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path: root/indra/newview/llviewerobject.h
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2019-05-10MergeAnchor
2018-12-13SL-1481 Time limit should be per objectandreykproductengine
2018-12-04SL-1481 Don't predict region crossings over a secondandreykproductengine
2018-11-28MergeAnchor
2018-06-07SL-915 - more on dynamic extent tracking, possible fix for 32-bit crash issuesBrad Payne (Vir Linden)
2018-06-05mergeBrad Payne (Vir Linden)
2018-06-05MergeAnchor Linden
2018-06-04SL-915 - tracking joint is rigged stateBrad Payne (Vir Linden)
2018-04-25MAINT-8549 - more on animesh ARC and associated refactoringBrad Payne (Vir Linden)
2018-03-28MAINT-8438,8446: fix bakes on child primsAnchor Linden
2018-03-26SL-897 - display for DebugAnimatedObjects now includes streaming cost ↵Brad Payne (Vir Linden)
triangle count
2018-03-26MAINT-8436,8412,8411,8446,8438: fixed attach/detachAnchor Linden
2018-03-07Merged lindenlab/viewer-release into defaultAnkur Ahlawat
2018-03-02[MAINT-8081] - update mesh visibility on tex changeAnchor Linden
2018-03-02mergeBrad Payne (Vir Linden)
2018-03-02[MAINT 8081] - show/hide avatar base mesh regions if avatar joint ↵Anchor Linden
attachments are using server bakes. pass the magic ids correctly across ui and texture entry.
2018-03-02Merged in lindenlab/viewer-releaseAndreyL ProductEngine
2018-02-28[MAINT-8081] - bakes on mesh. 1st pass. changed texture panel to select ↵Anchor Linden
bakes on objects. handle magic bake ids in LLViewerObject.
2018-01-22MAINT-8159 - animation state management during link/unlink commandsBrad Payne (Vir Linden)
2017-12-21SL-859 - create control avatar if needed when animation request receivedBrad Payne (Vir Linden)
2017-12-05MAINT-2880 Particle generator object doesn't start displaying particles, ↵Mnikolenko Productengine
when unblocking the owner of this object
2017-12-04SL-704 - made avatar hierarchy more consistent by adding lluiavatar for ↵Brad Payne (Vir Linden)
viewer-local avs used in upload previews
2017-11-06SL-830 - more diagnostics and possible fixes around corrupted graphics stateBrad Payne (Vir Linden)
2017-10-27SL-731, SL-779 - more diagnostics for DebugAnimatedObjects, fixed a problem ↵Brad Payne (Vir Linden)
with recursiveMarkForUpdate
2017-10-25SL-779 - refactoring related to rigged-mesh determination. animated objects ↵Brad Payne (Vir Linden)
must contain some triangles even if not at the root
2017-11-09MAINT-2880 Particle generator object doesn't start displaying particles, ↵Mnikolenko Productengine
when unblocking the owner of this object
2017-10-11mergeBrad Payne (Vir Linden)
2017-10-03SL-808 - more work on arc display. area calculations still have some issues, ↵Brad Payne (Vir Linden)
especially for animated objects.
2017-10-02SL-808 - updated ARC display to largely work with animated objects. Gives ↵Brad Payne (Vir Linden)
some triangle information that we may or may not ultimately keep. Surface area calcs still not working
2017-09-29SL-794 - use largest LOD for est tri count, instead of trusting that it's ↵Brad Payne (Vir Linden)
always the high LOD
2017-09-22SL-794, SL-790 - viewer-side enforcement in UI for various animated object ↵Brad Payne (Vir Linden)
limits that are also enforced on the server.
2017-09-07MAINT-2047 FIXED Avatar follows the object only once if change object's ↵Mnikolenko Productengine
location in Edit mode
2017-07-19SL-714 - fixes to get wireframes to display consistently when right-clicking ↵Brad Payne (Vir Linden)
on animated objects.
2017-06-28SL-722 - work on support for animated object state when linkset-altering ↵Brad Payne (Vir Linden)
operations take place
2017-06-27SL-722 - in progress on managing animated object state with linksetsBrad Payne (Vir Linden)
2017-06-07SL-691,SL-694 - viewer can animate objects based on server messaging. First ↵Brad Payne (Vir Linden)
end-to-end demo for animated objects.
2017-04-18MAINT-1086 FIXED Cannot select a fully transparent object with Beacon HighlightMnikolenko Productengine
2017-01-24MAINT-6645 - Improvement - Agents that render as jelly dolls should have ↵ruslantproductengine
their attachments render at 0 LoD to prevent loading higher LoD complexity in memory thus deterring crashes. Comments: - Fix based on "RenderAutoMuteByteLimit" setting. - File indra/llxml/llcontrol.h - add all signals to 0 group. It garanty that handlers (in indra/newview/llviewercontrol.cpp) will be called last.
2016-10-12MAINT-6487 Viewer Objects should not queue too many downloadsandreykproductengine
2016-10-07MAINT-6792 Improvements for HUD warningandreykproductengine
2016-06-24MAINT-6487 After editing an object with a large number of contents, contents ↵andreykproductengine
in any object will not load until relog.
2016-01-15merge changes for 4.0.1-releaseOz Linden
2015-11-11Backed out changeset: a79540758404ruslantproductengine
Need backed out this changes because it influence on material update see: MAINT-5818 Also this lead to the following: UserA and UserB logged in same location. UserA edit normal/specular map texture offsets while UserB is not observe this changes.
2015-11-10remove execute permission from many files that should not have itOz Linden
2015-11-04MAINT-5755 FIXED Activating Show Avatar Complexity disables all llSetText ↵Mnikolenko ProductEngine
(hovertext) until relog
2015-09-04MAINT-5416 FIXED Cannot right-click a rigged mesh that's wornAndreyL ProductEngine
--HG-- branch : maint-5416
2015-08-25MAINT-5547 FIXED errors when texturing a linkset "Unable to add texture. ↵andreykproductengine
Please wait a few seconds and try again."
2015-07-23MAINT-5416 Reverted changeset: 9bd24c17d908AndreyL ProductEngine
2015-07-17MAINT-5416 FIXED cannot right-click a rigged mesh that's wornAndreyL ProductEngine
2015-05-19MAINT-3548 - FIXED-R2 Horizontal & vertical offset values for normal & ↵vyacheslavsproductengine
specular maps still randomly revert to previous settings when building.