Age | Commit message (Collapse) | Author | |
---|---|---|---|
2020-01-06 | Merged in viewer-release | AndreyL ProductEngine | |
2019-10-25 | SL-12026, SL-1232 and SL-11614 | andreykproductengine | |
2019-09-05 | Merged in lindenlab/viewer-bear | AndreyL ProductEngine | |
2019-10-07 | SL-9116 Implemented sound cut-off for llSetSoundRadius | andreykproductengine | |
2019-08-29 | SL-11657 Further improvements | andreykproductengine | |
2019-07-31 | SL-11657 Separated expected from current inventory serial for better sync ↵ | andreykproductengine | |
and to fix partial loads | |||
2019-07-24 | SL-11645 Replacing outfit from an object leaves one item unworn | andreykproductengine | |
2019-05-10 | Merge | Anchor | |
2018-12-13 | SL-1481 Time limit should be per object | andreykproductengine | |
2018-12-04 | SL-1481 Don't predict region crossings over a second | andreykproductengine | |
2018-11-28 | Merge | Anchor | |
2018-06-07 | SL-915 - more on dynamic extent tracking, possible fix for 32-bit crash issues | Brad Payne (Vir Linden) | |
2018-06-05 | merge | Brad Payne (Vir Linden) | |
2018-06-05 | Merge | Anchor Linden | |
2018-06-04 | SL-915 - tracking joint is rigged state | Brad Payne (Vir Linden) | |
2018-04-25 | MAINT-8549 - more on animesh ARC and associated refactoring | Brad Payne (Vir Linden) | |
2018-03-28 | MAINT-8438,8446: fix bakes on child prims | Anchor Linden | |
2018-03-26 | SL-897 - display for DebugAnimatedObjects now includes streaming cost ↵ | Brad Payne (Vir Linden) | |
triangle count | |||
2018-03-26 | MAINT-8436,8412,8411,8446,8438: fixed attach/detach | Anchor Linden | |
2018-03-07 | Merged lindenlab/viewer-release into default | Ankur Ahlawat | |
2018-03-02 | [MAINT-8081] - update mesh visibility on tex change | Anchor Linden | |
2018-03-02 | merge | Brad Payne (Vir Linden) | |
2018-03-02 | [MAINT 8081] - show/hide avatar base mesh regions if avatar joint ↵ | Anchor Linden | |
attachments are using server bakes. pass the magic ids correctly across ui and texture entry. | |||
2018-03-02 | Merged in lindenlab/viewer-release | AndreyL ProductEngine | |
2018-02-28 | [MAINT-8081] - bakes on mesh. 1st pass. changed texture panel to select ↵ | Anchor Linden | |
bakes on objects. handle magic bake ids in LLViewerObject. | |||
2018-01-22 | MAINT-8159 - animation state management during link/unlink commands | Brad Payne (Vir Linden) | |
2017-12-21 | SL-859 - create control avatar if needed when animation request received | Brad Payne (Vir Linden) | |
2017-12-05 | MAINT-2880 Particle generator object doesn't start displaying particles, ↵ | Mnikolenko Productengine | |
when unblocking the owner of this object | |||
2017-12-04 | SL-704 - made avatar hierarchy more consistent by adding lluiavatar for ↵ | Brad Payne (Vir Linden) | |
viewer-local avs used in upload previews | |||
2017-11-06 | SL-830 - more diagnostics and possible fixes around corrupted graphics state | Brad Payne (Vir Linden) | |
2017-10-27 | SL-731, SL-779 - more diagnostics for DebugAnimatedObjects, fixed a problem ↵ | Brad Payne (Vir Linden) | |
with recursiveMarkForUpdate | |||
2017-10-25 | SL-779 - refactoring related to rigged-mesh determination. animated objects ↵ | Brad Payne (Vir Linden) | |
must contain some triangles even if not at the root | |||
2017-11-09 | MAINT-2880 Particle generator object doesn't start displaying particles, ↵ | Mnikolenko Productengine | |
when unblocking the owner of this object | |||
2017-10-11 | merge | Brad Payne (Vir Linden) | |
2017-10-03 | SL-808 - more work on arc display. area calculations still have some issues, ↵ | Brad Payne (Vir Linden) | |
especially for animated objects. | |||
2017-10-02 | SL-808 - updated ARC display to largely work with animated objects. Gives ↵ | Brad Payne (Vir Linden) | |
some triangle information that we may or may not ultimately keep. Surface area calcs still not working | |||
2017-09-29 | SL-794 - use largest LOD for est tri count, instead of trusting that it's ↵ | Brad Payne (Vir Linden) | |
always the high LOD | |||
2017-09-22 | SL-794, SL-790 - viewer-side enforcement in UI for various animated object ↵ | Brad Payne (Vir Linden) | |
limits that are also enforced on the server. | |||
2017-09-07 | MAINT-2047 FIXED Avatar follows the object only once if change object's ↵ | Mnikolenko Productengine | |
location in Edit mode | |||
2017-07-19 | SL-714 - fixes to get wireframes to display consistently when right-clicking ↵ | Brad Payne (Vir Linden) | |
on animated objects. | |||
2017-06-28 | SL-722 - work on support for animated object state when linkset-altering ↵ | Brad Payne (Vir Linden) | |
operations take place | |||
2017-06-27 | SL-722 - in progress on managing animated object state with linksets | Brad Payne (Vir Linden) | |
2017-06-07 | SL-691,SL-694 - viewer can animate objects based on server messaging. First ↵ | Brad Payne (Vir Linden) | |
end-to-end demo for animated objects. | |||
2017-04-18 | MAINT-1086 FIXED Cannot select a fully transparent object with Beacon Highlight | Mnikolenko Productengine | |
2017-01-24 | MAINT-6645 - Improvement - Agents that render as jelly dolls should have ↵ | ruslantproductengine | |
their attachments render at 0 LoD to prevent loading higher LoD complexity in memory thus deterring crashes. Comments: - Fix based on "RenderAutoMuteByteLimit" setting. - File indra/llxml/llcontrol.h - add all signals to 0 group. It garanty that handlers (in indra/newview/llviewercontrol.cpp) will be called last. | |||
2016-10-12 | MAINT-6487 Viewer Objects should not queue too many downloads | andreykproductengine | |
2016-10-07 | MAINT-6792 Improvements for HUD warning | andreykproductengine | |
2016-06-24 | MAINT-6487 After editing an object with a large number of contents, contents ↵ | andreykproductengine | |
in any object will not load until relog. | |||
2016-01-15 | merge changes for 4.0.1-release | Oz Linden | |
2015-11-11 | Backed out changeset: a79540758404 | ruslantproductengine | |
Need backed out this changes because it influence on material update see: MAINT-5818 Also this lead to the following: UserA and UserB logged in same location. UserA edit normal/specular map texture offsets while UserB is not observe this changes. |