Age | Commit message (Collapse) | Author | |
---|---|---|---|
2024-05-06 | Merge remote-tracking branch 'origin/DRTVWR-600-maint-A' into ↵ | RunitaiLinden | |
gltf-dev-maint-a-merge | |||
2024-04-30 | Fix for SL-20652 shadows on mac breaking alpha blended objects. (#1264) | Brad Linden | |
* Fix for SL-20652 shadows on mac breaking alpha blended objects. fix secondlife/jira-archive-internal#71030 * clean up surrounding indentation * Skip unnecessary casting * Clean up LLGLSLShader::sIndexedTextureChannels usage and improve fix for SL-20652 | |||
2024-04-24 | Merge remote-tracking branch 'origin/main' into release/materials_featurette | Brad Linden | |
2024-04-24 | Merge branch 'main' into marchcat/a-merge | Andrey Lihatskiy | |
# Conflicts: # autobuild.xml # indra/llimage/llimage.cpp # indra/llui/llsearcheditor.cpp # indra/llui/llview.cpp # indra/newview/llagent.cpp # indra/newview/llappviewer.cpp # indra/newview/llfloatercamera.cpp # indra/newview/llfloatereditsky.cpp # indra/newview/llfloatereditwater.cpp # indra/newview/llinventoryfunctions.cpp # indra/newview/lloutfitgallery.cpp # indra/newview/lloutfitslist.cpp # indra/newview/llpanelgroupbulkban.cpp # indra/newview/llsidepanelappearance.cpp # indra/newview/llvovolume.cpp | |||
2024-04-19 | #1139 Fix for world going black/white in some scenes (NaNs) (#1273) | RunitaiLinden | |
* #1139 Fix for world going black/white in some scenes (NaNs) NaNs were coming from normal encode/decode. Take advantage of available gbuffer space to send full normal instead of encoding. * #1139 Cleanup remove now unused encodeNormF.glsl * #1139 Remove final reference to encodeNormF * #1139 Fix for getNormalEnvIntensityFlags referencing wrong sampler for env intensity * Mac build fix | |||
2024-03-26 | secondlife/viewer#1050: Fix mirror clipping for PBR terrain. Also fixes ↵ | Cosmic Linden | |
environment settings for PBR terrain. | |||
2024-03-08 | HDRI Local Preview (#953) | RunitaiLinden | |
* #926 WIP - HDRI import prototype v0 * #926 WIP -- add OpenEXR to autobuild.xml * #926 WIP -- Add OpenEXR cmake * #926 WIP -- Attempt at using OpenEXR autobuild package and don't hard code .exr file to load * #926 Unmangle autobuild.xml and get dll's in the right place (thanks, Caladbolg!) * implement mac shared libs plumbing for OpenEXR for secondlife/viewer#926 * Fix Xcode/clang compile error regarding new[]/delete[] mismatch * #926 HDRI Preview finishing touches. - Full ACES when HDRI is enabled - Fix for probes getting stuck paused - Add exposure and rotation controls --------- Co-authored-by: Brad Linden <brad@lindenlab.com> | |||
2024-02-21 | Convert remaining BOOL to bool | Ansariel | |
2024-02-21 | secondlife/viewer-issues#72: Fix material preview affecting exposure on main ↵ | Cosmic Linden | |
screen | |||
2024-02-08 | #671 Nudge RenderMirrors and clear shader cache as needed based on ↵ | RunitaiLinden | |
SimulatorFeatures | |||
2024-02-08 | Merge branch 'release/materials_featurette' into materials_featurette/mirrors | RunitaiLinden | |
2024-02-08 | #671 Setup the viewer to respect the MirrorsEnabled simulator feature. | Jonathan "Geenz" Goodman | |
2024-02-07 | secondlife/viewer#711: More thoroughly clamp terrain PBR detail | Cosmic Linden | |
2024-02-07 | Merge branch 'release/materials_featurette' into materials_featurette/mirrors | RunitaiLinden | |
2024-02-06 | #677 Fix for mac build | RunitaiLinden | |
2024-02-05 | #677 Add mirror clipping to rigged shaders | RunitaiLinden | |
2024-02-05 | #677 Add clipping to trees and alpha masked blinn-phong | RunitaiLinden | |
2024-02-02 | #677 Move PBR mirror radiance mixing to reflectionProbeF so transparent PBR ↵ | RunitaiLinden | |
surfaces can be mirrors | |||
