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path: root/indra/newview/llviewershadermgr.cpp
AgeCommit message (Expand)Author
2019-03-07SL-10618, SL-10698Graham Linden
2019-03-03SL-10664, SL-10666Graham Linden
2019-03-02SL-10664Graham Linden
2019-02-28EEP performance WIPGraham Linden
2019-02-27SL-10566 part the fourthGraham Linden
2019-02-26SL-5186, SL-10612Graham Linden
2019-02-22SL-9994Graham Linden
2019-02-21SL-10501Graham Linden
2019-02-13SL-10181, SL-10546Graham Linden
2019-01-319996 partial fix (works for non-ALM rendering only)Graham Linden
2019-01-30Make shadow map gen shaders not link against shadowUtil module so Intel HD x0...Graham Linden
2019-01-30Reduce shadow shader linkage of deferredUtil module to try to get Intel HD x0...Graham Linden
2019-01-30WIP for 10374 (reduce number of shaders linking against deferredUtil).Graham Linden
2019-01-30SL-10415, SL-10434Graham Linden
2019-01-24SL-10282Graham Linden
2019-01-17SL-10368Graham Linden
2019-01-08Fix broken distortion map rendering (was culling everything).Graham Linden
2019-01-04Add new shaders for generating shadows from clouds.Graham Linden
2018-12-19Add new shaders for advanced atmo SH env lighting calcs.Graham Linden
2018-12-06De-duplicate deferred gbuffer access for getPosition/getNorm.Graham Linden
2018-11-26SL-10101 Remade most frequent setting calls to cached variantsandreykproductengine
2018-11-15Remove compilation and linkage of deferredUtil and indirect GLSL helper objec...Graham Linden
2018-11-12SL-10044 SL-10045Graham Linden
2018-11-09More incremental revive of 39561 contents to determine cuplrit.Graham Linden
2018-11-09Back out changes causing broken shadows and other render shenanigans.Graham Linden
2018-11-06Move to using a shared deferredUtil object for getting pos/norm from gbuffer.Graham Linden
2018-11-01SL-9994Graham Linden
2018-10-29SL-9977Graham Linden
2018-10-16SL-9895 select correct sky shader for ALM despite shadow detail being set to ...Graham Linden
2018-10-05SL-1925Graham Linden
2018-09-14SL-9632 add uniform and code to supress atmospherics in all shaders that coul...Graham Linden
2018-09-12SL-9635 remove init of libatmosphere causing crashes on Intel HDGraham Linden
2018-09-12SL-4178 make deferred version of highlight shader that fills in zero spec and...Graham Linden
2018-09-10Fixes for switching between atmospherics implementations on the fly.Graham Linden
2018-09-04Remove MSVC debug pragmas.Graham Linden
2018-09-04Merge and fix MAINT-9087 and MAINT-9084Graham Linden
2018-08-16MAINT-3699 new shaders supporting alpha blend/mask rigged content.Graham Linden
2018-07-03MAINT-8838 render a sun disc if the texture(s) are provided by WL settings (d...Graham Linden
2018-07-03MAINT-8836 - Objects with Alpha Masking > 0 settings do not rendering correct...ruslantproductengine
2018-06-27Make distinct ALM moon shader, tweak mix factor for day vs night moon shading...Graham Linden
2018-06-13Mods to hook up water settings to water normals for rendering with support fo...Graham Linden
2018-06-11Fix water fog consolidation in underwater shaders.Graham Linden
2018-06-08Add specific shader for the moon to allow different rendering at day vs night.Graham Linden
2018-06-01Fix mis-merge of LLSettingsBase and remove optimize pragmas.Graham Linden
2018-06-01Merge to 5.1.6Graham Linden
2018-06-01Modify use of sky settings, reduce complexity, and name funcs to indicate coo...Graham Linden
2018-05-31MergeRider Linden
2018-05-18Remove MSVC debug pragmas and comment out code to dump example grids.xml file...Graham Linden graham@lindenlab.com
2018-05-18Make nighttime elev constant _SIN, since it uses a sin value.Graham Linden graham@lindenlab.com
2018-05-01Le MergeGraham Linden graham@lindenlab.com