Age | Commit message (Collapse) | Author |
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parameters
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correctly and fix issues with transition from no-bumps to normal maps
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calculator instead of binormal calculator, convert binormal centric code to tangent centric)
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Hover minimum enforcement was getting triggered on relog for macro avatars before
the joint offsets were applied when loading the avatar.
Added code to verify that all attachments in COF have been rezzed, and all
attached objects are not in the process of being rebuilt to the enforcement code.
This should verify that we only apply the hover value enforcement when all rigged meshes
are actually loaded before enforcing minimum hover value
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consistent and increased max range on repeats per meter
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material instead of mMaterial
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applied materials
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(unneeded with FMODEX), make indra.l/y safe for bison >= 2.7
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Added protection for invalid / empty inventory contents
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Written with and Reviewed By Graham
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host bake, map tile, etc - down the chain so LLTextureFetchWorker can adjust behavior as needed
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place, avoid querying textures for which we have no authoritative data where they live
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implemented at this point for opaque geometry.
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Most of the merge was clean, a couple conflicts.
Brought over a couple patches manually for llpolymesh.
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alignment issue in llAppearance.
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rate.
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fix these issues, but then was accidentally re-introduced during a bad merge.
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