Age | Commit message (Collapse) | Author |
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in llpolymorph
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- Implemented Richard's and Leo's spec
- Also fixed an issue when applying no-transfer texture for an object using texture picker, creates redundant copies of the texture in the object's content
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ObjectUpdate message from the server.
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on objects to be hidden from the viewer. This enables testing of the server-side enforcement of object rules.
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use the inner tubes on the premium wilderness region. The updateFlags() was being called while processing a server message, which would result in erroneous data being posted back to the server.
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the server to remove the message handling.
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the flags to managed pathfinding flags such as permanent and character.
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subclasses -- also vectorize particle VBO updates
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In this case the land impacts data is not displayed for such selection.
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of old code related to earlier accounting work.
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Temporary, or Phantom is changed.
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Temporary, or Phantom is changed.
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code to detect if the circuit has stopped getting packets. Reviewed by Andrew
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Reviewed with Falcon
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the simulator stops sending data. Reviewed by Ambroff
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