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path: root/indra/newview/llviewershadermgr.cpp
AgeCommit message (Expand)Author
2018-03-14Fix up atmospheric helpers and transport shader for adv atmo path.Graham Linden graham@lindenlab.com
2018-03-12De-duplicate deferred shader code for atmospherics and transport.Graham Linden graham@lindenlab.com
2018-03-12Fix decl mismatch in alpha shader and mark deferred shaders needing new linka...Graham Linden graham@lindenlab.com
2018-03-12De-duplicate shader code for encoding and decoding normals to/from gbuffer fo...Graham Linden graham@lindenlab.com
2018-03-12De-duplicate sRGB conversion funcs from many shadersGraham Linden graham@lindenlab.com
2018-03-09De-duplicate water fog code and modify programs to include the shared object ...Graham Linden graham@lindenlab.com
2018-03-08Get libatmosphere shader into link chain for Adv WL shaders.Graham Linden graham@lindenlab.com
2018-03-03Remove MSVC pragmas breaking OSX build.Graham Linden graham@lindenlab.com
2018-02-26Redo advanced atmo shader integration with SL.Graham Linden graham@lindenlab.com
2018-02-22Add settings/validations for new advanced atmo settings.Graham Linden graham@lindenlab.com
2018-02-18Atmospherics WIPGraham Linden graham@lindenlab.com
2017-11-13Remove the old wl environment code.Rider Linden
2017-10-13Watter settings active and start of new joystick button type.Rider Linden
2017-09-27No longer 'goth windlight only', sky parameters passed from settings object.Rider Linden
2017-09-26Clouds still funky but better.Rider Linden
2017-09-19Baseline for settings changesRider Linden
2016-05-21merged jelly-doll viewer-release into bentoBrad Payne (Vir Linden)
2015-11-10remove execute permission from many files that should not have itOz Linden
2015-10-21SL-234 WIP - moved LLSkinningUtil funcs to separate class/files. Remap weight...Brad Payne (Vir Linden)
2015-10-07SL-234 WIP - adjust max mesh object joints at run-time, including rebuilding ...Brad Payne (Vir Linden)
2014-04-24MAINT-4009: Ensuring that the shader manager instance is released during clea...Stinson Linden
2014-03-12merge with releaseRichard Linden
2013-11-21fix for SH-4628: Project Interesting Viewer reduces & fixes graphics to lowes...Xiaohong Bao
2013-11-11Automated merge with http://bitbucket.org/lindenlab/viewer-releaseRichard Linden
2013-10-08merge from viewer-releaseRichard Linden
2013-10-01Automated merge with http://bitbucket.org/lindenlab/viewer-releaseRichard Linden
2013-09-26NORSPEC-259 revive fix stomped with materials->bear mergeGraham Linden
2013-09-18The unbearable lightness of being norspecGraham Linden
2013-10-04MAINT-3270 FIXED crash in LLControlCache<unsigned int>::LLControlCache: Contr...maksymsproductengine
2013-09-26NORSPEC-259 revive fix stomped with materials->bear mergeGraham Linden
2013-09-10MAINT-3131 Add a GPU memory bandwidth benchmark.Dave Parks
2013-08-12NORSPEC-342 fix blocky hair in ALM from writing depth for transparent pixels ...Graham Linden
2013-08-12NORSPEC-342 WIP MATBUG-347 make impostor rendering not contribute to depth fo...Graham Linden
2013-08-09second phase summer cleaningRichard Linden
2013-07-30NORSPEC-314 rollback unified srgb shader code to see if we can get past Mac 1...Graham Madarasz (Graham Linden)
2013-07-29NORSPEC-314 WIP fix srgb_mac use and issues found with RenderDebugGL on MacGraham Madarasz (Graham Linden)
2013-07-28NORSPEC-314 fixed another mac-specific stupidity by splitting out a new srgb_...Graham Madarasz
2013-07-26NORSPEC-327 modify 'select' ops in srgb shader code to mollify the doddering ...Graham Linden
2013-07-25Make use of vertex_color selectable per shader with alphaF/alphaV againGraham Linden
2013-07-25NORSPEC-325 WIP restore gamma (uncorrected) attenuation and unify sRGB conver...Graham Linden
2013-07-24NORSPEC-326 eliminate identity theft causing mac nV mobile shader compilation...Graham Linden
2013-07-24NORSPEC-311 WIP move to per-pixel alpha lighting and make spot/point calcs ma...Graham Linden
2013-07-23MergeXiaohong Bao
2013-07-23Fix regression causing fullbright alpha-masked objects to be opaqueGraham Linden
2013-07-23NORSPEC-293 hazy glowing fullbright begoneGraham Linden
2013-07-22NORSPEC-314 WIP see if this ruse gets past the decrepit GeForce driverGraham Linden
2013-07-22MATBUG-306 fix alpha knock-on from underwater lightcurve matchingGraham Linden
2013-07-21NORSPEC-311 NORSPEC-312 make mac happy with shader ifdefs for haze/maskingGraham Linden
2013-07-21NORSPEC-311 fix alpha / opaque lighting diffsGraham Linden
2013-07-12NORSPEC-291 WIP added underwater deferred program and more reflection pass workGraham Linden