Age | Commit message (Expand) | Author |
2019-04-02 | Merged in lindenlab/viewer-release | AndreyL ProductEngine |
2019-04-02 | Remove pragma for turning off optimization for debugging. | Graham Linden |
2019-04-02 | Roll back KDU to 7.a.4 version instead of updating to 7.a.7 | Graham Linden |
2019-03-13 | Further tab restoration and whitespace delta minimization. | Graham Linden |
2019-03-13 | Mods to make merge with viewer-release have less whitespace-only change and f... | Graham Linden |
2019-03-07 | SL-10618, SL-10698 | Graham Linden |
2019-03-03 | SL-10664, SL-10666 | Graham Linden |
2019-03-02 | SL-10664 | Graham Linden |
2019-02-28 | EEP performance WIP | Graham Linden |
2019-02-27 | SL-10566 part the fourth | Graham Linden |
2019-02-26 | SL-5186, SL-10612 | Graham Linden |
2019-02-22 | SL-9994 | Graham Linden |
2019-02-21 | SL-10501 | Graham Linden |
2019-02-13 | SL-10181, SL-10546 | Graham Linden |
2019-01-31 | 9996 partial fix (works for non-ALM rendering only) | Graham Linden |
2019-01-30 | Make shadow map gen shaders not link against shadowUtil module so Intel HD x0... | Graham Linden |
2019-01-30 | Reduce shadow shader linkage of deferredUtil module to try to get Intel HD x0... | Graham Linden |
2019-01-30 | WIP for 10374 (reduce number of shaders linking against deferredUtil). | Graham Linden |
2019-01-30 | SL-10415, SL-10434 | Graham Linden |
2019-01-24 | SL-10282 | Graham Linden |
2019-01-17 | SL-10368 | Graham Linden |
2019-01-08 | Fix broken distortion map rendering (was culling everything). | Graham Linden |
2019-01-04 | Add new shaders for generating shadows from clouds. | Graham Linden |
2018-12-19 | Add new shaders for advanced atmo SH env lighting calcs. | Graham Linden |
2018-12-06 | De-duplicate deferred gbuffer access for getPosition/getNorm. | Graham Linden |
2018-11-26 | SL-10101 Remade most frequent setting calls to cached variants | andreykproductengine |
2018-11-15 | Remove compilation and linkage of deferredUtil and indirect GLSL helper objec... | Graham Linden |
2018-11-12 | SL-10044 SL-10045 | Graham Linden |
2018-11-09 | More incremental revive of 39561 contents to determine cuplrit. | Graham Linden |
2018-11-09 | Back out changes causing broken shadows and other render shenanigans. | Graham Linden |
2018-11-06 | Move to using a shared deferredUtil object for getting pos/norm from gbuffer. | Graham Linden |
2018-11-01 | SL-9994 | Graham Linden |
2018-10-29 | SL-9977 | Graham Linden |
2018-10-16 | SL-9895 select correct sky shader for ALM despite shadow detail being set to ... | Graham Linden |
2018-10-05 | SL-1925 | Graham Linden |
2018-09-14 | SL-9632 add uniform and code to supress atmospherics in all shaders that coul... | Graham Linden |
2018-09-12 | SL-9635 remove init of libatmosphere causing crashes on Intel HD | Graham Linden |
2018-09-12 | SL-4178 make deferred version of highlight shader that fills in zero spec and... | Graham Linden |
2018-09-10 | Fixes for switching between atmospherics implementations on the fly. | Graham Linden |
2018-09-04 | Remove MSVC debug pragmas. | Graham Linden |
2018-09-04 | Merge and fix MAINT-9087 and MAINT-9084 | Graham Linden |
2018-08-16 | MAINT-3699 new shaders supporting alpha blend/mask rigged content. | Graham Linden |
2018-07-03 | MAINT-8838 render a sun disc if the texture(s) are provided by WL settings (d... | Graham Linden |
2018-07-03 | MAINT-8836 - Objects with Alpha Masking > 0 settings do not rendering correct... | ruslantproductengine |
2018-06-27 | Make distinct ALM moon shader, tweak mix factor for day vs night moon shading... | Graham Linden |
2018-06-13 | Mods to hook up water settings to water normals for rendering with support fo... | Graham Linden |
2018-06-11 | Fix water fog consolidation in underwater shaders. | Graham Linden |
2018-06-08 | Add specific shader for the moon to allow different rendering at day vs night. | Graham Linden |
2018-06-01 | Fix mis-merge of LLSettingsBase and remove optimize pragmas. | Graham Linden |
2018-06-01 | Merge to 5.1.6 | Graham Linden |