Age | Commit message (Expand) | Author |
2018-06-01 | Modify use of sky settings, reduce complexity, and name funcs to indicate coo... | Graham Linden |
2018-05-31 | Merge | Rider Linden |
2018-05-18 | Remove MSVC debug pragmas and comment out code to dump example grids.xml file... | Graham Linden graham@lindenlab.com |
2018-05-18 | Make nighttime elev constant _SIN, since it uses a sin value. | Graham Linden graham@lindenlab.com |
2018-05-01 | Le Merge | Graham Linden graham@lindenlab.com |
2018-03-28 | MAINT-8355 - Alpha masked textures turn white on rigged mesh when viewed thro... | ruslantproductengine |
2018-03-14 | Fix up atmospheric helpers and transport shader for adv atmo path. | Graham Linden graham@lindenlab.com |
2018-03-12 | De-duplicate deferred shader code for atmospherics and transport. | Graham Linden graham@lindenlab.com |
2018-03-12 | Fix decl mismatch in alpha shader and mark deferred shaders needing new linka... | Graham Linden graham@lindenlab.com |
2018-03-12 | De-duplicate shader code for encoding and decoding normals to/from gbuffer fo... | Graham Linden graham@lindenlab.com |
2018-03-12 | De-duplicate sRGB conversion funcs from many shaders | Graham Linden graham@lindenlab.com |
2018-03-09 | De-duplicate water fog code and modify programs to include the shared object ... | Graham Linden graham@lindenlab.com |
2018-03-08 | Get libatmosphere shader into link chain for Adv WL shaders. | Graham Linden graham@lindenlab.com |
2018-03-03 | Remove MSVC pragmas breaking OSX build. | Graham Linden graham@lindenlab.com |
2018-02-26 | Redo advanced atmo shader integration with SL. | Graham Linden graham@lindenlab.com |
2018-02-22 | Add settings/validations for new advanced atmo settings. | Graham Linden graham@lindenlab.com |
2018-02-18 | Atmospherics WIP | Graham Linden graham@lindenlab.com |
2017-11-13 | Remove the old wl environment code. | Rider Linden |
2017-10-13 | Watter settings active and start of new joystick button type. | Rider Linden |
2017-09-27 | No longer 'goth windlight only', sky parameters passed from settings object. | Rider Linden |
2017-09-26 | Clouds still funky but better. | Rider Linden |
2017-09-19 | Baseline for settings changes | Rider Linden |
2016-05-21 | merged jelly-doll viewer-release into bento | Brad Payne (Vir Linden) |
2015-11-10 | remove execute permission from many files that should not have it | Oz Linden |
2015-10-21 | SL-234 WIP - moved LLSkinningUtil funcs to separate class/files. Remap weight... | Brad Payne (Vir Linden) |
2015-10-07 | SL-234 WIP - adjust max mesh object joints at run-time, including rebuilding ... | Brad Payne (Vir Linden) |
2014-04-24 | MAINT-4009: Ensuring that the shader manager instance is released during clea... | Stinson Linden |
2014-03-12 | merge with release | Richard Linden |
2013-11-21 | fix for SH-4628: Project Interesting Viewer reduces & fixes graphics to lowes... | Xiaohong Bao |
2013-11-11 | Automated merge with http://bitbucket.org/lindenlab/viewer-release | Richard Linden |
2013-10-08 | merge from viewer-release | Richard Linden |
2013-10-01 | Automated merge with http://bitbucket.org/lindenlab/viewer-release | Richard Linden |
2013-09-26 | NORSPEC-259 revive fix stomped with materials->bear merge | Graham Linden |
2013-09-18 | The unbearable lightness of being norspec | Graham Linden |
2013-10-04 | MAINT-3270 FIXED crash in LLControlCache<unsigned int>::LLControlCache: Contr... | maksymsproductengine |
2013-09-26 | NORSPEC-259 revive fix stomped with materials->bear merge | Graham Linden |
2013-09-10 | MAINT-3131 Add a GPU memory bandwidth benchmark. | Dave Parks |
2013-08-12 | NORSPEC-342 fix blocky hair in ALM from writing depth for transparent pixels ... | Graham Linden |
2013-08-12 | NORSPEC-342 WIP MATBUG-347 make impostor rendering not contribute to depth fo... | Graham Linden |
2013-08-09 | second phase summer cleaning | Richard Linden |
2013-07-30 | NORSPEC-314 rollback unified srgb shader code to see if we can get past Mac 1... | Graham Madarasz (Graham Linden) |
2013-07-29 | NORSPEC-314 WIP fix srgb_mac use and issues found with RenderDebugGL on Mac | Graham Madarasz (Graham Linden) |
2013-07-28 | NORSPEC-314 fixed another mac-specific stupidity by splitting out a new srgb_... | Graham Madarasz |
2013-07-26 | NORSPEC-327 modify 'select' ops in srgb shader code to mollify the doddering ... | Graham Linden |
2013-07-25 | Make use of vertex_color selectable per shader with alphaF/alphaV again | Graham Linden |
2013-07-25 | NORSPEC-325 WIP restore gamma (uncorrected) attenuation and unify sRGB conver... | Graham Linden |
2013-07-24 | NORSPEC-326 eliminate identity theft causing mac nV mobile shader compilation... | Graham Linden |
2013-07-24 | NORSPEC-311 WIP move to per-pixel alpha lighting and make spot/point calcs ma... | Graham Linden |
2013-07-23 | Merge | Xiaohong Bao |
2013-07-23 | Fix regression causing fullbright alpha-masked objects to be opaque | Graham Linden |