Age | Commit message (Collapse) | Author | |
---|---|---|---|
2011-06-22 | merge latest viewer-development | Oz Linden | |
2011-06-10 | Fix for show object updates not working (and crashing, and behaving badly). | Dave Parks | |
2011-06-01 | merge changes for latest viewer-development | Oz Linden | |
2011-05-26 | dos2unix fixes for newview files. | Loren Shih | |
2011-05-26 | storm-1189: remove more of the code for classic clouds | Oz Linden | |
2011-05-25 | SH-1603 Replace every occurrence of "WTF" with something more appropriate. | Dave Parks | |
2011-05-20 | automated merge mesh-development -> davep-mesh-candidate-2010 | Loren Shih | |
2011-05-20 | SH-1252 and SH-1253 WIP. | prep linden | |
2011-05-17 | SH-1419 FIXED Sim complains about changing physical materials when Physics, ↵ | Loren Shih | |
Temporary, or Phantom is changed. | |||
2011-05-09 | SH-1419 Sim complains about changing physical materials when Physics, ↵ | Loren Shih | |
Temporary, or Phantom is changed. | |||
2011-04-19 | merge | Dave Parks | |
2011-04-07 | SH-1292 Add streaming and physics cost to stats console. | Dave Parks | |
2011-04-04 | SH-477 Scene stats console work in progress. | Dave Parks | |
2011-03-30 | SH-477 Better mesh streaming cost estimation. | Dave Parks | |
2011-02-19 | Merge of ssh://hg.lindenlab.com/nat/viewer-eventapi2/ | Don Kjer | |
2011-02-18 | Cleanup of headless client (was: DisableRendering mode) | Don Kjer | |
* Now called 'HeadlessClient' instead of 'DisableRendering' * Removed most cases where we skipped certain behaviors in the client when in this mode. This gets us closer to a 'true' client, for testing purposes. | |||
2011-02-10 | Automated merge up from viewer-development into mesh-development | Loren Shih | |
2011-02-09 | pull from viewer-development | Merov Linden | |
2011-02-09 | trivial: remove some redundant code. | Xiaohong Bao | |
2011-02-09 | debug code for SH-924: [PUBLIC-JIRA-USERS] Viewer crash in ↵ | Xiaohong Bao | |
LLSurface::getWaterHeight | |||
2011-01-24 | Automated merge up from viewer-development into mesh-development | Loren Shih | |
2011-01-20 | SH-635 Fix for changing one physics parameter changing all physics parameters. | Dave Parks | |
2011-01-19 | ER-428 / CTS-422 : [PUBLIC] movement updates are lost when walking. Changed ↵ | Dave SIMmONs | |
code to detect if the circuit has stopped getting packets. Reviewed by Andrew | |||
2011-01-14 | Mesh-development work in progress | Loren Shih | |
2011-01-14 | Automated merge up from viewer-development | Loren Shih | |
2011-01-13 | Automated merge up from viewer-development | Loren Shih | |
2011-01-12 | Merge with viewer-development | Don Kjer | |
2010-12-30 | STORM-955: VWR-24312: Massively duplicated objects | Aleric Inglewood | |
Turns out that most of my SNOW-800 patch was included in Viewer 2 (albeit without crediting me). However, not everything was used and some more cleaning up was possible. After this patch, and when compiling with optimization, there are no duplicates left anymore that shouldn't be there in the first place. Apart from the debug stream iostream guard variable, there are several static variables with the same name (r, r1, r2, etc) but that indeed actually different symbol objects. Then there are a few constant POD arrays that are duplicated a hand full of times because they are accessed with a variable index (so optimizing them away is not possible). I left them like that (although defining those as extern as well would have been more consistent and not slower; in fact it would be faster theoretically because those arrays could share the same cache page then). | |||
2010-12-22 | Cleanup from review with Andrew and Merov | Don Kjer | |
2010-12-17 | For object-vs-parcel overlap we now use list of axis aligned boxes | Andrew Meadows | |
one box for each prim, for less slop on queries | |||
2010-12-16 | ER-414: Add object update type debug rendering view | Don Kjer | |
2010-12-15 | ER-407 child bounding boxes not rotated properly for encroachment returnability | Andrew Meadows | |
Using the correct method for joining BBoxes in the agent frame ::addBBoxAgent() | |||
2010-12-14 | ER-398 viewer's encroachment logic only uses bounding box of root prim | Andrew Meadows | |
Adding LLBBox::join() to allow us to compute the bounding box of a linked object | |||
2010-12-01 | Automated merge up from viewer-development | Loren Shih | |
2010-11-19 | Fixing a typo that broke the build. | Andrew Meadows | |
2010-11-18 | Added viewer-side "object overlaps parcel" check encroachment returnabilty UI | Andrew Meadows | |
Reviewed with Falcon | |||
2010-11-08 | ER-290 : New motion prediction in the viewer has avatars settle a bit too ↵ | Dave SIMmONs | |
deeply underground when the simulator is paused, also no angular velocity damping. Put Z limit on AVs, but not regular objects nor stopping rotation. Reviewed by Kelly. | |||
2010-11-05 | Merge latest from lindenlab/viewer-development | Dave SIMmONs | |
2010-10-27 | Automated merge up from viewer-development | Loren Shih | |
2010-10-26 | STORM-416 : merge with viewer-development | Merov Linden | |
2010-10-20 | merge | Dave Parks | |
2010-10-20 | Automated merge up from viewer-development | Loren Shih | |
2010-10-19 | First stab at using GetObjectPhysicsData | Dave Parks | |
2010-10-13 | correct licenses (fix problem with license change merge) | Oz Linden | |
2010-10-12 | Adjust viewer object interpolation code so that tapering off only occurs if ↵ | Dave SIMmONs | |
the simulator stops sending data. Reviewed by Ambroff | |||
2010-10-12 | Initial work on viewer motion interpolation. Changes include: | Dave SIMmONs | |
* InterpolationTime and InterpolationPhaseOut values in settings.xml to control new object interpolation code. Use zero to revert to old logic * Viewer motion interpolation lasts InterpolationTime and will start to phase out after InterpolationPhaseOut seconds * Changed LLWorld::getMinAllowedZ() to take a world-position as a parameter * Added LLVOAvatarSelf::resetRegionCrossingTimer() * Actually reset LLVOAvatarSelf::mRegionCrossingTimer so we get sensible timing data for region crossings * LLVOAvatarSelf::updateRegion() will update position value due to region changes Code reviewed by Ambroff * | |||
2010-10-07 | Add pure physics cost to UI | Dave Parks | |
2010-09-30 | Port of SNOW-643 : Water flicker at high altitude. This doesn't fix the low ↵ | Merov Linden | |
altitude flicker though (STORM-306) | |||
2010-09-29 | SH-224 Add new streaming cost algorithm debug displays to viewer. | Dave Parks | |
Add the ability to clear LOD slots. Make triangle count UI more responsive to Generate LOD button. Add triangle count debug display for current selection. Reviewed by Nyx | |||
2010-09-27 | Merge | Leyla Farazha | |