Age | Commit message (Collapse) | Author |
|
simulator
|
|
https://bitbucket.org/lindenlab/viewer-development-materials
|
|
|
|
|
|
|
|
Adding a flag to hint to the sim that this viewer knows how to handle
AvatarAppearance messages for self in SSA-enabled regions.
|
|
LLViewerRegion::addNewObject and
SH-4261: interesting: crash in LLViewerRegion::addToVOCacheTree
|
|
|
|
|
|
|
|
|
|
|
|
dependencies
|
|
|
|
|
|
|
|
ObjectUpdateCompressed messages
|
|
|
|
|
|
|
|
Reviewed by Kelly
|
|
sort response)
|
|
ObjectUpdateCached:ObjectData:UpdateFlags field to carry spatial+size data?
|
|
|
|
|
|
entire region gracefully
|
|
differ in size from the initial region caps. Also avoid starting a inventory fetch responder if the requisite cap is missing"
|
|
|
|
field to carry spatial+size data?
|
|
|
|
|
|
|
|
final removal of remaining LLStat code
|
|
|
|
|
|
|
|
|
|
per-region basis
Set up an architecture to minimize the use of the baked texture debug setting.
Instead concentrating on setting a per-region flag at the region handshake point.
This should be processed once the new regions are using the updated handshake.
The debug setting is being used in this one location as a placeholder.
Builds, but not fully tested/commented yet, passing this work off to Vir.
|
|
|
|
enabled or disbled.
|
|
successfully changed, and reporting that to the user.
|
|
|
|
service names as the new server-side code has been fully deployed.
|
|
ObjectNavMeshProperties service until the new service name is fully deployed.
|
|
|
|
In this case the land impacts data is not displayed for such selection.
|
|
|
|
Removed LLViewerRegion::getSimProductName() so that it doesn't mistakenly
get used in UI code, thus causing localization bugs.
|
|
everywhere.
|
|
|