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disconnect.
Added checks for LLViewerRegion pointer in LLViewerObject being invalid.
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LLViewerRegion::getPosGlobalFromRegion.
As far as I can tell, if login fails with the "Region has begun the logout process" message, gAgentAvatarp gets destroyed, which leads to the crash.
Adding a check that should prevent it (could not reproduce to make sure).
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exists
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In this case the land impacts data is not displayed for such selection.
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of old code related to earlier accounting work.
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the Contents tab of Build Tools.
The bug happened when the translations contained non-ASCII characters.
Reason: Names of inventory items are limited to ASCII characters.
Fix: Leave names in English, localize them when displaying (on the fly).
The fix only affects object's inventory (i.e. not agent inventory).
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https://bitbucket.org/lindenlab/mesh-development/changeset/9cea44ebea3b by don, to fix old viewer crashes in mesh regions
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object encroaching on the region can be returned.
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Temporary, or Phantom is changed.
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Temporary, or Phantom is changed.
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* Now called 'HeadlessClient' instead of 'DisableRendering'
* Removed most cases where we skipped certain behaviors in the client when in this mode.  This gets us closer to a 'true' client, for testing purposes.
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LLSurface::getWaterHeight
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code to detect if the circuit has stopped getting packets.  Reviewed by Andrew
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