Age | Commit message (Collapse) | Author | |
---|---|---|---|
2011-04-19 | merge | Dave Parks | |
2011-04-07 | SH-1292 Add streaming and physics cost to stats console. | Dave Parks | |
2011-04-04 | SH-477 Scene stats console work in progress. | Dave Parks | |
2011-03-30 | SH-477 Better mesh streaming cost estimation. | Dave Parks | |
2011-02-19 | Merge of ssh://hg.lindenlab.com/nat/viewer-eventapi2/ | Don Kjer | |
2011-02-18 | Cleanup of headless client (was: DisableRendering mode) | Don Kjer | |
* Now called 'HeadlessClient' instead of 'DisableRendering' * Removed most cases where we skipped certain behaviors in the client when in this mode. This gets us closer to a 'true' client, for testing purposes. | |||
2011-02-10 | Automated merge up from viewer-development into mesh-development | Loren Shih | |
2011-02-09 | pull from viewer-development | Merov Linden | |
2011-02-09 | trivial: remove some redundant code. | Xiaohong Bao | |
2011-02-09 | debug code for SH-924: [PUBLIC-JIRA-USERS] Viewer crash in ↵ | Xiaohong Bao | |
LLSurface::getWaterHeight | |||
2011-01-24 | Automated merge up from viewer-development into mesh-development | Loren Shih | |
2011-01-20 | SH-635 Fix for changing one physics parameter changing all physics parameters. | Dave Parks | |
2011-01-19 | ER-428 / CTS-422 : [PUBLIC] movement updates are lost when walking. Changed ↵ | Dave SIMmONs | |
code to detect if the circuit has stopped getting packets. Reviewed by Andrew | |||
2011-01-14 | Mesh-development work in progress | Loren Shih | |
2011-01-14 | Automated merge up from viewer-development | Loren Shih | |
2011-01-13 | Automated merge up from viewer-development | Loren Shih | |
2011-01-12 | Merge with viewer-development | Don Kjer | |
2010-12-30 | STORM-955: VWR-24312: Massively duplicated objects | Aleric Inglewood | |
Turns out that most of my SNOW-800 patch was included in Viewer 2 (albeit without crediting me). However, not everything was used and some more cleaning up was possible. After this patch, and when compiling with optimization, there are no duplicates left anymore that shouldn't be there in the first place. Apart from the debug stream iostream guard variable, there are several static variables with the same name (r, r1, r2, etc) but that indeed actually different symbol objects. Then there are a few constant POD arrays that are duplicated a hand full of times because they are accessed with a variable index (so optimizing them away is not possible). I left them like that (although defining those as extern as well would have been more consistent and not slower; in fact it would be faster theoretically because those arrays could share the same cache page then). | |||
2010-12-22 | Cleanup from review with Andrew and Merov | Don Kjer | |
2010-12-17 | For object-vs-parcel overlap we now use list of axis aligned boxes | Andrew Meadows | |
one box for each prim, for less slop on queries | |||
2010-12-16 | ER-414: Add object update type debug rendering view | Don Kjer | |
2010-12-15 | ER-407 child bounding boxes not rotated properly for encroachment returnability | Andrew Meadows | |
Using the correct method for joining BBoxes in the agent frame ::addBBoxAgent() | |||
2010-12-14 | ER-398 viewer's encroachment logic only uses bounding box of root prim | Andrew Meadows | |
Adding LLBBox::join() to allow us to compute the bounding box of a linked object | |||
2010-12-01 | Automated merge up from viewer-development | Loren Shih | |
2010-11-19 | Fixing a typo that broke the build. | Andrew Meadows | |
2010-11-18 | Added viewer-side "object overlaps parcel" check encroachment returnabilty UI | Andrew Meadows | |
Reviewed with Falcon | |||
2010-11-08 | ER-290 : New motion prediction in the viewer has avatars settle a bit too ↵ | Dave SIMmONs | |
deeply underground when the simulator is paused, also no angular velocity damping. Put Z limit on AVs, but not regular objects nor stopping rotation. Reviewed by Kelly. | |||
