Age | Commit message (Collapse) | Author | |
---|---|---|---|
2013-07-08 | SH-4299 WIP: Interesting: High fps shown temporarily off scale in statistics ↵ | Richard Linden | |
console added percentage/ratio units added auto-range and auto tick calculation to stat bar to automate display stats | |||
2013-06-05 | merge with viewer-release | Richard Linden | |
2013-05-29 | SH-3931 WIP Interesting: Add graphs to visualize scene load metrics | Richard Linden | |
fixed copy construction behavior of Recordings to not zero out data split measurement into event and sample, with sample representing a continuous function | |||
2013-05-05 | Spring cleaning: removed unused .cpp and.h files, and cleaned up header ↵ | Richard Linden | |
dependencies | |||
2013-03-29 | Update Mac and Windows breakpad builds to latest | Graham Madarasz | |
2013-03-18 | Merge | Xiaohong Bao | |
2013-03-07 | for SH-3937: interesting: implement the new cache probe logic | Xiaohong Bao | |
2013-03-06 | renamed LLTrace stat gathering classes/methods to make the structure of ↵ | Richard Linden | |
LLTrace clearer Count becomes CountStatHandle Count.sum becomes sum(Count, value), etc. | |||
2013-01-08 | Merge | Xiaohong Bao | |
2012-12-18 | fix for SH-3624: Object deletion does not work | Xiaohong Bao | |
2012-12-13 | We now handle local_id=0 in KillObject as a prefix to deleted local_id's. | Andrew Meadows | |
This is the real viewer-side work that was the motivation for MAINT-2123. Reviewed with Bao. | |||
2012-11-19 | merge with viewer-development | Richard Linden | |
2012-11-08 | for SH-3472: prioritize object loading | Xiaohong Bao | |
2012-11-01 | SH-3405 FIX convert existing stats to lltrace system | Richard Linden | |
final removal of remaining LLStat code | |||
2012-10-15 | For SH-3333: Design and implement a new object cache system on viewer side | Xiaohong Bao | |
2012-10-31 | MAINT-646 Fix for leak introduced by optimizations. | Dave Parks | |
2012-09-20 | reapply fde2ac0276e2: MAINT-646 Get rid of a hotspot in ↵ | Dave Parks | |
LLViewerObjectList::update, fix for error in llpolymorph | |||
2012-09-10 | Backing out the changes contributing to DRTVWR-167 and DRTVWR-179 from the ↵ | William Todd Stinson | |
repository. | |||
2012-06-28 | merge | Dave Parks | |
2012-06-11 | MAINT-646 Get rid of a hotspot in LLViewerObjectList::update, fix for error ↵ | Dave Parks | |
in llpolymorph | |||
2012-03-15 | added stats tracking for texture/object cache hit rates and texture cache ↵ | Richard Linden | |
read latency | |||
2011-08-02 | Sh-2129 Viewer caps implementation for resource cost selected. Also cleanup ↵ | prep linden | |
of old code related to earlier accounting work. | |||
2011-05-26 | SH-1359 General octree tune-up -- increase maximum capacity of an octree ↵ | Dave Parks | |
node and rework requested octree node sizes for minimum triangles per frame and maximum triangles per drawing call. | |||
2011-05-25 | SH-1252 & SH-1253 accesor cleanup | prep | |
2011-05-20 | SH-1252 and SH-1253 WIP. | prep linden | |
2011-03-09 | Automated merge up from viewer-development into mesh-development | Loren Shih | |
2011-03-07 | fix for STORM-1046:[crashhunters] crash in LWorld::removeRegion | Xiaohong Bao | |
STORM-1014: Viewer crash in LLSurface::getWaterHeight STORM-1047:[crashhunters] crash at LLViewerObjectList::renderObjectsForMap | |||
2011-02-10 | Automated merge up from viewer-development into mesh-development | Loren Shih | |
2011-02-09 | debug code for SH-924: [PUBLIC-JIRA-USERS] Viewer crash in ↵ | Xiaohong Bao | |
LLSurface::getWaterHeight | |||
2011-02-01 | Automated merge up from viewer-development into mesh-development | Loren Shih | |
2011-01-21 | Merge viewer-development-shining up to REV 3bf724ecb7c6 (fix for SH-829: ↵ | Xiaohong Bao | |
Viewer attempting to load precached images in file types that are not being used.) | |||
2010-12-14 | a try fix for SH-212: crash at ↵ | Xiaohong Bao | |
LLViewerObjectList::removeFromLocalIDTable(LLViewerObject const &) [secondlife-bin llviewerobjectlist.cpp] line 173 | |||
2010-12-01 | Automated merge up from viewer-development | Loren Shih | |
2010-10-19 | First stab at using GetObjectPhysicsData | Dave Parks | |
2010-10-13 | correct licenses (fix problem with license change merge) | Oz Linden | |
2010-10-10 | VWR-21967 There's lots of ::renderForSelect() code that we don't need any more. | Tofu Linden | |
VWR-22088 Remove underlying ::renderForSelect() code (render-pipeline) | |||
2010-10-07 | Add pure physics cost to UI | Dave Parks | |
2010-08-13 | Change license from GPL to LGPL (version 2.1) | Oz Linden | |
2010-08-13 | Added new UI to show linked set cost and object cost. Changed terminology ↵ | jwolk | |
in edit tools. Updated request payload when requesting object cost. Paired with davep | |||
2010-05-15 | Highlight for object cost and proper retrieval/display of prim object cost ↵ | Dave Parks | |
and linkset cost. | |||
2010-05-14 | Actually update object cost based on result. | Dave Parks | |
2010-05-13 | Vis that works and first pass at fetching prim cost. | Dave Parks | |
2010-02-23 | merge | Palmer Truelson | |
2010-02-23 | Turning on Davep optimizations again. Backed out changeset d89b00b44ab6 | Palmer Truelson | |
2010-02-12 | merge | Palmer Truelson | |
2010-02-12 | Backed out davep's optimization pass. changeset 3c3685de430a | Palmer Truelson | |
2010-02-12 | merge | Palmer | |
2010-02-12 | fixed Bug Low EXT-4732 Group invitation is broken for offline ↵ | Denis Serdjuk | |
avatars Cause: gObjectList does contain offline avatars and panel could get avatar name and fill the list Solution: This situation is possible only for offline friend, therefore extra avatartracker search has been added. --HG-- branch : product-engine | |||
2010-02-03 | Optimization pass. | Dave Parks | |
-- Further instrumentation of idle update -- Removed mActiveQ from LLPipeline, instead making calm objects static during LLVOVolume::idleUpdate -- Further instrumentation of flexible object update -- Converted LLDynamicArray and LLMap members of LLViewerObjectList to stl counterparts -- Increased number of update bins in LLViewerObjectList from 16 to 128 (objects will be processed every 128 frames instead of every 16, or ~ 90% fewer objects processed per frame) -- Removed unused "renderObjectsForSelect" code. -- Reenabled LOD updates for objects further than 24m from camera | |||
2009-06-23 | Fixed a bunch of missing includes and forward declares. I was trying to ↵ | James Cook | |
benchmark with precompiled headers off, but we'll have to do a bunch more cleanup before it's possible to disable that feature cleanly. Not reviewed. |