Age | Commit message (Expand) | Author |
2018-09-12 | SL-4178 make deferred version of highlight shader that fills in zero spec and... | Graham Linden |
2018-08-16 | MAINT-3699 new shaders supporting alpha blend/mask rigged content. | Graham Linden |
2018-07-03 | MAINT-8838 render a sun disc if the texture(s) are provided by WL settings (d... | Graham Linden |
2018-06-27 | Make distinct ALM moon shader, tweak mix factor for day vs night moon shading... | Graham Linden |
2018-06-27 | Remove unused member vectors of uniforms from LLViewerShaderMgr. | Graham Linden |
2018-06-08 | Add specific shader for the moon to allow different rendering at day vs night. | Graham Linden |
2018-02-18 | Atmospherics WIP | Graham Linden graham@lindenlab.com |
2015-11-10 | remove execute permission from many files that should not have it | Oz Linden |
2014-04-24 | MAINT-4009: Ensuring that the shader manager instance is released during clea... | Stinson Linden |
2014-03-12 | merge with release | Richard Linden |
2013-10-08 | merge from viewer-release | Richard Linden |
2013-10-01 | Automated merge with http://bitbucket.org/lindenlab/viewer-release | Richard Linden |
2013-09-18 | The unbearable lightness of being norspec | Graham Linden |
2013-09-10 | MAINT-3131 Add a GPU memory bandwidth benchmark. | Dave Parks |
2013-08-12 | NORSPEC-342 fix blocky hair in ALM from writing depth for transparent pixels ... | Graham Linden |
2013-08-12 | NORSPEC-342 WIP MATBUG-347 make impostor rendering not contribute to depth fo... | Graham Linden |
2013-07-23 | Merge | Xiaohong Bao |
2013-07-21 | NORSPEC-311 fix alpha / opaque lighting diffs | Graham Linden |
2013-07-12 | NORSPEC-291 WIP added underwater deferred program and more reflection pass work | Graham Linden |
2013-07-11 | NORSPEC-291 WIP materials underwater with haze, reflection broken, water dist... | Graham Madarasz (Graham) |
2013-07-10 | NORSPEC-291 WIP materials underwater w and wo alpha, water fog color broken, ... | Graham Linden |
2013-07-03 | NORSPEC-295 make a deferred path version of fullbright alpha mask shader so w... | Graham Linden |
2013-06-27 | Automated merge with https://bitbucket.org/lindenlab/viewer-development-mater... | Dave Parks |
2013-06-26 | NORSPEC-290 Allow shader compiler to unroll loop in multiPointLightF | Dave Parks |
2013-06-21 | Automated merge with file:///F:%5Cviewer-bear | Dave Parks |
2013-06-20 | merge with release | Richard Linden |
2013-06-18 | Occlusion culling overhaul. | Dave Parks |
2013-06-05 | merge with viewer-release | Richard Linden |
2013-06-03 | NORSPEC-229 Fix for bad binormals on mirrored surfaces (use tangent calculato... | Dave Parks |
2013-05-29 | NORSPEC-198, NORSPEC-176, NORSPEC-106, NORSPEC-202 et al -- Material matrix t... | Dave Parks |
2013-05-23 | NORSPEC-198, NORSPEC-176, NORSPEC-106 WIP Fix for various fullbright/shiny de... | Dave Parks |
2013-05-14 | NORSPEC-103 reflect normal/spec UVs in face edit overlay display | Graham Madarasz |
2013-05-10 | Merge with vwr-dev-mat | Graham Madarasz |
2013-05-09 | Merge downstream code and viewer-beta | simon |
2013-05-08 | merge changes for 3.5.1-release | Oz Linden |
2013-04-25 | Merge 3.5.1 into Materials | Graham Madarasz |
2013-04-19 | merge changes for DRTVWR-294 | Oz Linden |
2013-04-18 | Use GL_SRGB8_ALPHA8 for the diffuse and specular buffers, and correct gamma *... | Geenz |
2013-04-11 | NORSPEC-98 redux...hopefully fix mac AND linux at the same time | Graham Madarasz (Graham Linden) |
2013-04-11 | Merge in downstream code (chui fixes, materials) | simon |
2013-03-29 | NORSPEC-66 Hook up material parameters to rigged attachments. | Dave Parks |
2013-03-29 | Update Mac and Windows breakpad builds to latest | Graham Madarasz |
2013-03-27 | NORSPEC-61 Hook up material parameters to shaders. | Dave Parks |
2013-03-05 | Merge cleanup. | Dave Parks |
2013-03-04 | Automated merge with https://bitbucket.org/lindenlab/viewer-cat | Dave Parks |
2013-03-04 | MAINT-2371 More optimizations. | Dave Parks |
2013-02-28 | Improve perf of GLSL uniform lookups by name | Graham Madarasz (Graham) |
2013-02-04 | Added a new draw pool specifically for faces with materials applied to them. ... | Geenz |
2012-11-30 | for SH-3350 and SH-3353: Report frame-to-frame visual deltas as an LLStat | Xiaohong Bao |
2012-11-19 | for SH-3352: Create pixel shader to accumulate frame-to-frame absolute pixel ... | Xiaohong Bao |