert fast timers to lltrace system
Richard Linden
2012-12-04
Pull and merge viewer-development
simon@Simon-PC.lindenlab.com
2012-11-19
merge with viewer-development
Richard Linden
2012-11-08
SH-3499 WIP Ensure asset stats output is correct
Richard Linden
2012-11-07
SH-3499 WIP Ensure asset stats output is correct
Richard Linden
2012-11-01
SH-3405 FIX convert existing stats to lltrace system
Richard Linden
2012-10-19
SH-3405 WIP convert existing stats to lltrace system
Richard Linden
2012-10-18
SH-3405 WIP convert existing stats to lltrace system
Richard Linden
2012-10-17
SH-3405 WIP convert existing stats to lltrace system
Richard Linden
2012-10-17
SH-3275 Update viewer metrics system to be more flexible
Richard Linden
2012-10-15
SH-3405 WIP convert existing stats to lltrace system
Richard Linden
2012-10-12
SH-3405 WIP convert existing stats to lltrace system
Richard Linden
2012-10-12
SH-3275 WIP Update viewer metrics system to be more flexible
Richard Linden
2012-10-10
merge
Richard Linden
2012-10-10
SH-3405 WIP convert existing stats to lltrace system
Richard Linden
2012-10-03
SH-3405 WIP convert existing stats to lltrace system
Richard Linden
2012-10-02
SH-3404 create sampler class
Richard Linden
2012-10-01
SH-3275 WIP Run viewer metrics for object update messages
Richard Linden
2012-09-30
SH-3275 WIP Run viewer metrics for object update messages
Richard Linden
2012-09-06
Automated merge with http://bitbucket.org/lindenlab/viewer-development
Richard Linden
2012-09-06
Automated merge with file:///Users/nat/linden/davep-viewer-development-rebased
Nat Goodspeed
2012-09-05
Merge in latest viewer-development
simon@Simon-PC.lindenlab.com
2012-08-29
SH-3275 WIP Run viewer metrics for object update messages
Richard Linden
2012-08-29
MAINT-1491 Make GPU table more readable, clear out some cruft, and start repo...
Dave Parks
2012-08-28
MAINT-1491 Integration of statistically generated GPU table -- enable shadows...
Dave Parks
2012-08-24
Automated merge with http://bitbucket.org/lindenlab/viewer-cat
Richard Linden
2012-07-30
merge
Brad Payne (Vir Linden)
2012-07-30
merge
Brad Payne (Vir Linden)
2012-07-23
Pull and merge from ssh://hg@bitbucket.org/lindenlab/viewer-release.
Todd Stinson
2012-07-18
SH-3275 WIP Run viewer metrics for object update messages
Richard Linden
2012-07-18
SH-3275 WIP Run viewer metrics for object update messages
Richard Linden
2012-07-16
SH-3275 WIP Run viewer metrics for object update messages
Richard Linden
2012-06-22
Pull and merge from ssh://hg@bitbucket.org/lindenlab/viewer-release.
Todd Stinson
2012-06-22
merge
Dave Parks
2012-06-11
avatar metrics - cleanup, removed unused fields
Brad Payne (Vir Linden)
2012-05-25
Merge pull from lindenlab/viewer-development as requested by Oz for DRTVWR-148
simon@Simon-PC.lindenlab.com
2012-05-18
PATH-638: Adding elements to render the new sim stats.
Todd Stinson
2012-05-11
MAINT-586 Starting logging OpenGL version and shader level to simulator
Dave Parks
2012-04-19
Move phase tracking to its own set of classes inside LLViewerStats - simplifi...
Brad Payne (Vir Linden)
2011-09-20
EXP-1230 FIX As a resident, I want to not have to choose a UI mode
Richard Linden
2011-04-19
merge
Dave Parks
2011-04-05
merge changes for STORM-1051
Oz Linden
2011-03-16
Automated merge up from viewer-development into mesh-development
Loren Shih
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