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path: root/indra/newview/llviewershadermgr.h
AgeCommit message (Expand)Author
2023-02-09SL-19181 Modulate "glow" by PBR emissive.Dave Parks
2023-02-07SL-18229 Fix for PBR materials on HUDs misbehaving. Incidental decruft.Dave Parks
2023-02-03SL-19148 Decruft followthrough -- one more dead shaderDave Parks
2023-02-03SL-19148 Decruft followthrough -- decruft shader tree and some remaining forw...Dave Parks
2023-02-03SL-19148 Decruft some forward shaders and drawpools. Fix HUDs being in wrong...Dave Parks
2023-01-11SL-18869 Touch up -- Prune "post_pos" from shadow shaders that don't need it ...Dave Parks
2023-01-09SL-18869 Optimizations -- Decruftify LLRenderTarget, use a shader to copy col...Dave Parks
2022-12-16SL-18851 Fix for PBR materials sometimes not casting shadows when they should.Dave Parks
2022-12-14SL-18782 WIP -- stub for reflection probe display.Dave Parks
2022-12-05SL-18692 Fix for fullbright alpha not clipping against water plane (also fixe...Dave Parks
2022-11-28Merge remote-tracking branch 'origin/DRTVWR-528' into DRTVWR-559Brad Kittenbrink
2022-11-28Merge remote-tracking branch 'origin/main' into DRTVWR-528Brad Kittenbrink
2022-11-14Merged in SL-18332 (pull request #1194)Jonathan Goodman
2022-09-17WIP - switch PBR implementationsDave Parks
2022-09-16SL-18128 Clear out much OpenGL cruft and switch to core profile on AMDDave Parks
2022-09-13SL-17701 WIP -- Cleanup/refactor PBR lighting implementation and get parity b...Dave Parks
2022-09-09SL-17701: PBR: WIP Alpha BlendingPtolemy
2022-08-20SL-17584 Make setShaders crashes more informativeAndrey Kleshchev
2022-06-22SL-17600 Proper irradiance probes.Dave Parks
2022-06-21SL-17600 WIP -- Proper radiance maps (not just mipped cubemaps).Dave Parks
2022-06-15SL-17584 Make setShaders crashes more informativeAndrey Kleshchev
2022-05-26Merge branch 'master' v 6.6.1 into DRTVWR-528Dave Houlton
2022-05-16SL-17284 Reflection probe tuning and optimization take 1Dave Parks
2022-05-02SL-17274: Stub for PBR DrawPool and shaderPtolemy
2022-03-18SL-16993: Fix Model Upload Physics Analyze rendering physics hull as black meshPtolemy
2021-11-20SL-16289 Rigged mesh rendering overhaulDave Parks
2021-04-29SL-14113 Fix moon hazePtolemy
2019-07-12SL-11109Graham Linden
2019-04-02Merge 6.1.2 LoveMeRender new hotnessGraham Linden
2019-03-13Mods to make merge with viewer-release have less whitespace-only change and f...Graham Linden
2019-03-02SL-10664Graham Linden
2019-02-13SL-10181, SL-10546Graham Linden
2019-01-319996 partial fix (works for non-ALM rendering only)Graham Linden
2019-01-30WIP for 10374 (reduce number of shaders linking against deferredUtil).Graham Linden
2019-01-04Add new shaders for generating shadows from clouds.Graham Linden
2018-12-19Add new shaders for advanced atmo SH env lighting calcs.Graham Linden
2018-12-06De-duplicate deferred gbuffer access for getPosition/getNorm.Graham Linden
2018-09-12SL-4178 make deferred version of highlight shader that fills in zero spec and...Graham Linden
2018-08-16MAINT-3699 new shaders supporting alpha blend/mask rigged content.Graham Linden
2018-07-03MAINT-8838 render a sun disc if the texture(s) are provided by WL settings (d...Graham Linden
2018-06-27Make distinct ALM moon shader, tweak mix factor for day vs night moon shading...Graham Linden
2018-06-27Remove unused member vectors of uniforms from LLViewerShaderMgr.Graham Linden
2018-06-08Add specific shader for the moon to allow different rendering at day vs night.Graham Linden
2018-02-18Atmospherics WIPGraham Linden graham@lindenlab.com
2015-11-10remove execute permission from many files that should not have itOz Linden
2014-04-24MAINT-4009: Ensuring that the shader manager instance is released during clea...Stinson Linden
2014-03-12merge with releaseRichard Linden
2013-10-08merge from viewer-releaseRichard Linden
2013-10-01Automated merge with http://bitbucket.org/lindenlab/viewer-releaseRichard Linden
2013-09-18The unbearable lightness of being norspecGraham Linden