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Megapahit's fork of the Second Life viewer.
Erik Kundiman
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llviewershadermgr.cpp
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Author
2019-04-10
SL-10901
Graham Linden
2019-04-10
Merged in Geenz/viewer-eep/OPEN-340 (pull request #345)
Rider Linden
2019-04-10
SL-10925, SL-10926, SL-10896
Graham Linden
2019-04-10
Separate out vertex program objects from fragment program objects and use it.
Geenz
2019-04-09
First stab at moving atmospheric var calcs to its own utility shader.
Geenz
2019-04-05
SL-10821
Graham Linden
2019-04-03
Add shader unloads for new deferred avatar/attachment alpha/mask shadow shaders.
Graham Linden
2019-04-03
Replace MAINT-8836 fix dropped in merge of 6.1.2
Graham Linden
2019-04-03
Replace dropped code from 6.1.2 for loading new avatar/attachment alpha/mask ...
Graham Linden
2019-04-02
SL-10853
Graham Linden
2019-04-02
Fix shader link fail from forward decl of wrong soft clip func in class 1.
Graham Linden
2019-04-02
Merge 6.1.2 LoveMeRender new hotness
Graham Linden
2019-04-02
Remove pragma for turning off optimization for debugging.
Graham Linden
2019-04-02
Roll back KDU to 7.a.4 version instead of updating to 7.a.7
Graham Linden
2019-03-13
Further tab restoration and whitespace delta minimization.
Graham Linden
2019-03-13
Mods to make merge with viewer-release have less whitespace-only change and f...
Graham Linden
2019-03-07
SL-10618, SL-10698
Graham Linden
2019-03-03
SL-10664, SL-10666
Graham Linden
2019-03-02
SL-10664
Graham Linden
2019-02-28
EEP performance WIP
Graham Linden
2019-02-27
SL-10566 part the fourth
Graham Linden
2019-02-26
SL-5186, SL-10612
Graham Linden
2019-02-22
SL-9994
Graham Linden
2019-02-21
SL-10501
Graham Linden
2019-02-13
SL-10181, SL-10546
Graham Linden
2019-01-31
9996 partial fix (works for non-ALM rendering only)
Graham Linden
2019-01-30
Make shadow map gen shaders not link against shadowUtil module so Intel HD x0...
Graham Linden
2019-01-30
Reduce shadow shader linkage of deferredUtil module to try to get Intel HD x0...
Graham Linden
2019-01-30
WIP for 10374 (reduce number of shaders linking against deferredUtil).
Graham Linden
2019-01-30
SL-10415, SL-10434
Graham Linden
2019-01-24
SL-10282
Graham Linden
2019-01-17
SL-10368
Graham Linden
2019-01-08
Fix broken distortion map rendering (was culling everything).
Graham Linden
2019-01-04
Add new shaders for generating shadows from clouds.
Graham Linden
2018-12-19
Add new shaders for advanced atmo SH env lighting calcs.
Graham Linden
2018-12-06
De-duplicate deferred gbuffer access for getPosition/getNorm.
Graham Linden
2018-11-15
Remove compilation and linkage of deferredUtil and indirect GLSL helper objec...
Graham Linden
2018-11-12
SL-10044 SL-10045
Graham Linden
2018-11-09
More incremental revive of 39561 contents to determine cuplrit.
Graham Linden
2018-11-09
Back out changes causing broken shadows and other render shenanigans.
Graham Linden
2018-11-06
Move to using a shared deferredUtil object for getting pos/norm from gbuffer.
Graham Linden
2018-11-01
SL-9994
Graham Linden
2018-10-29
SL-9977
Graham Linden
2018-10-16
SL-9895 select correct sky shader for ALM despite shadow detail being set to ...
Graham Linden
2018-10-05
SL-1925
Graham Linden
2018-09-14
SL-9632 add uniform and code to supress atmospherics in all shaders that coul...
Graham Linden
2018-09-12
SL-9635 remove init of libatmosphere causing crashes on Intel HD
Graham Linden
2018-09-12
SL-4178 make deferred version of highlight shader that fills in zero spec and...
Graham Linden
2018-09-10
Fixes for switching between atmospherics implementations on the fly.
Graham Linden
2018-09-04
Remove MSVC debug pragmas.
Graham Linden
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