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Megapahit's fork of the Second Life viewer.
Erik Kundiman
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llvieweroctree.cpp
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Author
2022-10-07
SL-18190 Temporarily disable occlusion culling by default -- not compatible w...
Dave Parks
2022-09-16
SL-18128 Clear out much OpenGL cruft and switch to core profile on AMD
Dave Parks
2022-09-01
SL-17967 - Git rid of ARB that is in core
Howard Stearns
2022-07-12
SL-17758 Crash at LLSpatialSetOcclusionStateDiff::traverse(850)
Andrey Kleshchev
2022-05-05
SL-17244 Fix 'empty leaf' crashes
Andrey Kleshchev
2022-04-26
SL-17276 Potential fix for crash on shutdown on mac.
Dave Parks
2022-02-18
SL-16815 Better occlusion query name pool. Leverage pool FILO nature to avoi...
Dave Parks
2022-02-17
SL-16815 Remove frame stalls from occlusion queries, bumpmap updates, and que...
Dave Parks
2022-01-14
SL-16606: Add profiler category OCTREE
Ptolemy
2022-01-13
SL-16544 Fix for rigged mesh bounding boxes
Dave Parks
2021-12-09
SL-16461 disable occlusion-based reflection update
Dave Houlton
2021-11-22
SL-13565 restore the trampled tracy zones
Dave Houlton
2021-11-22
SL-13565 disable reflection render pass when all non-void water is occluded
Dave Houlton
2021-10-28
SL-16148 SL-16244 SL-16270 SL-16253 Remove most BlockTimers, remove LLMemTrac...
Dave Parks
2019-05-17
SL-10625
Graham Linden
2019-03-06
Make octree walk stop thrashing the caches with tex work.
Graham Linden
2018-11-14
Merge
Rider Linden
2018-10-29
SL-9977
Graham Linden
2018-06-05
merge
Brad Payne (Vir Linden)
2018-06-01
Merge to 5.1.6
Graham Linden
2018-05-01
Le Merge
Graham Linden graham@lindenlab.com
2018-02-21
MAINT-8264 - prevent at least some cases of LODs getting stuck at too-low val...
Brad Payne (Vir Linden)
2016-12-15
Backed out changeset: ebe10b4b1197
AndreyL ProductEngine
2016-12-12
MAINT-6125 - Mesh avatar deforms constantly
ruslantproductengine
2016-12-12
MAINT-6125 - Mesh avatar deforms constantly
ruslantproductengine
2016-11-08
Backed out changeset: fb2eb1a59be6
AndreyL ProductEngine
2016-07-14
MAINT-6125 Mesh avatar deforms constantly
ruslantproductengine
2016-02-03
MAINT-3210 (Flickering Squares with Advanced Lighting Model)
ruslantproductengine
2014-02-06
added LL_TRACE_ENABLED to allow disabling of lltrace
Richard Linden
2014-01-06
fix for SH-4656: crash at LLVOCacheEntry::updateParentBoundingInfo() line 510
Xiaohong Bao
2013-12-03
SH-4606 FIX Interesting: Small objects do not load until they are very close.
Richard Linden
2013-12-03
SH-4606 FIX Interesting: Small objects do not load until they are very close.
Richard Linden
2013-11-26
fix for SH-4637: Viewer-Interesting crashes if you teleport after crossing a ...
Xiaohong Bao
2013-11-21
fix for SH-4629: Interesting: crash at LLViewerRegion::killObject
Xiaohong Bao
2013-11-11
merge fix
Richard Linden
2013-11-11
fix for SH-4607: Create new object cache tuning parameters
Xiaohong Bao
2013-10-29
fix to decrease number of triangles rendered per frame
Xiaohong Bao
2013-10-24
fix a flaw LLViewerOctreeEntry::mVisible not initialized.
Xiaohong Bao
2013-10-22
fix for various object missing bugs: SH-4552, SH-4564, SH-4573, SH-4568
Xiaohong Bao
2013-10-22
trivial: convert to unix endings.
Xiaohong Bao
2013-10-21
Merge
Xiaohong Bao
2013-10-17
fix for SH-4569: Objects are not culled by size in the distance
Xiaohong Bao
2013-10-15
renamed TimeBlock to BlockTimerStatHandle
Richard Linden
2013-10-07
Automated merge with http://bitbucket.org/lindenlab/viewer-interesting
Richard Linden
2013-10-07
renamed TraceType to StatType
Richard Linden
2013-10-04
fix for SH-4544: Interesting: Shadows from platforms above the camera flicker
Xiaohong Bao
2013-10-01
fix for SH-4521: Interesting viewer crash in Pipeline:RenderDrawPools
Xiaohong Bao
2013-09-26
fix for SH-4521: Interesting viewer crash in Pipeline:RenderDrawPools
Xiaohong Bao
2013-09-19
BUILDFIX: forgot forward declaration
Richard Linden
2013-09-16
merge
Richard Linden
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