Age | Commit message (Collapse) | Author |
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parameters
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correctly and fix issues with transition from no-bumps to normal maps
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calculator instead of binormal calculator, convert binormal centric code to tangent centric)
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consistent and increased max range on repeats per meter
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material instead of mMaterial
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applied materials
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(unneeded with FMODEX), make indra.l/y safe for bison >= 2.7
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Added protection for invalid / empty inventory contents
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Written with and Reviewed By Graham
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host bake, map tile, etc - down the chain so LLTextureFetchWorker can adjust behavior as needed
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place, avoid querying textures for which we have no authoritative data where they live
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implemented at this point for opaque geometry.
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Most of the merge was clean, a couple conflicts.
Brought over a couple patches manually for llpolymesh.
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alignment issue in llAppearance.
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rate.
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fix these issues, but then was accidentally re-introduced during a bad merge.
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