| Age | Commit message (Collapse) | Author |
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# Conflicts:
# .github/workflows/build.yaml
# indra/llinventory/llinventory.cpp
# indra/newview/CMakeLists.txt
# indra/newview/llappviewer.cpp
# indra/newview/llappviewerwin32.cpp
# indra/newview/llviewermenu.cpp
# indra/newview/llvoiceclient.cpp
# indra/newview/skins/default/xui/en/floater_preferences_graphics_advanced.xml
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* Adding tight integration flag for vscode and open code through a URL.
* [WIP] Publish objects and their contents from the viewer into VS code.
* [WIP] Still very much a work in progress, supports most of the core operations publish, get, write, delete, and create. Still quite a few bugs to work out.
* [WIP] Object publishing checkpoint.
* [checkpoint] Script tight integration with vscode, object publishing.
* Number of fixed issue.
* A few redundancy and performance fixes.
* Some cosmetics.
* I like "Explore" better than "Publish"
* Object renaming, luau inventory icon, runstate, restart.
* Some clean up around permissions and possible nullptr deref.
* Code review feedback.
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# Conflicts:
# .github/workflows/build.yaml
# autobuild.xml
# indra/llcommon/llsys.cpp
# indra/llrender/llimagegl.cpp
# indra/llrender/llimagegl.h
# indra/newview/CMakeLists.txt
# indra/newview/featuretable.txt
# indra/newview/featuretable_linux.txt
# indra/newview/featuretable_mac.txt
# indra/newview/llvoavatar.cpp
# indra/newview/llvoiceclient.cpp
# indra/newview/llvoicevivox.cpp
# indra/newview/viewer_manifest.py
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# Conflicts:
# indra/llfilesystem/lldir.cpp
# indra/llfilesystem/llfilesystem.cpp
# indra/newview/llappviewer.cpp
# indra/newview/lltexturecache.cpp
# indra/newview/llvoiceclient.cpp
# indra/newview/skins/default/xui/en/floater_preferences_graphics_advanced.xml
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when available to retrieve all language definition files and cache them locally.
Retrieve the default definition files from the LSL definitions precompiled library.
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Voice moderation -> 26.2
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cleanup
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scripts with a shebang
Signed-off-by: Hecklezz <tj8@live.com.au>
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stub code for info request
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The viewer now prefers to load inventory via the capability rather than
over the deprecated Xfer system, though both are still supported.
# Conflicts:
# indra/newview/llviewerobject.h
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* OpenGL 3.3 compatibility pass. Fix for FBO driven downscaling corrupting textures.
* Increase maximum texture bias, immediately scale down when textures are loaded higher resolution than desired
* #2590 Fix for some frame stalls on Intel Macs
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* #2434 Intel HD4000 compatibility pass
* Fixes crash on old drivers when loading shaders
* Fixes 30 second hang on startup
* Fixes occasional dev build crash in LLWearableList
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Co-authored-by: Brad Linden <brad@lindenlab.com>
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feature flag dependency on simulator feature in favor of cap"
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secondlife/viewer#1885: Terrain texture repeats: Remove feature flag dependency on simulator feature in favor of cap
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dependency on simulator feature in favor of cap
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and llunittype.h for now
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* #1836 Texture memory usage overhaul. Much decrufting
- don't keep a copy of textures in system memory
- use GPU to downrez textures instead of reloading from cache
- use GPU to generate brightness/darkness bumpmaps
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merge release/maint-a into develop and close maint-a
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insufficient permissions
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DRTVWR-600-maint-A
# Conflicts:
# indra/llappearance/llavatarappearance.h
# indra/llimage/llimage.cpp
# indra/llmath/llvolume.cpp
# indra/llmath/llvolume.h
# indra/llprimitive/llgltfmaterial.h
# indra/llrender/llrendertarget.cpp
# indra/llrender/llshadermgr.cpp
# indra/newview/lldynamictexture.cpp
# indra/newview/llenvironment.cpp
# indra/newview/llfetchedgltfmaterial.cpp
# indra/newview/llfloaterimagepreview.cpp
# indra/newview/llfloaterimagepreview.h
# indra/newview/llfloaterregioninfo.cpp
# indra/newview/llfloaterregioninfo.h
# indra/newview/llmaniprotate.cpp
# indra/newview/llmaniptranslate.cpp
# indra/newview/llpanelvolume.cpp
# indra/newview/llselectmgr.cpp
# indra/newview/llselectmgr.h
# indra/newview/llsurface.cpp
# indra/newview/llsurface.h
# indra/newview/llsurfacepatch.cpp
# indra/newview/lltexturectrl.cpp
# indra/newview/lltexturectrl.h
# indra/newview/lltinygltfhelper.cpp
# indra/newview/llviewertexture.cpp
# indra/newview/llviewerwindow.cpp
# indra/newview/llviewerwindow.h
# indra/newview/llvlcomposition.cpp
# indra/newview/llvlcomposition.h
# indra/newview/llvocache.cpp
# indra/newview/llvovolume.cpp
# indra/newview/pipeline.cpp
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project/gltf_development
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"possible loss of precision" warnings
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brad/merge-maint-a-to-dev
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