2024-02-02 | #677 Fix terrain clipping and tweak hero probe mixing with radiance | RunitaiLinden | |
2024-02-01 | Merge branch 'materials_featurette/mirrors' into geenz/mirror-depixelation | Jonathan "Geenz" Goodman | |
2024-02-01 | #684 Fix pixellation on mirrors regardless of mirror resolution. | Jonathan "Geenz" Goodman | |
2024-02-01 | #677 WIP -- fix PBR and avatar mirror clipping. | RunitaiLinden | |
2024-02-01 | #677 WIP -- Add clipping to alpha and pbr (not working on PBR for some reason) | RunitaiLinden | |
2024-02-01 | #677 WIP -- add mirror clipping to more shaders | RunitaiLinden | |
2024-01-31 | secondlife/viewer-issues#43: Fix debug normals not rendering for terrain | Cosmic Linden | |
2024-01-24 | https://github.com/secondlife/viewer/issues/671 Wire up the RenderMirrors ↵ | Jonathan "Geenz" Goodman | |
debug setting. | |||
2024-01-24 | Merge remote-tracking branch 'origin/release/materials_featurette' into ↵ | Jonathan "Geenz" Goodman | |
DRTVWR-583 | |||
2024-01-22 | https://github.com/secondlife/viewer-issues/issues/22 partial build fix | RunitaiLinden | |
2024-01-19 | Merge branch 'release/materials_featurette' into DRTVWR-592 | RunitaiLinden | |
2024-01-08 | replace boost library to standard | AiraYumi | |
2023-11-30 | SL-20611 Incorporate water haze into new post effect atmospherics goodness | RunitaiLinden | |
2023-11-17 | SL-20611 followup -- remove now unused glsl files. Fix transparent water. | RunitaiLinden | |
2023-11-16 | SL-20611 Make haze effect local lights -- move sky and water haze to their ↵ | RunitaiLinden | |
own passes and unify sky and water haze in forward rendering shaders. | |||
2023-11-02 | SL-19979 Fix for frame stalls on mac with shadows enabled. Also fix ↵ | Dave Parks | |
multihreaded GL not working on mac (thanks, Rye!) | |||
2023-10-16 | Merge branch 'DRTVWR-559' into DRTVWR-583 | Jonathan "Geenz" Goodman | |
2023-10-13 | Merge branch 'DRTVWR-559' into DRTVWR-592 | Cosmic Linden | |
2023-10-13 | DRTVWR-592: Fix PBR terrain shader compile crash when emissive textures are ↵ | Cosmic Linden | |
disabled | |||
2023-10-13 | DRTVWR-592: Give PBR terrain shader more descriptive name for ↵ | Cosmic Linden | |
debugging/profiling | |||
2023-10-13 | DRTVWR-592: Add test config for triplanar mapping blend strength | Cosmic Linden | |
2023-10-13 | DRTVWR-592: Add triplanar mapping setting, gate to High graphics setting or ↵ | Cosmic Linden | |
higher, bump feature table | |||
2023-10-13 | DRTVWR-592: (WIP) Triplanar mapping | Cosmic Linden | |
2023-10-13 | DRTVWR-592: PBR terrain fallback for Mac/Intel: Drop emissive texture. Bump ↵ | Cosmic Linden | |
featuretable. | |||
2023-10-13 | DRTVWR-592: (WIP) Separate code path for terrain rendering and shaders. Just ↵ | Cosmic Linden | |
copy/paste for now. Use same draw pool | |||
2023-10-11 | SL-20440 Fix for projector ambiance destroying PBR shading. Also fix ↵ | RunitaiLinden | |
longstanding bug with hard line in projector ambiance lighting. Incidental decruft of legacy_adjust and LOCAL_LIGHT_KILL, etc. | |||
2023-10-04 | SL-20141 Remove "Local Lights" checkbox and instead make the number of ↵ | RunitaiLinden | |
lights rendered scale with the "Quality & speed" slider | |||
2023-10-02 | Fix ssao define in under water light softening shader (#403) | Rye Mutt | |
2023-07-17 | Merge branch 'DRTVWR-559' into DRTVWR-583 | Jonathan "Geenz" Goodman | |
2023-07-12 | SL-19567: Add option RenderGlowNoise for low precision glow dithering, ↵ | Cosmic Linden | |
enabled by default | |||
2023-06-27 | Just about got hero reflection maps working. | Jonathan "Geenz" Goodman | |
DRTVWR-583 | |||
2023-06-27 | SL-19884 Fix for garbled rigged meshes in model import preview window. | RunitaiLinden | |