2010-11-05 | Merge latest from lindenlab/viewer-development | Dave SIMmONs | |
2010-10-27 | Automated merge up from viewer-development | Loren Shih | |
2010-10-26 | STORM-416 : merge with viewer-development | Merov Linden | |
2010-10-20 | merge | Dave Parks | |
2010-10-20 | Automated merge up from viewer-development | Loren Shih | |
2010-10-19 | First stab at using GetObjectPhysicsData | Dave Parks | |
2010-10-13 | correct licenses (fix problem with license change merge) | Oz Linden | |
2010-10-12 | Adjust viewer object interpolation code so that tapering off only occurs if ↵ | Dave SIMmONs | |
the simulator stops sending data. Reviewed by Ambroff | |||
2010-10-12 | Initial work on viewer motion interpolation. Changes include: | Dave SIMmONs | |
* InterpolationTime and InterpolationPhaseOut values in settings.xml to control new object interpolation code. Use zero to revert to old logic * Viewer motion interpolation lasts InterpolationTime and will start to phase out after InterpolationPhaseOut seconds * Changed LLWorld::getMinAllowedZ() to take a world-position as a parameter * Added LLVOAvatarSelf::resetRegionCrossingTimer() * Actually reset LLVOAvatarSelf::mRegionCrossingTimer so we get sensible timing data for region crossings * LLVOAvatarSelf::updateRegion() will update position value due to region changes Code reviewed by Ambroff * | |||
2010-10-07 | Add pure physics cost to UI | Dave Parks | |
2010-09-30 | Port of SNOW-643 : Water flicker at high altitude. This doesn't fix the low ↵ | Merov Linden | |
altitude flicker though (STORM-306) | |||
2010-09-29 | SH-224 Add new streaming cost algorithm debug displays to viewer. | Dave Parks | |
Add the ability to clear LOD slots. Make triangle count UI more responsive to Generate LOD button. Add triangle count debug display for current selection. Reviewed by Nyx | |||
2010-09-27 | Merge | Leyla Farazha | |
2010-09-27 | merge | Dave Parks | |
2010-09-21 | Fix for build failures - disabling tcmalloc for now | Brad Payne (Vir Linden) | |
2010-09-19 | Raycasting for rigged attachments now works for your own attachments while ↵ | Dave Parks | |
in edit mode. | |||
2010-09-16 | [STORM-175] Fix Ping Interpolate Object Position | Oz Linden | |
2010-09-03 | Post-convert merge by convert_monolith.py from ↵ | Aimee Linden | |
/Users/Aimee/Documents/Work/Linden-Lab/Development/viewer/convert/viewer-identity-evolution | |||
2010-09-03 | Merge between james/viewer-identity-evolution and dessie/viewer-public | Aimee Linden | |
2010-09-21 | STORM-163 FIXED Intermittent FPS drop related to "audio" (main thread hangs ↵ | Vadim Savchuk | |
often on openal lock) Submitting a patch made by Aleric Inglewood (See VWR-14914). This bug happens for a lot of people, although it might be needed to have a fast multi core machine. I have seen it on 1.22.10 once, never used 1.23 sorry, and saw it often on snowglobe. I am sure it also affects 1.23 but I'd have to test that. The symptons are that on a viewer with normally a good, high FPS, sometimes it happens that the FPS dramatically drops (as low as 0.3, but it can also be anything higher, as high as 10, say). This particular jira is about a problem where the main thread is slowed down by a mutex lock in libopenal (most calls starting with 'al' in indra/llaudio/audioengine_openal.cpp and one in indra/llaudio/listener_openal.cpp). You can see that this is the case by opening the Frame Console (control-shift-2) and checking that the "audio" (and possibly misc) timings are very large compared to the Render time. | |||
2010-08-25 | merge | Dave Parks | |
2010-08-24 | Backed out changeset c3d41f18ce2b | Tofu Linden | |
back-out the back-out for this branch. yay. | |||
2010-08-24 | Backed out changeset a62bf7c0af21 | Tofu Linden | |
Backing out this merge that I pushed (prematurely) to the wrong place. |